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Molotov powerup
Posted: Fri Oct 17, 2008 11:04 pm
by Avalyon el'Hattarr
Well, I was having some fun with my orcs a few days ago.. we surrounded someone, etc, and he trew a molotov at us. If it were a real thing, we all would of been instantly carbonised, but since it's a game, let's say that this exploding bottole should do a bit more damage.
This is my idea:
-make the damage at least 25% of the todal HP. 2500-3000HPdamage would do.
-explosion blast: all in the area of the explosion get thrown away.. like with JUS QWAN DUN. Maybe even a small stun after the blast.. 1-3 sec
-make random fires in the area of explosion - maybe 30-50% chance of appearing in each square.
Discuss?
Posted: Fri Oct 17, 2008 11:06 pm
by Olive
i would say have a 100% chance of fire in the impact square but only a 10% chance per other square or you will end up with ALOT of fire.
not sure about stunning, but it might be needed to simulate putting yourself out after beign immoliated
Posted: Fri Oct 17, 2008 11:14 pm
by Youchimitchu
my only problem with this idea is people who will just spam them at that point how about making it variable? like 10% - 30%
as for the fire i agree with olive except i think 100% in the main square 50 % in the immediate surrounding squares and 10 % after that as for the knock back thats good
and for stun only make it a like 50 % chance for a stun for 1-3 sec
Posted: Sat Oct 18, 2008 12:32 am
by Bellringer
I like the idea, but how does one make a molotov?
Posted: Sat Oct 18, 2008 2:26 am
by Mairae Auvria
This is a very good suggestion, as far as potions, they can no longer be made in game.
Posted: Sat Oct 18, 2008 3:34 pm
by Thanseus Valerian
What if somebody throws 4 Molotovs on you?
Posted: Sat Oct 18, 2008 3:53 pm
by Pellandria
Simply put a "cooldown" on it..you can only throw 2 close together.
Posted: Sat Oct 18, 2008 3:59 pm
by Avalyon el'Hattarr
Thanseus Valerian wrote:What if somebody throws 4 Molotovs on you?
As I said, after the 'tov explodes, you get thrown away, so hitting you with the second will be more difficult.

Posted: Sat Oct 18, 2008 6:40 pm
by Lrmy
Molotovs already take over 25% of HP in the square they are thrown in....
Posted: Sun Oct 19, 2008 10:25 am
by Avalyon el'Hattarr
Eh.. no they don't. They take like .. 10%
Posted: Sun Oct 19, 2008 10:37 am
by Nitram
Along with the upcomming druids system the molotovs will change anyway a pretty lot. Since those potions are produceable then, the quality will determine how much damage they cause.
Nitram
Proposal closed - obsolete