The Great Race of Gobaith
Posted: Tue Jan 15, 2008 3:38 pm
~Parchments are posted in every town~
The Great Race of Gobaith
((Saturday, February 16th at 6pm GMT - Mas is actually Wednesday to Friday this year, but close enough))

Do you have what it takes to lead a cow safely through the perils and dangers often found during the month of Mas?
Can you and a partner negotiate the terrain, fight creatures and bandits, race(fight?) other teams and bring your cargo safely across Gobaith?
If you think you are, the Honor and 100 Silvers in riches await!
Yes! 100 Silvers in Coin and Prizes!
The Rules:
1) A 'Team' consists of two persons and a cow, only to be purchased in Greenbriar.
2) Each team shall pay an entry fee of 10 silvers at the start of the race, or before.
3) Teleporters may not be used by the cow.
4) If a team loses either a partner ((By log off only, clouding is OK)) or the original cow, it shall be disqualified. A team cannot buy another cow from any other stable on the way, they will be monitored.
5) The team must start in Greenbriar when instructed to do so.
6) To win, both partners and the 'Greenbriar' cow must arrive safely at the Fountain in Varshikar.
7) The first complete team to arrive, wins!
8.) There are no other rules. What happens in the wilderness, stays in the wilderness.

Sponsored by the fair dwarves of the Village of Goldburg
~Chester Copperpot, Chief
((Ubersetze Bitte?))
The Great Race of Gobaith
((Saturday, February 16th at 6pm GMT - Mas is actually Wednesday to Friday this year, but close enough))

Do you have what it takes to lead a cow safely through the perils and dangers often found during the month of Mas?
Can you and a partner negotiate the terrain, fight creatures and bandits, race(fight?) other teams and bring your cargo safely across Gobaith?
If you think you are, the Honor and 100 Silvers in riches await!
Yes! 100 Silvers in Coin and Prizes!
The Rules:
1) A 'Team' consists of two persons and a cow, only to be purchased in Greenbriar.
2) Each team shall pay an entry fee of 10 silvers at the start of the race, or before.
3) Teleporters may not be used by the cow.
4) If a team loses either a partner ((By log off only, clouding is OK)) or the original cow, it shall be disqualified. A team cannot buy another cow from any other stable on the way, they will be monitored.
5) The team must start in Greenbriar when instructed to do so.
6) To win, both partners and the 'Greenbriar' cow must arrive safely at the Fountain in Varshikar.
7) The first complete team to arrive, wins!
8.) There are no other rules. What happens in the wilderness, stays in the wilderness.

Sponsored by the fair dwarves of the Village of Goldburg
~Chester Copperpot, Chief
((Ubersetze Bitte?))