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A few things

Posted: Tue Feb 25, 2003 3:04 am
by Kringin
Why is mining, fishing, lumberjacking, herblore, and peasantry in CRAFTSMANSHIP SKILLS? It makes very little sense to put them there. I propose they be in the OTHER SKILLS.

I dont mind the the changing of the skill view window from bar to colors but I propose to change only the fighting skills back to the bar, if not that much then only the parry skill show the bar. Please? It is hard to determine where your parry stands, that is the only skill that I am concerned about, it needs to show more accurate information because the colors have too big of a gap between color change. The slightest bit of parry knowledge can determine your fate between life and death. I am concerned and I am aware of bad roleplayers, but I need to know where exactly it stands. It is crucial to the warriors to know. Other skills I do not care about.

Magic hurts others , but kills you how so?, I know this has been discussed but I finaly have a good point.

Posted: Tue Feb 25, 2003 3:10 am
by Roke
In real life, the only way you know how good you are is if you compete against something, such as a monster or fighting or even a computer in a chess match. As far as I know, most people don't have a bar that tells them how good they are at something, they can only estimate by comparing themselves to others.

Posted: Tue Feb 25, 2003 3:10 am
by Salathe
well magic kills you because they dont want you powergameing, so you cant practice magic resistince on yourself.

no i dont think they should have the bar for anything it would be nice but theres all teh crazy of talk im up to the letter g in smithing or i gained a letter. They want to do away with anything of the sort, and have the players just get an idea of where there skills are at.

Herblore is in the magic skills scroll thing. those all seem to be a little craftmanship like skills to me.... and it is probably to much work to do for such a minor problem

Posted: Wed Feb 26, 2003 2:08 am
by Kringin
Salalthe I know that people powergame and such but I am not suggesting to change because I have already lost. But I am just putting a reason there, in case they change their minds. And if they do then they can make it so that you cast on yourselves till you die but still you gain 0 xp is how I think it should be.