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Nunchacks/Sais

Posted: Fri Feb 21, 2003 12:23 am
by Fedaykin
Ein Bisschen Zeit hatte ich heute noch, und hab mal ein Nunchacks

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und ein paar Sais gemacht

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Posted: Fri Feb 21, 2003 5:33 am
by Hermie
Nice stuff, I like the Nuchucks especially :D They are a bit more eastern, however. Maybe a foreign trader could sell these types of items.

Posted: Fri Feb 21, 2003 5:57 am
by Sir Gannon
Im guessing the second weapon would be a two hander?

Posted: Fri Feb 21, 2003 9:00 am
by Nartak Ironmaster
wow, echt gut gelungen

Posted: Fri Feb 21, 2003 9:42 am
by Hadrog
Sir Gannon wrote:Im guessing the second weapon would be a two hander?
Think so ,too,..
But he could make it that theres just one,...

Posted: Fri Feb 21, 2003 11:34 am
by Adano Eles
It's a Sai, a japanese dagger.

Posted: Fri Feb 21, 2003 1:18 pm
by Fedaykin
Ich kann jetzt nicht genau sagen ob es die Japanische Variante eines Dolches ist aber der Form nach konnte man damit gut Grössere Waffen abwehren und ihre Klingen abbrechen.

Posted: Fri Feb 21, 2003 2:34 pm
by Fedaykin
Ich hab noch einen Schlagstock gemacht

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so ein Dreifach verketteter Stock (Ich kenne nicht den richtigen namen vielleicht kann den jemand dazuschreiben)

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Und ein paar Caldrops (Diese könnte man ja wie die Fallen machen man wirft sie auf den Boden und der der als nächster drüberläuft nimmt schaden)

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Und das unsere Martial Arts freunde nicht ganz ohne Schneidene Waffen dastehen noch ein paar andere Waffen (Zum glück gibt es im netz genüngend Bilder als Vorlage)

Ein paar Kampfsicheln

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Diese waffe hab ich Halbmond genannt (Kenne nicht den richtigen namen)

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Und ein Klingenstab

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Posted: Fri Feb 21, 2003 4:50 pm
by Galim2
das sind mal wieder klasse arbeiten fedaykin, die gefallen mir sehr.

nebenbei, sais sind keine angriffswaffe, erfunden wurden sie zu einer zeit als schnittwaffen bze. kriegswaffen den normalen bürgern verwehrt waren und diese jedoch trotzdem eine möglichkeit zur verteidigung haben wollten. sollten sais in illarion übernommen werden sollte man daran denken das sie sehr gut zum abwehren geeignet sind, ihr schaden wäre jedoch unter dem eines daggers. achja, die "kampfsicheln" und der dreifache stock gehören ebenfalls zu diesen waffen die zur verteidigung entwickelt wurden, sie stammen von den werkzeugen dreschflegel und sense ab.

Posted: Fri Feb 21, 2003 4:55 pm
by Caranthir the great
Nice work.

Could you try to make scimitar too?

Posted: Fri Feb 21, 2003 5:08 pm
by Fedaykin

Posted: Fri Feb 21, 2003 5:16 pm
by Lulufung
Fedaykin ab jetzt bist du der Got der Grafiken :D (nach den Grafikern Illarions).

Posted: Fri Feb 21, 2003 5:35 pm
by Fedaykin
Na ich will mich mal noch nicht mit Martin und Adano vergleichen, ich hab einfach spass dran sowas zu machen. Und bis jetzt sind das alles noch recht einfache sachen.

Posted: Fri Feb 21, 2003 9:18 pm
by Serpardum
Very good!

Could you separate the sai's so it is a one handed weapon?

Normally sais were used 2 handed (one in each hand) but it was also sometime used one handes with a different weapon in the ohter hand.

Sai's have a little higher defensive value than a sword, but less attack value. They could also be thrown.

Posted: Fri Feb 21, 2003 11:07 pm
by Fedaykin
here is a single Sai
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Posted: Fri Feb 21, 2003 11:09 pm
by Serpardum
Very good, thanks :)

Posted: Fri Feb 21, 2003 11:12 pm
by Fedaykin
is there a Katana in the game? If not i could make one.

Posted: Fri Feb 21, 2003 11:29 pm
by Galim2
yeah, katanas. katanas are cool. i would make me a new charakter only too fight with a katana (in the moment iam a dwarv and it
isn't normal for a dwarv to use a weapon like a katana ^^)

@serpardum
sais will be stronger than the best dagger? but sais ARE daggers without a sharp side. why should they be stronger than a sharp and good dagger?

Posted: Sat Feb 22, 2003 12:03 am
by Crosis
Fedaykin you have been producing weapons like crazy! Good Job, I cant wait to see some of them added to the game.

Posted: Sat Feb 22, 2003 3:40 am
by Sevious Helios
Yeah I hope they are added into the game too. It'll make a better variety of weapons to use besides the traditional weapons like the swords and daggers. Different types of weapons such as those would be a great asset to the game.

Posted: Sat Feb 22, 2003 3:56 am
by Salathe
dont some of these items seem a little... off?? they are good weapons but not for the world of illarion. But they are cool!

Posted: Sat Feb 22, 2003 4:40 am
by Astral
Great work, but maybe you could try to make some different items like armor or tools, otherwise we have hundreds of weapons, but only a few shields, helmets, etc. I'd really like to see them.

I'd also like to see these (or at least a few) added to the game!

Posted: Sat Feb 22, 2003 6:18 am
by Serpardum
Galim2 wrote:@serpardum
sais will be stronger than the best dagger? but sais ARE daggers without a sharp side. why should they be stronger than a sharp and good dagger?
I should of added, with the proper skill.

Posted: Sat Feb 22, 2003 7:48 am
by Sir Gannon
Ok these weapons are awesome. But one thing keeps poping up in my mind. Should'nt we try to foucusing on graphics such as Tobbaco,Lumber,Stone,Clay And other such materials! Im just curious dont get me wrong. New weapons wont go amis with me :D Just give a LITTLE feedback on this. Dont slam me. :wink:

Posted: Sat Feb 22, 2003 7:57 am
by Crosis
Yeah we need the tabbaco and pipe for sure! :mrgreen:

Posted: Sat Feb 22, 2003 8:44 am
by Serpardum
I asked for martial art weapons for a specific reason.

I have no idea why we would need tobaco, pipes, etc.. except for RP props.

Martial art weapons I can see we will need for ohter reasons.

Posted: Sat Feb 22, 2003 9:33 am
by Hermie
I think your avatar also explains your desire for martial arts weapons :D Kidding, but I would have though that rp props would have been more important for Illarion, because:
This game is not about leveling up or hunting monsters
This game is about roleplaying, which means you interact with other people and your environment as if you were a person in a real medieval fantasy world
Quotes taken from the 'Latest news' page :wink: What I am trying to get at is that if Illarion is less about conflict, but more about rp, then an rp prop would have more priority, correct?

Posted: Sun Feb 23, 2003 3:16 am
by Sir Gannon
Thats why I said that Hermie :D But yes I to can see Rp stuff for new weapons. But I can also see Rp stuff for say... Tobbaco, you could be a tobbaco farmer and roleplay as one. Im was just saying dont we need to do OTHER stuff to. Not that im in a huge rush but I love new stuff. :D