Mas Planning and Communication
Posted: Sat Feb 07, 2015 12:45 am
Attending the meeting of Mas 44 planning was Oxi, Kyre, Purple, Uhuru, Banduk, Jerem, Dranis and Dagnoar. S'rrt representing Cadomyr attended for awhile. The witch adds a large parchment with plenty of space under it to the main board of Galmair.
During the meeting today for planning Galmair Mas some points were brought up of best practice.
1. The children and those unable to defend the town should go or be brought to the library for safety during the night. Extra beds and sleeping mats will be provided. For a secondary defense and if a problem with the library, the children will be brought to the temple Irmorom.
2. The gates will be first defense helping Bre.
3. There is rumor of two skeletons possibly making portals and someone using a potion to call at least one. This will be closely monitored.
4. Madness mummies have been already seen. There was discussion of banning for any that kill a mummy in town at night making them multiply.. no final decision has been made.
5. The workshop is the best place to gently scoot the mummies and lock them up if they get in town at all. We are hoping Bre can prevent a lot of that but she could use some help.
6. Chancellor Saran and Captain Azure will monitor the situation and advise the citizens of further problems with the mummies.
7. If another town wishes help, some defenders should stay to guard Galmair. If you stay or go, write your name under this parchment.
8. Add more information under this parchment.
Chancellor Kyre
A feathered pen is left at a table near with an extra bottle of ink
During the meeting today for planning Galmair Mas some points were brought up of best practice.
1. The children and those unable to defend the town should go or be brought to the library for safety during the night. Extra beds and sleeping mats will be provided. For a secondary defense and if a problem with the library, the children will be brought to the temple Irmorom.
2. The gates will be first defense helping Bre.
3. There is rumor of two skeletons possibly making portals and someone using a potion to call at least one. This will be closely monitored.
4. Madness mummies have been already seen. There was discussion of banning for any that kill a mummy in town at night making them multiply.. no final decision has been made.
5. The workshop is the best place to gently scoot the mummies and lock them up if they get in town at all. We are hoping Bre can prevent a lot of that but she could use some help.
6. Chancellor Saran and Captain Azure will monitor the situation and advise the citizens of further problems with the mummies.
7. If another town wishes help, some defenders should stay to guard Galmair. If you stay or go, write your name under this parchment.
8. Add more information under this parchment.
Chancellor Kyre
A feathered pen is left at a table near with an extra bottle of ink
