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Poison and Personal weapons
Posted: Wed Feb 19, 2003 4:24 pm
by Faramier
I am sure that poison would not be too hard to implement, perhaps druids could make it or people could just use poison from scorpions, with this poison people could poison arrows and blades so that when someone is struck there is a chance they are poisoned, poison could slowly drain health depending on the constitution of the poisoned person and the strength of the poison, then we could implement an antidote potion to heal the effects of poison. Perhaps spiders could poison people when they hit them.
Personalised weapons and magical weapons may be harder to make, I am thinking here of normal weapons that can be enchanted by a god or by a mage (yes I am aware of the warlock class) so rather than just being to make a firesword you would have to make a sword and get it enchanted with fire. Lots of possibilities for unique weapons would be created and perhaps multiple spells could be casted on one blade/bow/arrow/mace/whatever (arrows that return?) and with this system you could create a very personal weapon and if you use the weapon for a long time and own it for a long time it could become your weapon, so when you click on it it says "Guingalans sword" or "Dunthors axe of ice" or something.
Constructive comments only please
Guingalan,
Posted: Wed Feb 19, 2003 4:27 pm
by Sir Giandor
Aren“t there windarrows or something made of poison?
Posted: Wed Feb 19, 2003 6:23 pm
by Loki Feuerhaar
Ack, that gives me a bad feeling of a Diablo 2 rip-off.
I have nothing against rare and unquie items in Illarion, but personal items are a step to far for my optinon.
Every of this item has to be saveed as a single item on the server, and you can imagine what huge mess it would create in the database because everybody wants a least one of these items.
I can think of players who try to get thier own "Set" of Items.
I can say, a sword is a sword is a sword, and nothing more. If you want a "Guniglans Sword of the blue and purple Sky with some Diamonds" ... It is better be done with some "#me"-Commands.
Loki
Posted: Wed Feb 19, 2003 8:32 pm
by paul laffing
Also, think this through. If 100 people wanted they're sword enchanted, and there are 5 different enchantments, thats 500 different swords. Now, there are 5 different weapons with the 5 different enchantments. With the same 100 people, that is already 2500 combos. Do you realize how much room that takes up? A lot. About that poison, i thought that was already implemented.
Posted: Wed Feb 19, 2003 9:23 pm
by Faramier
Good point Loki, forget the personal ones, but enchanted ones could stay, 5 different enchantments, dosent that make 5 new sword types? Poison isnt implemented I dont think and wind arrows may do more damage but they dont poison, poisoned = gradually decreasing health, this dosen't happen.
While I'm on the point do we know when/if metal legs will ever exist?
Guingalan,
Posted: Wed Feb 19, 2003 9:37 pm
by paul laffing
Come to think of it, i don't like the poison. It scares me that anyone could shoot and kill you with a poison arrow, and you would never know what happened, and no one would know who shot.
Posted: Wed Feb 19, 2003 11:02 pm
by Serpardum
Poisoning may be something we implement in the future. Would take a bit of server work.
Enchanted weapons may be something we implement in the future, again server work, and a lot of other problems associated. They would most likely be temporary effects,t hough, rather than permanent effects.
Haveing sword enchanted to make it a fire sword may be done in the future, perhaps just as another blacksmith/magic user skill
Posted: Thu Feb 20, 2003 1:33 am
by Kringin
There should be an antidote for it too and for the fire swords if the people dont wish to enchant them then thats their wish. I think that the firesword enchantment should be only in a quest.
Posted: Thu Feb 20, 2003 1:34 am
by Elaralith
@Separdum About the firesword..I think it should be that a firesword cannot be made by any common smith. A warlock should be needed to enchant it to make it a firesword. Fireswords should be rare items and unfortunately that is not the case right now. Every who wants one can easily within reason obtain one. Perhaps for now as there are no warlocks the firesword can be taken from the list of items a smith can make. It could become temporarily as there are no warlocks a item found in the wild rarely like the other artifacts-ice bird amulett, flute, etc. etc.
Posted: Thu Feb 20, 2003 3:22 am
by paul laffing
But what about the people who already have them? I for one, do not want to lose the money i spent on it.
Posted: Thu Feb 20, 2003 3:49 am
by Elaralith
Well, naturally all current people who own fire swords would just have to lose them...With improvements and progress toward the better sacrifices must always be made and I must say that losing a firesword in the possession of your character is a small sacrifice to make indeed.
Posted: Thu Feb 20, 2003 4:33 am
by Salathe
well what would tkae the fire swords place? what about a broadsword? or is that just a 2 hand sword?
Posted: Fri Feb 21, 2003 7:13 am
by Gro'bul
well enchanted items would be nice, but, i think people should not be able to make them, because then the first person who can will make tons of them, make a huge fortune sit back and enjoy his life while everyone in the game has one, bassically it wouldnt be any different than the firesword deal. As for the poison, yes it is scary but it is a good idea, then us druids might have a little more demand for potions besides healing and mana potions.
Posted: Fri Feb 21, 2003 6:02 pm
by Drague
i'd have another idea for items and weapons:
1. Couldnt poisoned swords/arrows/daggers just paralize you aswell
(like the mages can do it). That would give other nonmagic people the
chance to paralize their opponents aswell...
Posted: Fri Feb 21, 2003 6:23 pm
by Faramier
I fail to see how your second point fits in any way shape or form in with the topic.
