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Minor Change to help Bakers out
Posted: Tue Dec 11, 2007 8:59 am
by Llama
Have a small complaint about how irritating it is to make bread rolls (or anything like that I suppose), and suggestions to make it a bit better.
Firstly, if you want to make say, 30 bread rolls, you need obviously a bit more then 30 dough. To get dough, you need to stand in front of an oven, with a rolling pin and a bucket of water, and that'll last you for 5 dough (then become empty).
Lets take the greenbriar oven, its a short distance away from sources of water. So in order to get your dough, you need to
[1) Drag the bucket into your Hand
2) Walk towards the sea
3) FIll the bucket
4) Drag the bucket back into your belt
5) Walk towards the oven
6) Use the oven
] Repeat for X/5 times.
One of the most irritating of the problems is the fact that the bucket needs to be in your HAND to fill, and in your BELT to use. Can we please change that? Dragging stuff from slots isn't very fun. Another problem is the repeated walk. As far as I know there isn't really any valid REASON for needing an oven to form dough, especially since you have a rolling pin as an item nowadays. Could this be changed?
Another complaint is obviously that to make the bread, you need to jackhammer click for as many times as you need, not to mention there is the 'working delay' and a new message every time you start. Could you automate this instead?
Thank you...
Posted: Tue Dec 11, 2007 9:14 am
by Juliana D'cheyne
I think the game has already helped a lot of bakers out simply with the diet change.. my chars have to either
1. learn to cook (which doesn't like though I know some do)
2. get copper to buy food
3. or get handouts from the cook,
4. try to train on a poor diet.
5. ignore all the warnings and just function with less attributes
((has done all of the above))
I would prefer to concentrate dev's efforts on other parts of the game
Posted: Tue Dec 11, 2007 9:37 am
by Pellandria
there is a "bug" where you can use stacked buckets in your belt, just have one bucket in your hand and use the stack inside your belt with the water-> stack gets filled.
Posted: Tue Dec 11, 2007 9:50 am
by Llama
@ Juliana: The diet system gave cooks more work, but that doesn't mean that to do the work the player needs to get frustrated
@ Pellandria: I don't like abusing bugs...
Posted: Tue Dec 11, 2007 10:02 am
by Estralis Seborian
Move those stacked filled buckets on another non stacked filled bucket and you will squeal with glee...
As a matter of fact, the crafting system is unified and that is good. With unified I mean that similar processes work alike, collecting raw material is "use tool, standing infront of source, automated work", refining material is "use static tool, having tool in hand, automated work" and making final products is "use tool, standing infront of static tool, semi manual work". This should not change, it is close to what I call perfect. However, what is filling buckets? Isn't that gathering of raw materials? Thus, "use tool, stand infront of source, automated work"? I will have a look into baking soon, from what I read so far it seems to be a bit "out of conformity".
PS: I am not commenting the diet system, I hope that is enough for a commentary.
@Pellandria: Thanks for reporting, that's what you wanted to do, right? Not telling anybody how to abuse a bug, right?

Posted: Tue Dec 11, 2007 10:13 am
by Juliana D'cheyne
Her chars can not get ig anymore without someone asking them for food. Does not mind giving it to them but think it is sad the "mechanics" have now moved into RP (last of my comment Estralis, promise!

)
I have used this same bucket system since Achae made potions and was not aware it was a bug at all but thought it was part of the game??
Posted: Tue Dec 11, 2007 11:01 am
by Llama
As a matter of fact, the crafting system is unified and that is good. With unified I mean that similar processes work alike, collecting raw material is "use tool, standing infront of source, automated work", refining material is "use static tool, having tool in hand, automated work" and making final products is "use tool, standing infront of static tool, semi manual work". This should not change, it is close to what I call perfect.
Actually for baking bread its:
Gathering Material: Farming skill, planting grain, waiting, cutting it down
Refining Material: Grinding the grain using the static tool.
Producing Final Product: Using the oven
The flour to dough is an 'extra' step, which should either be completely removed or at least made easier IMHO.
Posted: Tue Dec 11, 2007 11:06 pm
by Azuros
Pellandria wrote:there is a "bug" where you can use stacked buckets in your belt, just have one bucket in your hand and use the stack inside your belt with the water-> stack gets filled.
I believe the bug was removed some time ago, since the last time I tried it, the system gave me a message like "You can only hold one at a time" or something when trying to fill it up
Re: Minor Change to help Bakers out
Posted: Thu Dec 13, 2007 7:47 pm
by Juniper Onyx
Hadrian_Abela wrote:Firstly, if you want to make say, 30 bread rolls, you need obviously a bit more then 30 dough. To get dough, you need to stand in front of an oven, with a rolling pin and a bucket of water, and that'll last you for 5 dough (then become empty).
Lets take the greenbriar oven, its a short distance away from sources of water.....
Solution: Carry more than one bucket!!!
I know it seems simple, but my Darby Character did nothing but farm and bake......not cook....bake!
I'm not admitting to PG'ing (Dunno who wants to do that?), I didn't have to, but Darby increased rather quickly just Farming Grain, Flailing, grinding, making dough and baking. Thats all she does. Within three weeks of 2-3 hours a day, she was making cherry cakes. She regularly carried 5-8 buckets each trip to the water. That's 25-40 dough each time. I think that covers your '30' rolls.
I think the main problem here is people want to craft everything, quickly. If your going to cook, then cook. Not cook, then mine, then smith, then tailor, then kill skeletons. A true cook, or any single crafter for that matter, will level up rather quickly if that is all they concentrate on. Maybe it's something we should tell new people.
The truth is, to be good at any craft, it takes time, patience and repetition. Often it's boring, but it works. The patience involved is what separates PO's of master characters from PO's that want the 'quick' fix.
I like the Baking system as it is. Hell, the whole crafting system is nearly perfect. I didn't think so when it changed, but a lot really has become easier and more logical. It makes sense.
Posted: Thu Dec 13, 2007 8:07 pm
by Korm Kormsen
Hell, the whole crafting system is nearly perfect. I didn't think so when it changed, but a lot really has become easier and more logical. It makes sense.
yes.
Posted: Fri Dec 14, 2007 4:56 am
by ogerawa
Korm Kormsen wrote:Hell, the whole crafting system is nearly perfect. I didn't think so when it changed, but a lot really has become easier and more logical. It makes sense.
yes.
I agree and like the crafting system as well. But try to cook like 10 or more of lamb dish or venison dish or meat dish (not the steak one, but the last one after strawberry cake). One of the reason i never cook is because cooking takes too many small ingredients. So... i ended up baking as well.
Posted: Fri Dec 14, 2007 10:48 am
by Korm Kormsen
i have not got a mastercook yet.
but everytime, i feel a little disturbed by the complicated procedure, i console myself, that it helps to "specialize" chars.
the easyer the systems, the more chars will there be, who know everything by themselves.
for me allrounders seem not to be the ultimate goal to have.