Map and spawn changes
Posted: Thu Dec 24, 2020 2:25 am
There are a few changes that I think might be helpful or beneficial.
1) The northeast area of the map is very under-utilized. If people are out there, they are rarely found. Perhaps some of that space could be reduced?
2) I understand the desire for there to be dangers in and around Illarion. I even understand the reasoning of threats near valuable resource locations, like the merinium mine. To the south there though, along the road towards Cadomyr, are a number of threats. Could those spawns and maps be spaced back from the road a bit? Obviously, walking across the map is not an ideal way to try and find roleplay. But as it stands, even if players wanted to hike across and set up some kind of ambush, there isn't enough space because the roads are already crowded with monsters.
3) Now that I think about it, there are also a number of bug spawns along the Cadomyr desert. Again, I understand if the impression is to inspire this mindset that Illarion is a harsh and unforgiving place to live. But one would presume that surely after however many years of living in Illarion, the characters would have been able to atleast move bugs off the road.
1) The northeast area of the map is very under-utilized. If people are out there, they are rarely found. Perhaps some of that space could be reduced?
2) I understand the desire for there to be dangers in and around Illarion. I even understand the reasoning of threats near valuable resource locations, like the merinium mine. To the south there though, along the road towards Cadomyr, are a number of threats. Could those spawns and maps be spaced back from the road a bit? Obviously, walking across the map is not an ideal way to try and find roleplay. But as it stands, even if players wanted to hike across and set up some kind of ambush, there isn't enough space because the roads are already crowded with monsters.
3) Now that I think about it, there are also a number of bug spawns along the Cadomyr desert. Again, I understand if the impression is to inspire this mindset that Illarion is a harsh and unforgiving place to live. But one would presume that surely after however many years of living in Illarion, the characters would have been able to atleast move bugs off the road.