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Town defenses; enhancement!

Posted: Fri May 23, 2003 4:34 pm
by Xerake
I suggest that there's a "weapon drawing" feature, so you would hear the sound of a weapon being unsheathed or readied when somebody is about to use it. You can't just simply attack somebody within the town, when your weapon is still not readied...

When you use fists, however, it shouldn't matter.

So, if NPC guards are implemented, they will either attack or take warning when somebody takes out their weapon inside of town, and attack if you are hurting somebody else within the town limits.

Posted: Fri May 23, 2003 9:37 pm
by Gro'bul
One other thing, killing guards gives no experience. This would prevent powerful people from just sitting around killing them while in the convinience of a depot.

Posted: Fri May 23, 2003 9:45 pm
by Adano Eles
I am not sure about the whole town guard thing. There are so many good reasons to draw a weapon, to have it repaired, or to show it to someone, etc...
NPC guards could never distinguish that from an attempted attack. An NPC also could never distinguish a justified fight from an unjustified one. Hence I doubt that such a thing as NPC guards would do any good.

Guards

Posted: Fri May 23, 2003 11:11 pm
by Hades
NPC Guards are not a good idea because it would take all the fun out of defending town, I will only defend the town for fun!!

Posted: Sun May 25, 2003 7:55 am
by Bloodhearte
Maybe, but you must think for a second...how many people are willing to sit there, for a long period of time, simply guarding the gates? If you've ever done guarding before, you'll find it gets very boring.

Posted: Sun May 25, 2003 10:28 am
by Turen
I agree with Bloodhearte. Standing at a certain spot for awhile can waste your time. I think many would rather want to get something done. However, Adano did make a good point. I think it would be wrong for someone to want to buy a sword and then get killed two minutes later because of a couple of NPC characters. I think that we don't really need NPC characters. Or, we should just have them once in awhile.

Posted: Sun May 25, 2003 1:43 pm
by Faramier
The problem is this, to get one person to guard for a length of time you need someone for him to talk to at least, thus guard numbers double immediately.

NPC GUARDS!!

Posted: Sun May 25, 2003 11:04 pm
by Hades
They are a lousy idea, we should nominate a few people and make them sit their all day!!

Deats

Re: Town defenses; enhancement!

Posted: Mon May 26, 2003 1:59 am
by Tal Rash
Xerake wrote:I suggest that there's a "weapon drawing" feature, so you would hear the sound of a weapon being unsheathed or readied when somebody is about to use it.
Adano I suggest you read this again. I believe that Xerake ment "weapon drawing" as in OOC terms: Putting someone on attack. Correct me if i'm wrong Xerake. And no matter how you read his words, you know what he means, so why even post about "what about when you repair your weapons"?