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Please Issue a Kill Command

Posted: Mon Feb 25, 2013 1:13 pm
by Kraex
In the undead castle near Wilderland.

Re: Please Issue a Kill Command

Posted: Mon Feb 25, 2013 1:18 pm
by Perry
Don't do that ,that's good loot right there :P

Re: Please Issue a Kill Command

Posted: Mon Feb 25, 2013 1:52 pm
by Estralis Seborian
Wait, is that a bug report? Are those monsters spawned there on a regular base?

Re: Please Issue a Kill Command

Posted: Mon Feb 25, 2013 2:14 pm
by Perry
The monsters spawn right there, but RARELY, more than one spawn at the same time (more than one Deadking)

Re: Please Issue a Kill Command

Posted: Mon Feb 25, 2013 3:05 pm
by Achae Eanstray
I have been there three times and never seen ONE dead king. (last was 2-3 days ago) Possibly the timing of the spawns need to be checked?

Guess I assumed like a map... dead king wouldn't spawn until a number of others were killed?

Re: Please Issue a Kill Command

Posted: Mon Feb 25, 2013 7:00 pm
by Retlak
One Dead King is always present on that tower top (unless he has fell off the bridge and onto the ground floor)

There is never more than one. In this case there was probably a quadruple spawn bug.

One Dead King is one of the few fixed spawns in that area as far as i have experienced.

Matt

Re: Please Issue a Kill Command

Posted: Tue Feb 26, 2013 10:03 am
by Nitram
The multi spawn problem usually only happens in case the server is reloaded without a restart. How ever this shouldn't happen THAT often on the gameserver.

Nitram

Re: Please Issue a Kill Command

Posted: Tue Feb 26, 2013 3:29 pm
by Estralis Seborian
This means that a !nuke should be executed after every !fr and !rd?

Re: Please Issue a Kill Command

Posted: Tue Feb 26, 2013 4:33 pm
by Nitram
Yes. While there is no !rd anymore.

And it would be reasonable that !fr triggers the nuke automatically.

Nitram