Page 1 of 3
Campfires
Posted: Fri Jan 31, 2003 10:52 pm
by Elaralith
Greetings yet again!
It has come to my mind the issue of starting campfires. It does not make sense to me that one can start campfires with perfect result on the first try. What I propose is for a new skill to be implemented like gemcutting was. This skill would be "firestarting". Starting a fire is not an easy thing and I think it should be a skill that comes with experience and inherent race attributes. For example, dwarves should be better at starting fires than say halflings. Going from this in the future such crafts as smithing could even require a fire to work which again only makes sense. Input welcome!
Thank you for reading!
-Elaralith
Posted: Fri Jan 31, 2003 10:56 pm
by paul laffing
The people of Illarion all ready work enough to start a fire. WE DON"T NEED MORE SKILLZ TO RAISE, ESPECIALLY ONE THAT SERVES LITTLE PURPOSE. Also, how hard is it to hit a rock against flint to start a fire? Not very, if you have ever tried.
Posted: Fri Jan 31, 2003 10:58 pm
by Muten RĂ´shi
This change would effect bottle prices, which would effect potion prices. It could be a good thing, since potions and bottles seem a little easy to make. But what about storytelling!? You'll have to spend your time trying to start a fire!
Posted: Fri Jan 31, 2003 11:26 pm
by Gro'bul
a skill for fire starting

first off its a big waste of time for the game creators, i would rather have them make it so you can put out fires, dumping a bucket of water on a fire does put it out, that way you dont have to wait 5min for a fire to burn down if you want pot ash
Posted: Fri Jan 31, 2003 11:49 pm
by Setherioth
I think having another skill isn't nessecary. I think that it would just be nice that one would have to use a flint and steel together to start a fire instead of just always been able to do it.
Posted: Sat Feb 01, 2003 11:15 pm
by Elaralith
Complaints, groaning, and grumbling that is what meets new ideas all the time so I guess I shouldnt be surprised. ...REMEMBER this is NOT the 21st century where we have gasoline lighters, easy light wood and all. This is the medieval era! Starting fires would have been extremely hard back then and no easy task! Just you go try and take some wood fresh chopped right from a tree and try to light that with flint. Not easy!
Think about what good changes this would bring about! Blacksmithing would not be a simple matter of just having coal and iron and bakers would either need someone to help them light a fire or be good at it themselves, which would make items from smithing and baking worth more obviously. As well this new skill could even possibly make many other uses for fire!
-Elaralith
Posted: Sat Feb 01, 2003 11:21 pm
by Elaralith
@Paul Right now starting a fire is like magic. No skill required at all. Not make sense! And you are wrong we do need more such skills. That is what advancement is all about!
@Muten Roshi Think about people back in the medieval ages. Story telling was sometimes down around a fire, but it DID take a while to get the fire started unless there was a skilled dwarf, ranger to light it easily.
@Gro'bul A waste of time for the game creators? I am sure not! And how would you know how much time this would take to do? Perhaps it would only very little time? Dumping water on fire to put it out should work, BUT for your very unRp purposes NO! Dumping water on a just burning pile of wood would quench it and reduce it to SOGGY embers not dry ash. Your reason for wanting this sounds very "powergaming-like".
@Seth Good idea having flint and steel to be able to light a fire...that would make fire-starting a valuable skill then. You need certain items AND skill...
Posted: Sun Feb 02, 2003 1:34 am
by paul laffing
How much experience do you have starting fires in real life? Tell me that! Starting a fire with flint is relatively easy. What kind of skill does it take?
(back in medieval times) "Hmm... time to go practice lighting a fire." How ridiculous does that sound?!
Posted: Sun Feb 02, 2003 2:09 am
by Elaralith
@Paul Laffing I am in no way obliged to inform you about anything about what I do in real life. But I will say this I have lived in the wild before and have tried to start a fire with a 21st century LIGHTER and it is still no easy job when the wood in question is from the ground and not "specially-packaged" wood that is easily flammable. You say that starting a fire with just flint is relatively easy. Now let me ask you a question. Have you ever tried it? I doubt it. The very fact that you ask the question "how much skill does it take?" shows that you don't understand and have probably never tried to start a fire with medieval era tools.
"Hmm lets go practice lighting a fire." Not ridiculous at all from the point of view of a medieval era person. Your problem is that you keep thinking and looking at things from the point of view of someone living in the 21st century. Try and switch your mindset - use your imagination. And stop getting stuck with your present unRP mindset.
Posted: Sun Feb 02, 2003 2:11 am
by Fooser
I dont think there's a need for turning everything that isnt currently a skill into one
Posted: Sun Feb 02, 2003 2:14 am
by Gro'bul
well if we cant light fresh wood on fire will we have to age it? o cmon why isnt there a skill for walking, you do that in real life dont you?
Posted: Sun Feb 02, 2003 11:43 am
by Adano Eles
In my opinion such a skill is unneeded. The only effect it would have would be on pot ash. Port ash is already hard enough to get because it needs a large amount of time and is not really worth too much. The effect would be that pot ash would need to be even more expensive, so bottles (which already raised in price because of the pot ash problem) would become much more expensive too.
Is for the "too easy" argument: You cant compare this to modern times. Today people would have a hard time to start a fire with flint, but when there were no such things like lighters it was the most natural thing of all to light a fire this way. Lighting a fire with flint would be something people already learned as children.
Posted: Sun Feb 02, 2003 7:55 pm
by Crocket
People in those times used fires so often it was like second nature.
They new how to do it from childhood.
This is the same reason I think your language skill should not deteriorate
just because you don't use it.
I was in the Boy Scouts of America (real life) and it's really not that
difficult to light a fire with leaves pine needles and twigs using a
piece of flint. I could do it when I was a child.
Now if it was pouring down rain THEN it could get difficult.
But I have done it in the rain also.
Posted: Sun Feb 02, 2003 9:24 pm
by Elaralith
Getting a good fire going is not easy. That is all I have to say. If you want to keep arguing against that statement, then I have nothing to say which I have not already said.
..
Posted: Sun Feb 02, 2003 11:07 pm
by Figleaf
...
I concour
Posted: Sun Feb 02, 2003 11:07 pm
by Figleaf
I've started many fires outdoors and first of all no lighter flint and stel were what i used. Second Fresh wood does not burn, there's too much moisture in the wood to burn. Third it's riddiculous to have it as a skill when it's very simple.
Posted: Mon Feb 03, 2003 12:40 am
by paul laffing
elaralith, being so **** stubborn, will not listen because she always has to be right. Here, you have people with experience telling you its easy, and you, always having to be better, still say
Getting a good fire going is not easy. That is all I have to say. If you want to keep arguing against that statement, then I have nothing to say which I have not already said.
Do you always have to be right? Also, You are thinking very unRP like because
Today people would have a hard time to start a fire with flint, but when there were no such things like lighters it was the most natural thing of all to light a fire this way. Lighting a fire with flint would be something people already learned as children.
Who is thinking unRP like now

