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Teleportin

Posted: Sun Feb 01, 2004 9:50 pm
by Nilo
This is probably more of a graphic type thing, but I'll put it here because I want to propose it too...

When you mention magic, the majority think of Fire, levitation, teleporting, etc.... I propose that we put teleporting as a magic spell. True, there are many reasons to not have it, but it would be nice, and would bring more people to magic spells :D

I made a graphic for it, which is my avatar... Okay, so don't laugh...

:lol:
~Nilo

Posted: Sun Feb 01, 2004 10:10 pm
by Drogla
riight...this would...be kinda wack...i am not to fond of the idea...at least have great limitations on teleportation

Posted: Sun Feb 01, 2004 10:34 pm
by Grant Herion
I think Dyluck found out how to teleport, or his character did anyways, but then he quit Illarion or something...

Posted: Sun Feb 01, 2004 10:38 pm
by Gurik Elvenstar
Teleport would be cool but also bad.. i think so many people would abuse it :roll:

Posted: Sun Feb 01, 2004 10:52 pm
by Algoran
I don't really see a need for it with the island being so small. But if it were to be introduced the cost should be heavy. All mana used and no objects transported except those worn or those held in the hand. A possibility of not ending up anywhere near where you thought you were going to, would also be nice.

Posted: Sun Feb 01, 2004 11:49 pm
by Vindigan
There might already be a teleport spell... :roll:

Posted: Mon Feb 02, 2004 4:47 am
by Nilo
No spell, only a code for the gm's...

Posted: Mon Feb 02, 2004 10:18 am
by Caranthir the great
Algoran wrote:I don't really see a need for it with the island being so small. But if it were to be introduced the cost should be heavy. All mana used and no objects transported except those worn or those held in the hand. A possibility of not ending up anywhere near where you thought you were going to, would also be nice.
Agreed. Even though, I would rather see this as 'static' magic. I.e, A mage could only teleport himself from any place to certain pre-defined areas, acting as 'landing-sites' or something. It would be more desirable, because I would find giving the co-ordinates as rather clumsy and akward method.

Posted: Mon Feb 02, 2004 10:50 am
by Sir Giandor
I dont agree, cause there is to bad opinion you can join with.
And sorry, but I think that your Char isn't a good played one. And you would be one of the first who will use this spell.

Posted: Mon Feb 02, 2004 11:29 am
by Darkform
befor anyone gets telaport other than GMs . I think that you shuld be able to do something with 1/2 the efect . like a hast spell that only speeds up movement not agility . but even 1/2 way there is a big posability of it being abused . in both cases a archer mage could not be caught by a mele based charicter . therfore gaining invulnerability till his mana potions run out .

Posted: Mon Feb 02, 2004 2:00 pm
by Nilo
Gurik wrote:Teleport would be cool but also bad.. i think so many people would abuse it
Don't people already abuse things?

Posted: Mon Feb 02, 2004 7:05 pm
by Hermie
Yes but that's no reason to give even more things to be abused. Just because people starve doesn't mean we should kill them because they might die anyway.

Posted: Mon Feb 02, 2004 8:52 pm
by Vindigan
Nilo wrote:No spell, only a code for the gm's...
How can you be sure? they are always implementing new things without telling us so that we can find out in game. maybe theres a new rune that you need that might be in the forest to the west... :roll: