Town Balancing
Posted: Sun Mar 16, 2014 7:14 am
*************Proposal for town balance****************
************Current set public Dev view based on npc****************
((http://illarion.org/community/forums/vi ... =6&t=37458))
Runewick: 6/3
Primary crafts: Candle maker, Carpenter/Lumberjack, Cook/Baker, Farmer, Herb gatherer, Tailor/Tanner/Dyer
Secondary crafts: Brewer, Fisher, Glass blower
Galmair: 5/6
Primary crafts: Blacksmith, Brick maker, Mason, Miner, Brewer
Secondary crafts: Digger, Finesmith, Gem grinder, Carpenter/Lumberjack, Cook/Baker, Farmer
Cadomyr: 5/7
Primary crafts: Fisher, Glass blower, Digger, Finesmith, Gem grinder
Secondary crafts: Candle maker, Herb gatherer, Tailor/Tanner/Dyer, Blacksmith, Brick maker, Mason, Miner
This seems biased to the player view but with slight edit and combing a few that should be one based on the correlating skill it can be made even.
*******based on npc's & resources*********
Runewick: 6/5
Primary crafts: Candle maker, Carpenter/Lumberjack, Cook/Baker, Farmer, Herb gatherer, Tailor/Tanner/Dyer
Secondary crafts: Brewer, Fisher, Glass blower, ((Mason/Brick maker)), ((Digger/Miner))
***adding Digger/(((Miner))) to Runewick makes sense as Digging skills go into mining have the clay and sand pits
Galmair: 4/7
Primary crafts: Blacksmith, ((Mason/Brick maker)), ((Miner/Digger/)), Brewer
Secondary crafts: Finesmith, Gem grinder, Herb gatherer, Carpenter/Lumberjack, Cook/Baker, Farmer,Tailor/Tanner/Dyer,Fishing
***adding Tailor/(((Tanner)))/Dyer to Galmair makes sense they have use able tanning rack close to town and helps Smiths trade for grey cloth they need***
Cadomyr: 5/6
Primary crafts: Fisher, Glass blower, ((Miner/Digger)), Finesmith, Gem grinder
Secondary crafts: Candle maker, Herb gatherer, Tailor/Tanner/Dyer,Blacksmith,((Mason/Brick maker)), Carpenter/Lumberjack
*** adding Carpenter/(((Lumberjack))) to Cadomyr makes sense they need it for pot ash and can cut trees safe south of the town where they slaughter cows****
***********Ending/Solution***********
For major 4 points for primary, 2 points for secondary) and moderate (2 points for primary, 1 point for secondary) crafts I would propose the towns are allocated:
Runewick: 2 major primary (8 points), 0 major secondary (0 points) + 1 moderate primary (2 points), 1 moderate secondary (1 point)(Total = 13 points)
Primary crafts: Carpenter, Tailor, Cook/Brewer
Secondary crafts: Glass blower, Mason, Farming
Galmair: 1 major primary (4 points), 2 major secondary (4 points) + 1 moderate primary (2 points), 2 moderate secondary (2 points) (Total = 13 points)
Primary crafts: Blacksmith, Mason
Secondary crafts: Finesmith, Carpenter, Gem grinder, Cook/Brewer, Farming
Cadomyr: 1 major primary (4 points), 2 major secondary (4 points) + 3 moderate primary (4 points), 1 moderate secondary (1 point) (Total = 13 points)
Primary crafts: Finesmith, Gem grinder, Glass blower
Secondary crafts: Tailor, Blacksmith,Mason
Cadomyr doesn't have farming so the balance is there just not seen right away. Farming to become more dependent skill using lvl system to grow certain items
Gem grinding could perhaps be added to Runewick as a moderate secondary to balance, particularly as gems are needed for tailoring and carpentry.
Candle making should be added to all towns and by doing so would still lead to a balanced system of 14 each
__________________________________________________________________________________________________
************Current set public Dev view based on npc****************
((http://illarion.org/community/forums/vi ... =6&t=37458))
Runewick: 6/3
Primary crafts: Candle maker, Carpenter/Lumberjack, Cook/Baker, Farmer, Herb gatherer, Tailor/Tanner/Dyer
Secondary crafts: Brewer, Fisher, Glass blower
Galmair: 5/6
Primary crafts: Blacksmith, Brick maker, Mason, Miner, Brewer
Secondary crafts: Digger, Finesmith, Gem grinder, Carpenter/Lumberjack, Cook/Baker, Farmer
Cadomyr: 5/7
Primary crafts: Fisher, Glass blower, Digger, Finesmith, Gem grinder
Secondary crafts: Candle maker, Herb gatherer, Tailor/Tanner/Dyer, Blacksmith, Brick maker, Mason, Miner
This seems biased to the player view but with slight edit and combing a few that should be one based on the correlating skill it can be made even.
*******based on npc's & resources*********
Runewick: 6/5
Primary crafts: Candle maker, Carpenter/Lumberjack, Cook/Baker, Farmer, Herb gatherer, Tailor/Tanner/Dyer
Secondary crafts: Brewer, Fisher, Glass blower, ((Mason/Brick maker)), ((Digger/Miner))
***adding Digger/(((Miner))) to Runewick makes sense as Digging skills go into mining have the clay and sand pits
Galmair: 4/7
Primary crafts: Blacksmith, ((Mason/Brick maker)), ((Miner/Digger/)), Brewer
Secondary crafts: Finesmith, Gem grinder, Herb gatherer, Carpenter/Lumberjack, Cook/Baker, Farmer,Tailor/Tanner/Dyer,Fishing
***adding Tailor/(((Tanner)))/Dyer to Galmair makes sense they have use able tanning rack close to town and helps Smiths trade for grey cloth they need***
Cadomyr: 5/6
Primary crafts: Fisher, Glass blower, ((Miner/Digger)), Finesmith, Gem grinder
Secondary crafts: Candle maker, Herb gatherer, Tailor/Tanner/Dyer,Blacksmith,((Mason/Brick maker)), Carpenter/Lumberjack
*** adding Carpenter/(((Lumberjack))) to Cadomyr makes sense they need it for pot ash and can cut trees safe south of the town where they slaughter cows****
***********Ending/Solution***********
For major 4 points for primary, 2 points for secondary) and moderate (2 points for primary, 1 point for secondary) crafts I would propose the towns are allocated:
Runewick: 2 major primary (8 points), 0 major secondary (0 points) + 1 moderate primary (2 points), 1 moderate secondary (1 point)(Total = 13 points)
Primary crafts: Carpenter, Tailor, Cook/Brewer
Secondary crafts: Glass blower, Mason, Farming
Galmair: 1 major primary (4 points), 2 major secondary (4 points) + 1 moderate primary (2 points), 2 moderate secondary (2 points) (Total = 13 points)
Primary crafts: Blacksmith, Mason
Secondary crafts: Finesmith, Carpenter, Gem grinder, Cook/Brewer, Farming
Cadomyr: 1 major primary (4 points), 2 major secondary (4 points) + 3 moderate primary (4 points), 1 moderate secondary (1 point) (Total = 13 points)
Primary crafts: Finesmith, Gem grinder, Glass blower
Secondary crafts: Tailor, Blacksmith,Mason
Cadomyr doesn't have farming so the balance is there just not seen right away. Farming to become more dependent skill using lvl system to grow certain items
Gem grinding could perhaps be added to Runewick as a moderate secondary to balance, particularly as gems are needed for tailoring and carpentry.
Candle making should be added to all towns and by doing so would still lead to a balanced system of 14 each
__________________________________________________________________________________________________