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Taloring questions

Posted: Tue Oct 14, 2003 4:19 pm
by Vallen
I know this may be an ingame question but It may take a little while for someone to explain. I have made alot of items mainly working with black cloth and was wondering about a few things. I really would like to master this skill. I havent met any master talors that I know of.

1. Does it matter as far as advancing what colors I use?

2.Do I advance by color or is it overall?

3. Are there other items that can be created as I advance?

4. Is there a guide that explains these things somewere?

Posted: Tue Oct 14, 2003 4:30 pm
by Twania Green
I don't want to see talk of advancing in skill!

As in anything else, becoming better at something takes time, and in Illarion, it takes playing a role well. If you have lots of black cloth, think about the advantages of black and create tailored items for it.

Do you sell to thieves?
Mourners?

What is special about your black clothing?
Do you re-inforce the seems?
Do you stitch intricate designs?

Come up with something original!!

Twania

Sorry For Offending

Posted: Tue Oct 14, 2003 5:14 pm
by Vallen
If everyime I post I am saying something wrong then Im sorry. Ingame I would not talk about advancing I would say Learning or something. No one ever told me that this forum was ingame. It shouldnt matter in what way I ask something on this board because this is me not my charactor talking. You really need some updated guides about the tecnical aspects of a skill so that ppl can roleplay better. When I am out of charactor I think in a different way and the out of game reality is this is a program. What you said was a help to me but I should not be made to feel bad for asking something by those red letters posted. I will also add that I know very well the seriousness of keeping high standards for the game in regaurds to roleplay I have played many in my lifetime and most are desroyed by levels and hack and slash. I very much appriciate this form of roleplay or I wouldnt be here.

Posted: Tue Oct 14, 2003 5:54 pm
by Twania Green
I don't intend to make you feel bad Vallen. I only want to emphasize that skill raising is not the most important objective, not only to you, but to all who read this thread

As for the intracisies of how things affect skill raising, you just have to experiment in game. :)

For technical guides, check the links section of the website.

Good Luck and have fun!

Everything is ok

Posted: Tue Oct 14, 2003 6:18 pm
by Vallen
I guess I am more curious than I am Paitant.

Posted: Tue Oct 14, 2003 6:34 pm
by Gro'bul
Well alot of things are quite confusing now days twania, especially "doing" things. It makes sense to use thread,cloth,and a needle to make something. But if they player doesn't know they combonation of keys to press his character can't perform this most basic action. Witholding combonations of keys inhibits actions of the players, making it incredibly confusing and frustrating trying to figure out all of them.

Posted: Tue Oct 14, 2003 7:20 pm
by Twania Green
This is true Gro'bul. Some of the keys and combinations are confusing and may not be intuitive, especially to new players. I suggest that characters find respected characters in their occupation field to train with. While rp'ing the teacher training the student, the technical aspects of how to achieve the desired results can be whispered: #w ((now shift click the item)).

A note to the teachers: Really make your students work for their knowledge! Teaching crafts is an underused rp concept.

Posted: Thu Oct 16, 2003 4:58 am
by Serpardum
In medieval times some people were only concerned with being the best. Not all, but some.

Swordsmen for examply, such as Sir Lancelot, although others were just interested in staying alive, such as a gladiator.

Carlos Montoya in The Princess Bride wanted to be the best swordsman in the world, so he could avenge his Father's death, and spent every waking moment practicing with the sword or searching for his fathers killer. The brute, on the other hand, just wanted to make a living. For the poor farm boy it just came natural from being a pirate.

Robin Hood was the best bowman from alot of practice, and fighting in wars and more practice in Sherwood forest. The merry men just wanted to stay alive.

Some tailors just want to make a living. Make a few dresses and sell them so they can feed their family. Then there's Fancy Dan's who spends all his time studying on the latest fashions, materials and styles to make the absolute best in the world to sell for premium price.

A blacksmith in a farming town couldn't care less about being the best, he just wants to make horseshoes and feed his family, although the kings blacksmith studied constantly to make the very best swords he can for the nobles.

Some bakers make bread, some make fancy cakes and delicies.

Some magicians just want to learn magic to impress the ladies, some study day and night to be able to take over the world.

By saying, No one should be talking about advancing skill! Meaning you shouldnt' even think about it is VERY limiting to character development. No longer is anyone allowed to be the creme de la creme, but only allowed to feed their families. Because no one is allowed to even think about trying to be the best at anything.

In the real world, and fantasy, there are thousands if not millions of examples of people trying to be the best, some for monetary return, some for ego, some for power. Robin Hood, Oklie Annie. Merlin, Einstein. Gnomes, Alexander Graham Bell. Diablo, Ghingis Khan.

