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Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 6:15 pm
by Sakaala Vyshaan
Hey guys, just wanted to ask if anyone knows of a mine to go to that has the most possible outcome to mine for gems. I've just recently got into alchemy and the only place I know where to mine is the one near Galmair. I'm not sure where any others are.

Re: Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 7:12 pm
by GolfLima
1 ) it make no sense to make "dust" from gems ....
2 ) it is cheaper to buy the dust

Re: Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 7:42 pm
by Sakaala Vyshaan
Not to be rude but that doesn't really answer my question.
My character stresses about wasting her money on items that she can easily forage herself and the fact that gem powder cost about over 15 silver doesn't make it cheap for her when she doesn't make a lot of money to start with.

Re: Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 7:52 pm
by GolfLima
1 ) ok .... there is allways a chance to get a gem when mining ....
2 ) i think the best mine is on the Pauldron shoulder (?) but there are a lot of monsters there
3 ) second mine is the glitter mine i think (( also a little bit dangerous ))..... --> try to sell the diamonds you will find there ... most finesmithes are looking for diamonds
4 ) think the Galmair mines have a shorter way than the Cadomyrian mines but there should be no difference for the gem output

p.s. may be you can find a sponsor to start your carrier as an alchemist :wink:

Re: Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 9:20 pm
by Evie
As a beginning alchemist the powders you will use first are amethyst and Ruby. Ameythts are found most prominently in the coal stones in Galmair in my opinion. Rubies are found in the iron stones in Galmair.

Re: Can anyone recommend a good place to mine for gems?

Posted: Thu Jul 28, 2016 9:38 pm
by Q-wert
Its all in the code! Which you can look up if you have the muse, with the game being open source and stuff.
The mining.lua- file is of interest to us in regard to your question. -->Link<--

The truly interesting section is the following:

Code: Select all

    --Galmair "Dark Hole Mine"
    AddArea( 1, position(406,159,-3), 20 );
    AddStone( 1, 1245 );
    SetResource( 1, 1245,  21, 70); -- coal
    SetResource( 1, 1245, 1062,  10); -- silver
    SetResource( 1, 1245,  252, 6); -- obsidian
    SetResource( 1, 1245,  255, 2); -- rubys
    AddStone( 1, 1246 );
    SetResource( 1, 1246, 21,  50); -- coal
    SetResource( 1, 1246, 1062,  10); -- silver
    SetResource( 1, 1246, 251,  6); -- amethysts
    SetResource( 1, 1246,  256,  2); -- emerald

    --Galmair "Malachite Mine"
    AddArea( 2, position(420,371,0), 30 );
    AddStone( 2, 232 );
    SetResource( 2, 232, 2536, 40); -- copper
    SetResource( 2, 232, 234,  3); -- gold nuggets
    SetResource( 2, 232, 254,  3); -- diamonds
    SetResource( 2, 232, 251,  1); -- amethysts
    AddStone( 2, 914 );
    SetResource( 2, 914,  22, 70); -- iron ore
    SetResource( 2, 914,  255, 3); -- rubys
    SetResource( 2, 914,  257, 1); -- topas
    AddStone( 2, 1273 );
    SetResource( 2, 1273,  22, 50); -- iron ore
    SetResource( 2, 1273,  253, 3); -- sapphire
    SetResource( 2, 1273,  252, 1); -- obsidian
    AddStone( 2, 1276 );
    SetResource( 2, 1276,  2536, 40); -- copper ore
    SetResource( 2, 1276,  256, 3); -- emerald
    SetResource( 2, 1276,  253, 1); -- sapphire

    --Cadomyr "Cornerstone of Candour"
    AddArea( 3, position(142,686,0), 15 );
    AddStone( 3, 1245 );
    SetResource( 3, 1245,  21, 40); -- coal
    SetResource( 3, 1245, 1062,  5); -- silver
    SetResource( 3, 1245,  252, 3); -- obsidian
    SetResource( 3, 1245,  255, 1); -- rubys
    AddStone( 3, 1246 );
    SetResource( 3, 1246, 21,  25); -- coal
    SetResource( 3, 1246, 1062,  5); -- silver
    SetResource( 3, 1246, 251,  3); -- amethysts
    SetResource( 3, 1246,  256,  1); -- emerald

