Crafting idea that doesnt effect me right now!
Posted: Sat Apr 18, 2009 3:15 pm
Okay This Doesn't affect me at this time but I had an Idea
and yes its about crafting
How about this
With the exception of certain armors and weapons and crafted goods
you allow crafters to make EVERY item they can with there craft
HOWEVER
the quality is based on their skill level
as such a person with 19 dex at 40% smithing - could only make a - Average-brandnew serinjah at best this will eventually make all vG-Excellent weapons and armor vanish
making the need for SKILLED smiths IG
this will also make fighting some creatures much harder
forcing alot of TEAM effort on even more weaker foes
thus increasing the need for roleplay.
Dex would effect- success vs fail and of course an idea the amount of materials needed and quality to a point. so we wont have these maxed dex people making high quality items so quickly.and eventually when theydo get to the point of aking excellent items they will become famed well known get yer shet from them people.
Now think and discuss!
and yes its about crafting
How about this
With the exception of certain armors and weapons and crafted goods
you allow crafters to make EVERY item they can with there craft
HOWEVER
the quality is based on their skill level
as such a person with 19 dex at 40% smithing - could only make a - Average-brandnew serinjah at best this will eventually make all vG-Excellent weapons and armor vanish
making the need for SKILLED smiths IG
this will also make fighting some creatures much harder
forcing alot of TEAM effort on even more weaker foes
thus increasing the need for roleplay.
Dex would effect- success vs fail and of course an idea the amount of materials needed and quality to a point. so we wont have these maxed dex people making high quality items so quickly.and eventually when theydo get to the point of aking excellent items they will become famed well known get yer shet from them people.
Now think and discuss!