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Weapons
Posted: Thu Mar 08, 2001 7:20 am
by MimiC
I think it would be nice to add on some identification on weapons and armor so you can see what you are getting when you smith something.
Weapons
Posted: Thu Mar 08, 2001 1:17 pm
by martin
good idea. i'd suggest to introduce a new skill just for that. it should tell you, dependent on your skill, how good a weapon is made, if it's new or old etc.
martin
Weapons
Posted: Fri Mar 09, 2001 5:18 am
by MimiC
yea kind of like duribility also elemental damage and resistance would be cool as well
Weapons
Posted: Fri Mar 09, 2001 10:45 am
by Eleanor Rigby
I totally agree with martin.
Weapons
Posted: Sat Mar 10, 2001 11:22 pm
by DJ TraK
also maybe teir could be race restrictions and stat restrictions on some weapons but only on those with elemental dammage or maybe their could also be weapons and armor that added to your stats as well.
Weapons
Posted: Sun Mar 11, 2001 10:11 am
by Eleanor Rigby
@DJ TraK:
Race and stats restriction: No.
Weapons and armor that increase your stats: No. Maybe magical. But very maybe.
This is sick, dude. Imagine you are a master swordsman. And imagine, the only reason why you can't take this sword in your hand and fight with it is because you are an elf.
Weapons
Posted: Sun Mar 11, 2001 10:16 am
by DJ TraK
no you mis understand me i ment like there would be a "elf" bow or a "human" axe or someting along those lines its just another form of specializtion its not like a human couldnt use a bow just not the elf bow
Weapons
Posted: Sun Mar 11, 2001 10:51 am
by Eleanor Rigby
I didn't misunderstand you at all.
Weapons
Posted: Sun Mar 11, 2001 7:44 pm
by Captain Kirk
Hallo
i think its ok when an orc cant take an elvish sword, bow, armor and vice versa
Bye
Read ya
MfG
Capt. Kirk