But we can't be Robin Hood, Merlin, Gnomes, Diablo, we can only be substenance farmers, bread bakers, horse town blacksmith.

Serpardum was proud of the fine weapons he could make. The fine swords of the highest quality not to be paralleled in the world.. until his swords were frowned upon, for who was he to spend so much time trying to improve his craft and being the best?

Reminds me of a science fiction story that really went deep to my heart. In the future all people had to be equal, no one better than any other. No one smarter, stronger, more beautiful.

But the strong man tied down with hundreds of pounds of weight, and his beautiful wife made to wear sack cloth proved that no matter what man did, excellance strove through anyway.

Posted: Thu Oct 16, 2003 2:58 pm
by Twania Green
Great examples Serpardum!! All of those characters had a reason and motivation to want to be the best at their chosen professions. ((My all time favorite being Carlos Montoya.))


If being a Master Tailor is the highest priority for a character, be able to say why he wants this distinction. What motivates him? And as you work, be sure to role play the work - the successes and failures.

Happy playing!!

Twania

Posted: Thu Oct 16, 2003 4:54 pm
by Hone
My name is Carlos Montya, you killed my father, prepare to die...ahem sorry.

Anyways find me in-game and i'll point out master tailors to you. You should try to make out a deal, you get him this many rough materials and he'll teach you. (he/she)

Posted: Thu Oct 16, 2003 5:06 pm
by Val De Gausse
You can stitch intricate weaves, How? All I've been doing in making plain clothes, I would like ot knwo please.

Posted: Fri Oct 17, 2003 1:33 am
by Mishrack
You can stitch intricate weaves, How? All I've been doing in making plain clothes, I would like ot knwo please.
Of course you can! It's called Roleplaying. You should try it some time.

Posted: Fri Oct 17, 2003 3:25 am
by Val De Gausse
Well I didn't know for sure Mishrack, I just began tailoring. So how was ai suppose to know. It's not like i know everything about the game. If I knew I had to roleplay for that then I wouldn't have asked.

Posted: Fri Oct 17, 2003 3:31 am
by paul laffing
Serpardum wrote:Reminds me of a science fiction story that really went deep to my heart. In the future all people had to be equal, no one better than any other. No one smarter, stronger, more beautiful.

But the strong man tied down with hundreds of pounds of weight, and his beautiful wife made to wear sack cloth proved that no matter what man did, excellance strove through anyway.
The story was "Harrison Bergeron" by Kurt Vonnegut, Jr. And it can be found here

Posted: Thu Oct 30, 2003 4:34 pm
by Siena Dovari
In the book and movie The Princess Bride that I read/saw, the swordsman's name was Inigo Montoya...funny. I wonder how many names and such get tweaked in the U.S?

(my all-time least favourite being "Harry Potter and the Sorceror's Stone," which makes no sense, since the "sorceror's stone" doesn't mean anything where the "philosopher's stone" certainly does...)

anyway, sorry to be off topic. Deies, I recommend you ask a more experienced tailor about intricate designs and such. After all, learning from a master seems to be the most sensible way to pick things up.

Posted: Thu Oct 30, 2003 11:30 pm
by Grant Herion
the first harry potter book was called the Philosophers stone!?

Posted: Fri Oct 31, 2003 11:26 am
by Moathia
Everywhere but America, they changed the name there, because the company thought that American's would know what a philospher was. And thats not a joke, thats actually the reason.

Posted: Fri Oct 31, 2003 11:40 am
by John Laffing
Yea, I was at the library when I noticed that the English english version had Philosopher's Stone while the American english version had Sorcerer's Stone. The librarian told me the same thing as Moathia said; it was because they thought the Americans wouldnt know what a philosopher was.

Posted: Fri Oct 31, 2003 1:21 pm
by Anlan Erson
HAHAHA Im sorry that is just funny. But it is probable true most americans probable dont know what a philosopher is. Oh Im american to all you other americans out there so dont get mad at the Europeans.

Posted: Fri Oct 31, 2003 2:44 pm
by Gro'bul
I can't read the books, too fantastical, no battle scenes with massive armies of guys with bows and arrows, swords, and big monsters. Boy I love age of mythology. Anyhow, I think it is directed twards the younger age group who haven't learned about ancient greece and can't really grasp what a philosopher really is, however sorcerers to their knowlage are people who shoot big balls of magic and blow things up hence reinforcing the though of power making more useful to the enemy to get hold of making the book more interesting to the young reader. Gosh, corporate america has gotton out of hand. :roll: