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Würfel // Dice

Posted: Fri Jan 04, 2008 5:04 pm
by Faladron
A rather simple proposal.

An item called dice (I know, there's no graphic for that yet).

If used it randomly picks a number from 1-6 and does a forced emote showing "<character> rolls the dice."

Now there are two ways (atleast what I can think about) how to show the result:

Just add the result in the forced emote "rolls the dice. It rolls 1/2/3/4/5/6"
(easy to abuse though as one could just type a #me himself and claim it's true)

Or alter the item so it shows "You see dice (1/2/3/4/5/6)" when laid down on the ground. (Still easy to abuse, if someone has all 6 dice items in his pocket he just shows the one he wishes to show. On the other hand though, if the dice is being used while lieing on the ground, things should be easier as then they're not that easy to fake).

Benefit?

Gambling, shady mysterious figures get something other to do than pk or run around towns cloaked ((that was a joke alright)). Lotteries, oracles that try to predict the will of the gods by rolling the dice (to put it simple, some roleplay would certainly derive from dice being an in-game item).

Posted: Fri Jan 04, 2008 5:06 pm
by AlexRose
I think someone (Maybe Karl) scripted this some time back as well. But yes, I agree. It'd be a nice addition.

Posted: Fri Jan 04, 2008 5:13 pm
by Llama
This has been proposed sooo many times ;)

What I would propose instead is someone putting a dice in the hand, and it creates an object which is placed in front of him called "Dice showing [x]", which can obviously be retreived later on.

Posted: Fri Jan 04, 2008 5:20 pm
by Faladron
Hadrian_Abela wrote:This has been proposed sooo many times ;)
I neither found it among the "accepted" proposals, the ones "to be reconsidered" or the ones "rejected".

Furthermore after having a Forum Search (on the proposal board) for "dice" yielding no results for a thread that has already covered this topic I decided to post this idea.

Your proposal how to show the result is quite nice though Hadrian, better than mine.

Posted: Fri Jan 04, 2008 5:26 pm
by Llama
It was in ye olde 'suggestions' section ;)

Posted: Fri Jan 04, 2008 5:33 pm
by Nitram
Its really pretty old. The Grobster made already a graphic for that, but until now it did not included.

The script itself is done in about 3min by any of our scripters.

Nitram

Posted: Fri Jan 04, 2008 5:37 pm
by Faladron
Sounds pretty good to me :)

Posted: Fri Jan 04, 2008 7:39 pm
by Wyrda
Since Merri has a monopoly on the gambling business, i propose only he is allowed to receive dice ever.

Posted: Fri Jan 04, 2008 8:23 pm
by Korm Kormsen
would it not be the best, to write a "simple" NPC, who listens to numbers said, and answers with "me rolls a dice. it shows X 'you won!' "
or "me rolls a dice. it shows X 'you lost!' "
and doubles or takes away the sum of money, the char holds in his hand?

with one dice it would be just 18 lines of script.

Posted: Fri Jan 04, 2008 8:52 pm
by Faladron
I didn't have entertainment (or source of income) for one single character in mind but rather an item that can lead to a lot of roleplay among characters.