Posted: Mon Feb 03, 2003 1:33 am
by Kringin
This skill is not needed. Very pointless to have it. Potion prices will shoot through the sky, newbies will be broke, they will hate more older people as so will I, inflation wil occur, less bottle makers thus increasing prices even higher, and the toughness to be averagely good in skill is going to be like going through a nightmare except for those who constantly try to be the best in each skill.
Go Paul.

Posted: Mon Feb 03, 2003 7:48 pm
by Elaralith
@Paul and Kringin Do not post here just to flame and argue for the sake of arguing. Or you may soon see yourself banned from the forums. Just some advice. Your posts do not contain ANY good ideas at all, so please go away. If you disagree that is fine with me. In no way do I "always have to be right", if you disagree you should give reasons why and not just complain etc. etc.
-Elaralith
Posted: Mon Feb 03, 2003 8:32 pm
by Caranthir the great
I think, that regardless of how nice Rp this skill might be, why do you need the coded skill to do this? Flip a coin or something.
Implementing this would bring a lot more bad effects than possible good ones.
Just my few cents.
Also Kringin.
Do you hold some grudge against 'old people' in general?
Think about all this from the point of view that you might also one day be part of this evil, mean and just plain nasty group known as 'The old people'.
Posted: Tue Feb 04, 2003 1:01 am
by Serpardum
My opionion: Flint and steel shoudl be required to start a fire.
Starting a fire should not be a skill.
Posted: Tue Feb 04, 2003 1:21 am
by Elaralith
@Separdum Flint and steel to start a fire are all very well. A tinderbox as an item needed to start a fire would be even better. But not all can start a fire with flint/steel/tinderbox and wood. Think about it. You produce sparks that hit the wood...I think it does need skill to do that well.
Posted: Tue Feb 04, 2003 2:36 am
by paul laffing
Elaralith, why are you completely ignoring our posts. Is it because you know you are wrong?

Posted: Tue Feb 04, 2003 2:40 am
by Roke
She isn't ignoring the posts, she is reading them as far as I can tell. Also, she is just trying to support her proposal
Posted: Tue Feb 04, 2003 2:41 am
by Cain Freemont
Paul:
Would you stop it? That was not even on the broadest side of humorous. Why don't you stop bashing her with your insults/accusations and give an actual opinion for once.. one that actually doesn't intentionally bash someone.
Elaralith:
Personally, I am not too big on the skill of firestarter, this being because I think we have plenty of skills at the moment. This would, however, be a good idea (as you have stated before)sometime in the future. Perhaps a tinderbox would also be implemented with it, so as to use the full range of opinions. Just my thoughts.
Yours,
Cain
Posted: Tue Feb 04, 2003 2:47 am
by paul laffing
Everyone keeps saying that it is easy to start a fire and it was easy for them in medieval times because they had to know from a child. Yet Elaralith still says
Getting a good fire going is not easy
?????????
Posted: Tue Feb 04, 2003 2:50 am
by Fooser
Calm down Paul geez, this is propals board, AKA suggestions
Posted: Tue Feb 04, 2003 2:50 am
by Crocket
A tinderbox should be a requirement for starting a fire.
As for it being a skill....no...
Elaralith;
You seem like you are not reading the other posts. Yes, it would
be difficult for someone who has never tried to start a fire with flint
and steel to do it. But during the medieval times it was as common
as putting on your shoes which requires no special skill. They did not
just use flint, steel, and wood. They also used a highly flameable
material such as leaves, pine needles, or lint.
I'm not bashing, just trying to get my point accross.
Posted: Tue Feb 04, 2003 2:50 am
by Cain Freemont
I'm not saying it is easy, because it isn't.
Posted: Tue Feb 04, 2003 2:51 am
by paul laffing
Okay, i am leaving this post. I am getting too worked up. All questions shall be answered by my avatar.
