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Server performance

Posted: Thu Nov 09, 2017 6:22 pm
by snus-mumrik
There seems to be serious lag on the server side when many monsters and players are involved in a battle.
Do we know which parts of the code cause the lag? Scripts or C++? Can these be optimized?
Is there a profiling tool that anyone used for Illarion server?

On a side note, if some profiling tool is "free for non-commercial use", can it be used on Illarion? Is Illarion commercial?

Re: Server performance

Posted: Thu Nov 09, 2017 6:47 pm
by Jupiter
Are you sure that it is not a client problem? I usually don't have these problems even with a lot of players and monsters.

Re: Server performance

Posted: Mon Nov 13, 2017 11:38 am
by Seajiha
snus-mumrik wrote:On a side note, if some profiling tool is "free for non-commercial use", can it be used on Illarion? Is Illarion commercial?
Illarion is not commercial, so you can use non-commercial licenses for sure.