Posting numbers
Moderator: Gamemasters
Posting numbers
I've never understood why character ID numbers are posted anywhere to substitute for the description of a char. Why is it necessary? All it does is give the PO's ooc knowledge of who the character was and it takes away a lot of fun in detective work.
Why can noone just read the description of a character ingame and then post this? maybe then it will fit into the roleplay atmosphere of reporting someone, and not the technical side of the game.
Why can noone just read the description of a character ingame and then post this? maybe then it will fit into the roleplay atmosphere of reporting someone, and not the technical side of the game.
- Lance Thunnigan
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Re: Posting numbers
Some pee pee ell don't have dee ee ess sees.Retlak wrote:I've never understood why character ID numbers are posted anywhere to substitute for the description of a char. Why is it necessary? All it does is give the PO's ooc knowledge of who the character was and it takes away a lot of fun in detective work.
Why can noone just read the description of a character ingame and then post this? maybe then it will fit into the roleplay atmosphere of reporting someone, and not the technical side of the game.
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- Julius
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Yeah, it's really stupid.
Julius would look like ((171******)) unhooded but how the smile would he look exactly the same with a hood on, armor, 8 pairs of boots, 9 pairs of socks, and a sledgehammer type device built into his armor.
Excluding the last one, I don't see how they are good or even rp accurate. Is it not forced RP?
Julius would look like ((171******)) unhooded but how the smile would he look exactly the same with a hood on, armor, 8 pairs of boots, 9 pairs of socks, and a sledgehammer type device built into his armor.
Excluding the last one, I don't see how they are good or even rp accurate. Is it not forced RP?
Because most of the time the person A) can't remember and B) too many people change their appearance far to often for it to be worth anything. Also, people may not always -give- a description. I remember a whole three hours of rp of various costumes, disguises, and other stuff that got confusing and pointless and stuff was revealed that shouldn't have and then was forgotten, all due to costumes.
- Dantagon Marescot
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As far back as before I started people have used the first 3-4 numbers of persons discript. It isn't bad rp or forced, it is what we have to use. A person, unhooded, walks in, threatens you, doesn't give a discription. WHat do we have to post? Some random person threatened me, but I don't know what he looks like because he didn't give a discription. All we have is the numbers of the person who attacked. It isn't like the complete sequence of numbers are given, now that would be going to far.
As for what a person looks like in armor, hood, and so on. Well... I don't think height and build change too much. If you are over 6 feet tall, when hooded or armored, you are still over 6 feet tall, that is something to go on. Maybe we could at least post the first number if they are hooded, or first and last. So for those who don't like the numbers, is this agreeable, to post and first number (if disguised). It could be roughly the equivalent of height and build.
As for what a person looks like in armor, hood, and so on. Well... I don't think height and build change too much. If you are over 6 feet tall, when hooded or armored, you are still over 6 feet tall, that is something to go on. Maybe we could at least post the first number if they are hooded, or first and last. So for those who don't like the numbers, is this agreeable, to post and first number (if disguised). It could be roughly the equivalent of height and build.
Re: Posting numbers
Lack of maturity is the problem. If no one posted their # then every bad guy would always change their looks. Unfortunately, the use of #'s is used immaturely as well.Retlak wrote:I've never understood why character ID numbers are posted anywhere to substitute for the description of a char. Why is it necessary? All it does is give the PO's ooc knowledge of who the character was and it takes away a lot of fun in detective work.
Why can noone just read the description of a character ingame and then post this? maybe then it will fit into the roleplay atmosphere of reporting someone, and not the technical side of the game.
The numbers are for those players who don't rp.
This includes BOTH sides! Many players don't "look at", "examie", "watch", etc. the other (bad) characters ... but their players can easily find the numbers in the log file afterwards; ok, the players of bad characters are also often missing some rp. BUT, do you expect that a red skeleton talks to you, before it hits you hardly with his sword? Just be careful with characters you don't know, they suddenly could ram a dagger into your back ...
I don't like the numbers IG, because it makes it impossible to play a bad character who isn't identified and/or caught immediately.
It gives the other non role playing players (e.g. those who read the number description in the forums) an easy possiblity to identify the numbered person.
In my opinion a really unnecessary feature.
Think about an unchangable required character description and an examine command, which shows 1) the unchangable description and additionally 2) the changable view (cloths, armor, weapons) of the character.
This includes BOTH sides! Many players don't "look at", "examie", "watch", etc. the other (bad) characters ... but their players can easily find the numbers in the log file afterwards; ok, the players of bad characters are also often missing some rp. BUT, do you expect that a red skeleton talks to you, before it hits you hardly with his sword? Just be careful with characters you don't know, they suddenly could ram a dagger into your back ...
I don't like the numbers IG, because it makes it impossible to play a bad character who isn't identified and/or caught immediately.
It gives the other non role playing players (e.g. those who read the number description in the forums) an easy possiblity to identify the numbered person.
In my opinion a really unnecessary feature.
Think about an unchangable required character description and an examine command, which shows 1) the unchangable description and additionally 2) the changable view (cloths, armor, weapons) of the character.
Unchangeable? That seems debilitating to Rp. Maybe only changeable once a month?Think about an unchangable required character description and an examine command, which shows 1) the unchangable description and additionally 2) the changable view (cloths, armor, weapons) of the character.
Another idea... How about you can only see (x) numbers based on your character's intelligence? Maybe see 1 number per 3 points of intelligence? So if my number is 123456789 then with 3 int you see 1, with 6 int you see 12 with 9 int you see 123, with 12 int you see 1234 and so on.
- Greisling
- Beginner NPC Scripter
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Quite simple to solve this problem:
- Never publish the full lenght of IDs, but 3 or 4 numbers.
- Never publish parts of the ID alone, but combine it with a description of the character.
- If your character did crime more than once and was seen by many characters, it is clear that there is a detailed description of that particular character available (though, not more than 4 or 5 numbers then)
- Then this character has to start to think about where to go...
- ....or start to hood himself
- Never publish the full lenght of IDs, but 3 or 4 numbers.
- Never publish parts of the ID alone, but combine it with a description of the character.
- If your character did crime more than once and was seen by many characters, it is clear that there is a detailed description of that particular character available (though, not more than 4 or 5 numbers then)
- Then this character has to start to think about where to go...
- ....or start to hood himself

- Mary O'Hannon
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That won't work that good because there are cases where you need the whole ID... think of GM calls for example or the !name function...Lrmy wrote:
Another idea... How about you can only see (x) numbers based on your character's intelligence? Maybe see 1 number per 3 points of intelligence? So if my number is 123456789 then with 3 int you see 1, with 6 int you see 12 with 9 int you see 123, with 12 int you see 1234 and so on.
That would be an OOC example however. I think Dain is suggesting that we base the amount of numbers we REPORT based on the level of intelligence.
I think however it would be much more suitable to use the perception stat.
Either way, I agree with Retlak on this one, in terms on IC interaction we shouldnt report numbers at all. If someone fails to provide a description of their character then that's just tough. Poor RP undoubtedly, but we shouldn't resort to posting numbers to resolve this.
I think however it would be much more suitable to use the perception stat.
Either way, I agree with Retlak on this one, in terms on IC interaction we shouldnt report numbers at all. If someone fails to provide a description of their character then that's just tough. Poor RP undoubtedly, but we shouldn't resort to posting numbers to resolve this.
- Arien Edhel
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