    --Cadomyr "Liberty Quarry"
    AddArea( 4, position(165,603,0), 15 );
    AddStone( 4, 232 );
    SetResource( 4, 232, 2536, 40); -- copper
    SetResource( 4, 232, 234,  5); -- gold nuggets
    SetResource( 4, 232, 254,  3); -- diamonds
    SetResource( 4, 232, 251,  1); -- amethysts
    AddStone( 4, 914 );
    SetResource( 4, 914,  22, 40); -- iron ore
    SetResource( 4, 914,  255, 3); -- rubys
    SetResource( 4, 914,  257, 1); -- topas
    AddStone( 4, 1273 );
    SetResource( 4, 1273,  22, 25); -- iron ore
    SetResource( 4, 1273,  253, 3); -- sapphire
    SetResource( 4, 1273,  252, 1); -- obsidian
    AddStone( 4, 1276 );
    SetResource( 4, 1276,  2536, 40); -- copper ore
    SetResource( 4, 1276,  256, 3); -- emerald
    SetResource( 4, 1276,  253, 1); -- sapphire

    --Wilderness "Glittering Cave"
    AddArea( 5, position(548,371,0), 15 );
    AddStone( 5, 1245 );
    SetResource( 5, 1245,  21, 60); -- coal
    SetResource( 5, 1245, 1062,  5); -- silver
    SetResource( 5, 1245,  252, 3); -- obsidian
    SetResource( 5, 1245,  255, 1); -- rubys
    AddStone( 5, 1246 );
    SetResource( 5, 1246, 21,  40); -- coal
    SetResource( 5, 1246, 1062,  5); -- silver
    SetResource( 5, 1246, 251,  3); -- amethysts
    SetResource( 5, 1246, 256,  1); -- emerald
    AddStone( 5, 1250 );
    SetResource( 5, 1250, 234,  10); -- gold nuggets
    SetResource( 5, 1250, 2534,  1); -- merinium ore
    SetResource( 5, 1250,  254,  3); -- diamonds
    SetResource( 5, 1250,  257,  1); -- topas

    --Wilderness "Skewer Drift"
    AddArea( 6, position(942,444,0), 15 );
    AddStone( 6, 232 );
    SetResource( 6, 232, 2536, 60); -- copper
    SetResource( 6, 232, 234,  15); -- gold nuggets
    SetResource( 6, 232, 254,  9); -- diamonds
    SetResource( 6, 232, 251,  3); -- amethysts
    AddStone( 6, 914 );
    SetResource( 6, 914,  22, 80); -- iron ore
    SetResource( 6, 914,  255, 9); -- rubys
    SetResource( 6, 914,  257, 3); -- topas
    AddStone( 6, 1273 );
    SetResource( 6, 1273,  22, 60); -- iron ore
    SetResource( 6, 1273,  253, 9); -- sapphire
    SetResource( 6, 1273,  252, 3); -- obsidian
    AddStone( 6, 1245 );
    SetResource( 6, 1245,  21, 80); -- coal
    SetResource( 6, 1245,  252, 9); -- obsidian
    SetResource( 6, 1245,  255, 3); -- rubys
    AddStone( 6, 1246 );
    SetResource( 6, 1246, 21,  60); -- coal
    SetResource( 6, 1246, 251,  9); -- amethysts
    SetResource( 6, 1246,  256,  3); -- emerald
    AddStone( 6, 1276 );
    SetResource( 6, 1276,  2536, 60); -- copper ore
    SetResource( 6, 1276,  256, 9); -- emerald
    SetResource( 6, 1276,  253, 3); -- sapphire