And who knows, perhaps there could be different types of poison.
Guingalan,
Posted: Fri Feb 21, 2003 6:41 pm
by Drague
you are right, of course...i shall take care of this...
Posted: Fri Feb 21, 2003 9:11 pm
by Serpardum
Elaralith wrote:Well, naturally all current people who own fire swords would just have to lose them...With improvements and progress toward the better sacrifices must always be made and I must say that losing a firesword in the possession of your character is a small sacrifice to make indeed.
Eventually everyone will have to loose everything (character wipe) but I doubt we would ever take away specific items without extreme good cause.
Such as the skill system, with the increased skill difficulty we didn't wipe everyone's skills but let them keep them for now.
Eventually enough things will become out of balance that a wipe will be reqauired. This will either happen when TPTB (the GMs) decide it's neccessary, or the players as a whole decide it would be desirable.
Neither has happened to this point.
Posted: Fri Feb 21, 2003 11:27 pm
by Korwin
I suppose it would be out of the question to let us keep our money? Either that or create a few buildings that people could spend their money on? I'm fine with losing everything except my precious ingots... It could be viewed as a bit unfair that certain people would own something but the people who had the same amount of funds didn't have a chance to buy a building.
Posted: Fri Feb 21, 2003 11:31 pm
by Caranthir the great
Exactly.
Especially those few who of our community who have spent years of Rl-time amassing their fortunes. Of course they enjoyed playing and RPing too, but personally I think that if Caranthir's money would now be taken away, I as player would not have patience, or nowdays even time to re-gain them.
My two silvers
Posted: Fri Feb 21, 2003 11:39 pm
by Dyluck
@Losing Fireswords: We wouldn't really have to take that out of everyone's inventory just for a new idea to make certain weapons. You could sitll just apply whatever new idea you have to new magic sword like an "Icebrand" or "Thunder Sabre" or something and adjust the values of the swords accordingly. The firesword could just be some normal sword made with a special material that doesn't cool easily.
@ Character Wipe: I don't think it should be necessary nor will it ever be as long as we progress carefuly in the development. It seems to me that certain imbalances in the game simply adds depth to the "background" of Illarion so there are already existing rich nobles who control more resources than the majority of commoners or famous warriors who are stronger than average people will normally ever become. If everyone has to start from the same plane again it just makes it that much more like a game with a competitive rush to "get ahead" and start a long period of people trying to work back up their skills instead of concentrating on roleplay. At least now the people who may have "advantages" are mostly people who've stayed around long enough and that usually means they are roleplaying so you wouldn't have to worry as much about them abusing certain advantages.
Posted: Fri Feb 21, 2003 11:45 pm
by Faramier
Can we keep to the point please.
Posted: Fri Feb 21, 2003 11:53 pm
by Iqloo
I, wouldnt really mind looseing my money as long as i could keep my skills, it took me months without 10x to get them to where they are now, and a skill wipe would be just devistateing. When the time comes for this, please find a way to save peoples skills.
Id be much more devistated if i lost my skills than if i lost my ingots, gold nuggets, and now priceless gems. The items can be regained in time, but the skills are a lost cause, even if the 10x is taken off.
Serp, why would we need a char wipe anyways? I'm pretty sure theres a reason, because this would most likely cause many to quit, but i cant think of what the reason would be. To my knowledge it is because it wouldnt be fair to newer players, but a reason like that is just pure ignorance.
Also, to close my note, if there is anything I or We as a community whole could do to prevent this skillwipe, please tell. (I have a few hundred extra CD-R's i could spare if it is simple enough of a problem to fix that way).
Posted: Sat Feb 22, 2003 2:56 am
by paul laffing
Uhhhhh... i kinda get the feeling that saving your skillz on a CD-R would defeat the whole purpose of a "skill wipe."
Posted: Sat Feb 22, 2003 6:06 am
by Serpardum
We don't forsee a char wipe in the immediate future, and we endevor to do all we can to avoid a char wipe.
It would happen if/when a number of drastic changes take place that make current items/skills senseless.
I doubt there would be a char wipe for quite a while, however.
Like I said, we try to avoid it as much as possible, but it is possible it can/will happen some time in the future.
Posted: Sat Feb 22, 2003 9:47 am
by Hermie
I think personalising weapons is too complicated as far as new graphics go etc etc, I use #me's. My 2 handed sword has 'Goliath' engraved down one side, so I usually do something like ... #me takes a long sword from his depot, and you notice on one side the word 'Goliath' is engraved. I hope this is what you mean by personalising Guingalan, or am I completely a fool?
Posted: Sat Feb 22, 2003 2:45 pm
by Faramier
Your a fool anyway

What I meant by personalised was that if you dropped it on the floor it would say 'guingalans sword' but this idea was dropped a while back.
Posted: Sat Feb 22, 2003 8:06 pm
by Iqloo
Defeating the idea of the skillwipe with my mighty CD-R's is exactly what i want to do.
<puts the CD-R's in a spot for save keeping>
Posted: Sat Feb 22, 2003 9:43 pm
by Serpardum
Oh, I see, you actualy think that your character information is stored on your computer?
I hate to burst your bubble, but think again

Posted: Sat Feb 22, 2003 11:33 pm
by paul laffing
I knew it wasn't, but i didn't want to ruin his dreams.
