Page 1 of 1

Töpferei/Pottery

Posted: Tue Oct 02, 2007 3:46 pm
by Magdha Tiefenerz
Hallo!

Nun, Lehm gibt es ja schon, und eigentlich wurde ja auch Ton verwendet, aber trotzdem möchte eine neue Fähigkeit vorschlagen: Töpfern.
Mit Töpfern kann man folgendes herstellen:
  • Ziegel
    Teller für Essen (analog zu den Holztellern)
    Schüsseln für Suppen (analog zu den Suppenschüsseln aus Holz)
    Tonbecher (Trinkgefäß für Alkohol)
    Tonkrug für Bier (wie Bierkrug aus Glas)
    Flasche (analog zur Grauen Flasche)
    Krug (analog zum Eimer?)
    Flöte
    Öllampe
Haupteigenschaft: Geschicklichkeit
Rohstoff: Lehm
Werkzeug (in der Hand): Modellierwerkzeug aus Holz
Gerätschaft(stationär): Töpferscheibe
Zusätzliches Material: Wasser

Viele liebe Grüße

--

Hello!

Well, clay already exists, and even if not clay but potter's clay was used, I would like to suggest a new skill: Pottery.

With pottery the following things can be made:
  • bricks
    Plates for food (like the wooden ones)
    Bowls for soups (like the wooden ones)
    Clay cups (like the wooden ones for beverage)
    Clay mugs (like the beer mugs)
    Bottle (like grey bottle)
    Jug (like bucket)
    Flute
    Oillamp
Main attribute: dexterity
Raw material: clay
Tools (in hand): modeling tool made of wood
Tool (stationary): potter's wheel
Additional material: water

With kind regards

Posted: Tue Oct 02, 2007 3:53 pm
by Scott Macleod
This sounds like a great idea!

A tool you could use could be 'carving tools' curently in use.

I noticed that clay cups and such aren't really covered in the current system, even though they exist.

Maybe even include 'Statues' and Marble items under advanced pottery?

Posted: Tue Oct 02, 2007 4:09 pm
by Magdha Tiefenerz
Hello!
Scott Macleod wrote:A tool you could use could be 'carving tools' curently in use.
Well, a carving tool is a little bit different than a modeling tools. A carving tool needs to be sharp to cut into the wood. A modeling tool needs to be softer to model the clay instead of cutting. But it shouldn't be difficult to derive the modeling tool from the carving tool though.
Scott Macleod wrote:I noticed that clay cups and such aren't really covered in the current system, even though they exist.
I was even able to find some kind of jug. But it didn't seem to have any use, too.
Scott Macleod wrote:Maybe even include 'Statues' and Marble items under advanced pottery?
Well, stone carving would be better suited for that.

With kind regards

Posted: Tue Oct 02, 2007 4:25 pm
by Executor
Why? It doesnt really change anything but the graphics of things, just rp it?

Posted: Tue Oct 02, 2007 4:31 pm
by Magdha Tiefenerz
Hello!
Executor wrote:Why? It doesnt really change anything but the graphics of things, just rp it?
Oh, it does if you look at list of products. It "allows" you to produce things that usually belong to two other skills: wood carving and glassblowing.
And the Oillamp will be a nice addition when portable light sources will be implemented.
And the raw material is much different.

With kind regards

Reviving this idea.

Posted: Sun Jan 06, 2008 1:06 pm
by Elsi
Executor wrote:Why? It doesnt really change anything but the graphics of things, just rp it?
Yes and no.

From an historical (period) perspective, it's hard to see why there isn't any pottery skill. Pit fired clay was around as far back as the stone age, and the pottery wheel developed independently in the Viking, Egyptian (I believe) and Incan civilizations.

From a programming perspective it really depends on whether or not the coders are interested in the challenge of not only coming up with a whole new crafting tree, but integrating that tree in with others. It would make sense for a ceramic soup bowl to be used exactly the same as a wooden one, but how hard would that be to implement? How much of the database would have to be monkeyed with? Especially considering that glazes mean you would have soup bowls of a whole range of colors, for example...

As far as the carving tools, yes and no. There are definitely times when a potter needs sharp tools. There are times when only duller tools will work. There are times where the choice of a wooden or steel tool are a matter of taste.

If there is interest I could try to write out the order of events which needs to happen for a ceramic piece to be produced. (I've done some pottery myself, but am not a true expert).