    ----------- Noobia Mine (increased coal yield) -----------
    AddArea( 7, position(59,49,100), 15 );
    AddStone( 7, 232 );
    SetResource( 7, 232, 2536, 40); -- copper
    SetResource( 7, 232, 234,  5); -- gold nuggets
    SetResource( 7, 232, 254,  3); -- diamonds
    SetResource( 7, 232, 251,  1); -- amethysts
    AddStone( 7, 914 );
    SetResource( 7, 914,  22, 60); -- iron ore
    SetResource( 7, 914,  255, 3); -- rubys
    SetResource( 7, 914,  257, 1); -- topas
    AddStone( 7, 1273 );
    SetResource( 7, 1273,  22, 60); -- iron ore
    SetResource( 7, 1273,  253, 3); -- sapphire
    SetResource( 7, 1273,  252, 1); -- obsidian
    AddStone( 7, 1245 );
    SetResource( 7, 1245,  21, 80); -- coal
    SetResource( 7, 1245,  252, 3); -- obsidian
    SetResource( 7, 1245,  255, 1); -- rubys
    AddStone( 7, 1246 );
    SetResource( 7, 1246, 21,  40); -- coal
    SetResource( 7, 1246, 251,  3); -- amethysts
    SetResource( 7, 1246,  256,  1); -- emerald
    AddStone( 7, 1276 );
    SetResource( 7, 1276,  2536, 40); -- copper ore
    SetResource( 7, 1276,  256, 3); -- emerald
    SetResource( 7, 1276,  253, 1); -- sapphire
    AddStone( 7, 1250 );
    SetResource( 7, 1250, 234,  10); -- gold nuggets
    SetResource( 7, 1250, 2534,  1); -- merinium ore
    SetResource( 7, 1250,  254,  3); -- diamonds
    SetResource( 7, 1250,  257,  1); -- topas
    ------- Noobia Mine - FERTIG ------

    ----------- Prison Mine -----------
    AddArea( 8, position(-480,-480,-40), 30 );
    AddStone( 8, 232 );
    SetResource( 8, 232, 2536, 40); -- copper
    SetResource( 8, 232, 234,  5); -- gold nuggets
    SetResource( 8, 232, 254,  3); -- diamonds
    SetResource( 8, 232, 251,  1); -- amethysts
    AddStone( 8, 914 );
    SetResource( 8, 914,  22, 60); -- iron ore
    SetResource( 8, 914,  255, 3); -- rubys
    SetResource( 8, 914,  257, 1); -- topas
    AddStone( 8, 1273 );
    SetResource( 8, 1273,  22, 40); -- iron ore
    SetResource( 8, 1273,  253, 3); -- sapphire
    SetResource( 8, 1273,  252, 1); -- obsidian
    AddStone( 8, 1245 );
    SetResource( 8, 1245,  21, 60); -- coal
    SetResource( 8, 1245,  252, 3); -- obsidian
    SetResource( 8, 1245,  255, 1); -- rubys
    AddStone( 8, 1246 );
    SetResource( 8, 1246, 21,  40); -- coal
    SetResource( 8, 1246, 1062,  5); -- silver
    SetResource( 8, 1246, 251,  3); -- amethysts
    SetResource( 8, 1246,  256,  1); -- emerald
    AddStone( 8, 1276 );
    SetResource( 8, 1276,  2536, 40); -- copper ore
    SetResource( 8, 1276,  256, 3); -- emerald
    SetResource( 8, 1276,  253, 1); -- sapphire
    AddStone( 8, 1250 );
    SetResource( 8, 1250, 234,  10); -- gold nuggets
    SetResource( 8, 1250, 2534,  1); -- merinium ore
    SetResource( 8, 1250,  254,  3); -- diamonds
SetResource( 8, 1250, 257, 1); -- topas
Which does tell us the following:

Best places to mine for gems are (in that order):
  • 9% Wilderness "Skewer Drift" (942,444,0; South from the 'Northern Port') (all gems)
  • 6% Galmair "Dark Hole Mine" (406,159,-3; North from the Galmarian gate) (obsidian, amethyst, ruby, emerald)
  • 3% All other mines
It also does tell us that someone with no clue what they were doing was tinkering with the values for Galmair and the Glittering Cave.

Re: Can anyone recommend a good place to mine for gems?

Posted: Fri Jul 29, 2016 7:41 am
by Evie
Q-wert wrote: It also does tell us that someone with no clue what they were doing was tinkering with the values for Galmair and the Glittering Cave.

Mining stones, ore, and gem output will all be things reworked as we implement the crafting milestone II. We even have new graphics for the mining rocks to come. Be patient we are getting to it!