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Pets

Posted: Sun Nov 29, 2009 6:59 pm
by Alexander Knight
I know this has been proposed MANY times but perhaps i have the key?

Maybe its possible to tie up npc monsters? with a smaller chance of escape.

Obviously different npc's will have different chances of successfully being tied up...

Trader NPC's 0%
Dragon 1%
.
.
.
wolf 50%
.
.
.
Rabbit 95%

Although it will not give you the "Command" option but it will make good RP and even monster traps
:P

Walk in a room and someone lets a dragon off the lead=not good

And even pet masters (Pets kept in rooms) selling pets to people

Posted: Sun Nov 29, 2009 7:02 pm
by Estralis Seborian
Spare us with such proposal-stubs.