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Flame Arrow
Posted: Thu May 07, 2009 5:10 am
by Vern Kron
I think to add something to the archery system, we could impliment flame arrows.
Oil + arrow = flame arrow
More damage, less accuracy. How would it work? As the arrow travels across the bow (perhaps a certain type), it ignites. If it hits, more damage than usual, or maybe putting a flame on the tile.
Why? Because Archery lacks, except for the very very high end gear.
Discuss.
Posted: Thu May 07, 2009 5:35 am
by Juliana D'cheyne
ANYTHING to add to the effectiveness of archery IMO is good.
Posted: Thu May 07, 2009 6:38 am
by Tanistian_Kanea
YES YES YES YES YES YES YES.
If you missed the point I like this.
as above, ANYTHING to make ranged combat more useful.
Exploding might be nice to...
Posted: Thu May 07, 2009 7:15 am
by 1d20
Sounds good to me. :O
A KEL RA animation and damage effect maybe. Putting a flame on the ground seems a bit much. XD
Posted: Thu May 07, 2009 8:49 am
by Nitram
While the idea is pretty good, this:
Juliana D'cheyne wrote:ANYTHING to add to the effectiveness of archery IMO is good.
is no real reason. Archery is very effectiv with the new fighting system.
Posted: Thu May 07, 2009 9:46 am
by Sssari
Nitram wrote:While the idea is pretty good, this:
Juliana D'cheyne wrote:ANYTHING to add to the effectiveness of archery IMO is good.
is no real reason. Archery is very effectiv with the new fighting system.
Oh Nitram, what details can you procure of such? A release date? features? Goals?
/begs
Posted: Thu May 07, 2009 9:54 am
by Estralis Seborian
Release date: When it is done

.
Features: Total rebalance of everything (monsters, drops, weapons, armor, spawns,...)
Goals: pwnage
Posted: Thu May 07, 2009 1:35 pm
by Juliana D'cheyne
That sounds wonderful, thank you!
Posted: Thu May 07, 2009 2:12 pm
by Kranek
Estralis Seborian wrote:
Goals: pwnage
YEAH!!!
Posted: Fri May 08, 2009 1:39 am
by Kamilar
At the risk of going off-topic slightly...
How about adding the ability to use the sling to throw gem stones in addition to the pebbles?
Posted: Fri May 08, 2009 2:19 am
by maryday
@Kamilar; throw them RP-wise by hand, like onionball.
Hmm...torches do damage at "throw hit"...*Licks its lips.*
Yes, flamearrows.
ctrl+click torch, ctrl+click single arrow=torch gone+flamearrow;
((flamearrows not stackable.))
Posted: Thu May 14, 2009 9:24 pm
by Aldan Vian
Estralis Seborian wrote:Release date: When it is done

.
Not so sure about this part...
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Estralis Seborian wrote: Goals: pwnage
This is good

Posted: Thu May 14, 2009 9:26 pm
by Llama
maryday wrote:ctrl+click torch, ctrl+click single arrow=torch gone+flamearrow;
Its shift click to use items with each other -_-