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What to do when there is a pker about - Theories on how to r
Posted: Sat Aug 31, 2002 5:29 am
by Khanja
I am fed up of pkers, more than that i am fed up of all the fuss people make when a pker is about, and why? Because its the fuss that the pker WANTS!
So here are theories I have thought of:
Nowadays pkers hide themselves under the roof of a building where you cant see them, and therefore cant attack them. So the first thing you do is to STAY AWAY from the roof the pker is behind, so he cant attack you (this only works if the pker is NOT a mage). Secondly, don't insult the pker, its their sign they have annoyed you, what THEY want. Thirdly, dont try and be the hero, either you will be too weak to survive and die, or you will just give him something nice to train on. So without anything to kill, and seeing no one is annoyed, their next best tactic is to insult you, either as a character or as a person, DO NOT FALL IN THIS TRAP, keep your cool and say nothing, we all know that what they say isnt true so he wont be insulting you. THIS IS WHERE THE THEORY KICKS IN, in theory, without anyone to kill, insult or train on, and seeing no one is upset and insulting them, they will hopefully get bored and after trying to insult you and get you mad they will give up and leave.
If the pker is a mage, hide wherever you can, or just run. Sure they will call you a coward and you may feel a slight sting in your pride, but i would rather my char keeps his skills than his pride. And again, do not insult him or try to be the hero. With everyone gone he will have lowered his chance of killing anyone and therefore lower his fun.
So remember, keep cool, ignore them, keep out of their reach, dont be the hero and dont insult them. So what if they call you names or manage to kill you, count YOUR losses and move on, dont think 'he/she deserves to die' because they will be deleted by the gods anyway so why would they care about losing any skills?
Also remember this is just a theory I have been thinking of, please give me your input on what you think.
((Edit: can someone translate this to german please on another thread so we can all give our input etc))
(Edited by Khanja at 5:37 am on Aug. 31, 2002)
What to do when there is a pker about
Posted: Sat Aug 31, 2002 6:14 am
by drag
there was a PKer dwarf on , number 26350. a dwarf. he was standing at teh cross killing everonme you came. be warned
What to do when there is a pker about
Posted: Sat Aug 31, 2002 6:16 am
by Khanja
That was when i decided to post my theories

. what should I be warned about though?
What to do when there is a pker about
Posted: Sat Aug 31, 2002 6:22 am
by Esyptheus
Uhm, sorry, your theory is nice and it could work, but why should I want it to work?
A world without pks and murderers (yes i know the difference

) is boring, a world without killing is boring. So why don't have some fun until they get deleted? I think there's no cause. Murderers are a welcome veriety, PKs are not roleplaying, but they're fun, too. Why should I run or ignore them if i could have lots of fun?
I think the "bad persons" are always a important element of a game, please don't do too much to get rid of 'em!

(Sure, i'd also prefer if all the PKs were well roleplaying murderers, but if I can't get a silver-ingot I am satisfied with a little gold piece.)
Peacefully, Your
What to do when there is a pker about
Posted: Sat Aug 31, 2002 7:11 am
by Khanja
It all depends on your point of view when it comes to fun really, i think i can safely say that most people dont come to illarion to kill or be killed, and to be killed by their terms isnt fun, especially killing without reason. And what i have suggested is for those who dislike pking, I mean if you like to mess about with pkers, go right ahead. I would just prefer it if innocent people didnt get caught up in these things against their will, and I am giving an idea of what to do when confronted with this situation . . .
P.S. I take back where I say 'more than that i am fed up of all the fuss people make', it wasn't fair or nice of me to say that, sorry to anyone offended.
What to do when there is a pker about
Posted: Sat Aug 31, 2002 7:51 am
by Ronais
Try not to be the hero...Well i nearly killed Albion Wipfelläufer and Shaitaan but they logged - you just have o be a good magacin
What to do when there is a pker about
Posted: Sat Aug 31, 2002 4:54 pm
by Bror
@Esyptheus: "A world without pks and murderers (yes i know the difference ) is boring, a world without killing is boring. So why don't have some fun until they get deleted? I think there's no cause. Murderers are a welcome veriety, PKs are not roleplaying, but they're fun, too. Why should I run or ignore them if i could have lots of fun? "
If you have "fun" with them, you are encouraging them to keep their playing style, because they get the attention their ego needs (if you can't get positive attention, because you have nothing positive on you to share with the public, you try to get negative attention, to be recognized at all). Therefore you are building up a community of persons, that don't fit in this game and destroy the game of the persons, that this game was made for. As I can see from your comment, you are probably more the kind of person, that this game was not made for.
What to do when there is a pker about
Posted: Sat Aug 31, 2002 5:15 pm
by Esyptheus
Hm, it's hard for me to express this in english, but let me try....
Your comment sounds as if it is not wanted to have PKs or murderers in Illarion. But why are you able to attack each other then? You could disable this possibility if it's not wanted.
Why is this game not made for persons like me and the PKs if it's made the way that you can kill around as much as you want? Why do you make quests where you or another GM is a very bad guy if it's not wanted? There are many RPGs where it's not possible to attack other characters ...
Maybe i got the wrong point ...
I can understand that PKs are not wanted, cause they don't roleplay and they disturb the game too heavily.
But if you want perfect roleplaying, nice murderers so just disable the possibility to attack each other and have fun with making quests. I really don't think that is the way the game is wanted.
Ok, don't want to write anymore, that would end in nonesense, make your game as you want and thank you for making you so much work with the PKs.
One last thing: I think I am one of the persons this game is made for, cause the murder-pk-effect is just a nice variety, as i said before. I like roleplaying (without killing!), I work as fisher, I like making friends and so on. I think most of the players who know me can approve that I'm not the one who should stop playing Illarion (I hope so

