1. Companions system 2. Teams
Posted: Wed Jun 30, 2021 8:39 am
1. Mobs companions system
Because Jupiter creates the animal companions system I propose to add the normal races companions aswell.
The power and number of companions would be based on the attribute Will Power.
And the system would have a few commands for the companions:
a. Follow
b. Charge
c. Shoot/Stop shoot
d. Hold
e. Return
The main trick is how to add to the target more than one char/monster?
2. Team system
I propose the option to invite players to the together team and create for the team leader a small gui in the corner to send commands to the teammates. The commands would be seen as the normal text in the text bar. It's because during a fight it's easier just to click a button than type a text.
Commands:
a. Follow
b. Charge
c. Shoot/Stop shoot
d. Hold
e. Scout
f. Return
Or some others too or instead.
[EDIT] Because some people don't understand. The system doesn't turn party members into a npcs. The party leader just sends a command by clicking a button. The command is seen on a text bar as a text and the party members can decide by their acting if they follow the command.
~Karrock
Because Jupiter creates the animal companions system I propose to add the normal races companions aswell.
The power and number of companions would be based on the attribute Will Power.
And the system would have a few commands for the companions:
a. Follow
b. Charge
c. Shoot/Stop shoot
d. Hold
e. Return
The main trick is how to add to the target more than one char/monster?
2. Team system
I propose the option to invite players to the together team and create for the team leader a small gui in the corner to send commands to the teammates. The commands would be seen as the normal text in the text bar. It's because during a fight it's easier just to click a button than type a text.
Commands:
a. Follow
b. Charge
c. Shoot/Stop shoot
d. Hold
e. Scout
f. Return
Or some others too or instead.
[EDIT] Because some people don't understand. The system doesn't turn party members into a npcs. The party leader just sends a command by clicking a button. The command is seen on a text bar as a text and the party members can decide by their acting if they follow the command.
~Karrock