).
I hope i wrote what i wanted to express.
Greetings
What to do when there is a pker about
Posted: Sat Aug 31, 2002 5:59 pm
by Callysto
Gad, Bror, you took the words right out of my mouth. It can be fun to kill 'em. But its at your own risk. My skills were minimized by this dwarf. There were three of them. Its almost like its an organized ring. Oh btw, a character named Lected was on last night... I hope an admin can delete him before he causes any trouble.
What to do when there is a pker about
Posted: Sat Aug 31, 2002 10:07 pm
by Dyluck
@Esyptheus: If random PKing and murdering is the only reason you can think of for fighting, then how can you claim to be a good roleplayer?
Fighting is implemented in the game partly because there are GOOD roleplaying reasons to fight or kill. "Because I"m bored" or "I just want to spice up the game" are NOT a good roleplaying reasons.
What to do when there is a pker about
Posted: Sat Aug 31, 2002 10:32 pm
by Serpardum
@Esyptheus: Wanton PKing takes away from the RP in the game. If there is not a good RP reason to kill someone, and you do, then you are taking away from the reality of what makes Illarion.
Part of RPing is building the world in your mind. A world where someone goes around killing people for no reason makes no sense, and so no longer am I in Illarion, but I'm not pushing buttons on my keyboard to play a game.
But, on the other hand, if you could not PK anyone, then again you are deriving from the reality of Illarion. When I'm trading with someone, and a hobbit (why does it always seem to be a hobbit?) steals a silver bar from the ground so I go chasing him with my sword til he gives it back, that makes Illarion interesting. There was an RP reason for him to try to steal from me (he's a bloody thief) and there was an RP reason from me to try to kill him (I want my silver bar back and I don't like thiefs). That's why PKing is allowed in the game.
As an aside, if you do something to purposely annoy someone and they at you to kill you, don't log! Take your medicine like a man (or woman)!

What to do when there is a pker about
Posted: Sun Sep 01, 2002 8:21 pm
by Bror
@Esypteus: You write "pks and murderers (yes i know the difference)".
Now you put both in the same class by writing "it is not wanted to have PKs or murderers in Illarion".
I guess, if you try to realy understand the difference between both, you see why your reply doesn't make sense. Maybe you will also understand what this game is about. I suppose it is worth it.
What to do when there is a pker about
Posted: Sun Sep 01, 2002 8:30 pm
by Shadow Wraith
im going to attempt to note these differences... and correct me if im wrong.
PLAYER KILLERs, in a game like this, "true or try" Roleplaying, a player killers purpose is to reak havok and chaos for the game itself. He or she, has no intent of RPing, and the only existance is to KILL others, for fun, and attempt to get rich quick along with the BEST ARMOR ect.
MURDERs and INGAME killings, are those caused by RP conflicts, suspision, theif, aggressor, ect.. again these are roleplaying.
Now, the PKs can be taken care of using INGAME ways, but at the end, obviously, its best if they will be deleted, as it has been done, before, and over.
am i correct?
What to do when there is a pker about
Posted: Mon Sep 02, 2002 11:11 pm
by Esyptheus
I didn't want to write one more post to this, anyhow Shadow Wraith's post makes me note a little commend.
I think the problem is really the defination of the word "Player Killer".
If you take Shadow Wraith's defination the orcgang "Die Horde" was a group of PKs, just like "The Dans", cause they ran around in the city and killed for fun, but also they roleplayed real murderers (more or less well) and they weren't deleted.
One single player doing a killing spread and screaming satanistic words, is a PK, a group of such persons who post a message in the board is not?
You know, there are such people in real life and nobody says "they are no real humans". Well, it's a bit different in here, I just want to make clear the problem between saying "He's a PK" and "He's a murderer" (or she).
What to do when there is a pker about
Posted: Mon Sep 02, 2002 11:46 pm
by GMcFly
sorry i must correct you Esyptheus.
The Dan´s are bandits and assasine. You must pay that they kill.
As far as i know they write first a msg to a GM and kill then.
What to do when there is a pker about
Posted: Tue Sep 03, 2002 1:38 am
by Shadow Wraith
@Esyptheus
You know im not sure what you are still complaining about. PKs usually dont role-play.
A PK has NO intent of roleplaying, they will do whatever it takes to "blend" in the best they can, if they are smart enough to, or simply run around attacking people for fun. The conficts i referred to are reasonable and justified attacks/murders, such as player aggression, duels, perhaps a war, theft, and after assasins and snipers (role played or not) will be handled in the same way.
PK=Murderer, and Murderer=PK
let it be, language evolves, and PK is much more simplier and is almost the "universal" language for a murder ect... and quick to type considering if your attacked ect...
meanwhile, the Gods of Illarion will decide whether the reported group, person, or AKA"pk" will be deleted for non-roleplaying reasons, and the crime of Player Killing.
Leave it as it is, to me, all assasins, and snipers, exist to PK.
But screaming out sniper for hire is a great idea,
and both the interloping PKers and "assasins" can be (still) taken care of INGAME.
Even if its roleplaying, IF IT GETS OUT OF HAND, then the gods will take care of it anyway.