The Ring of Fire
Posted: Sat May 05, 2007 12:09 pm
the flames burnt out. - for the moment.
everybody is busy to clean up the place.
the ashes are swept away by buckets full of goodwill.
and how will it go on?
to know that, we just have to look back.
because the recent outbreak was no horror movie, but just a sequel of an ongoing horror series.
it is not even a full year, that i am reading and writing on these boards. but in this short time i could see this circle this ring of fire go various times to complete it's merry go round.
phase one: sunshine - the staff keeps a low profile, hoping that the players will stay good mannered by themselves.
phase two: cloudy - some persons abuse of this freedom.
phase three: heavy clouded - the staff tries to explain to the posters, why they should maintain a certain level of civilized interaction.
phase four: tension build up - some posters feel oppressed.
phase five: graveyard - return of the dead. ex-players reappear scratching at old scars and bringing new/old fuel for the fire.
phase six: nagging - free for all. bash your favorite staffy! the mayority of actual players take cover. they either take a total break, or they abstain from writing on the boards. a relativ small group of players and ex-players is starting to make demands - in the name of being a mayority. some of them get worse and worser in their posting manners.
phase seven: ignition - some mod makes some decision. a couple of "how could you..." posts blow the spark to life.
phase eight: arrival of the shiny knights - a couple of comunity members see the need to fight for "rights", ignoring, that they are fighting for the wrong "side".
phase nine: full blaze - flaming at ist's best! any action by any staffy is used as more fuel. the shiny knights get scorched.
phase ten: burn out - everybody asks "how could that happen?" and "what really happened?"
phase eleven: clean up the mess - the staff tries to sweep away the ashes. the shiny knights tend their wounds and try to understand, what happened. the undead return to their graves, after a commentary or two. some actual players express their disgust and anounce consequences.
result: no winner. a lot of loosers. illarion damaged.
phase one: sunshine - the staff keeps a low profile, hoping that the players will stay good mannered by themselves....
my opinion:
the staff should think about the true reasons, that keep the ring of fire burning.
during the "nagging-phase" there are enough indications, where the true problems are.
a missbehaving poster is just the ignition. the fuel for the flames are not openly named in the flaming phase.
(and i won't name them here and now, not to stirr up the flames again)
i wrote, "the staff should..."
we got players, who are mere childs and react like childs. we got a lot players in the age of puberty, who act accordingly.
there are grown up players too.
but as a group "the players" are not consistent enough in their opinions and behaviour, to form part of the decision-making, this game (every game) needs.
hurry up staff! you got about two months, till the next nagging starts.
-korm-
everybody is busy to clean up the place.
the ashes are swept away by buckets full of goodwill.
and how will it go on?
to know that, we just have to look back.
because the recent outbreak was no horror movie, but just a sequel of an ongoing horror series.
it is not even a full year, that i am reading and writing on these boards. but in this short time i could see this circle this ring of fire go various times to complete it's merry go round.
phase one: sunshine - the staff keeps a low profile, hoping that the players will stay good mannered by themselves.
phase two: cloudy - some persons abuse of this freedom.
phase three: heavy clouded - the staff tries to explain to the posters, why they should maintain a certain level of civilized interaction.
phase four: tension build up - some posters feel oppressed.
phase five: graveyard - return of the dead. ex-players reappear scratching at old scars and bringing new/old fuel for the fire.
phase six: nagging - free for all. bash your favorite staffy! the mayority of actual players take cover. they either take a total break, or they abstain from writing on the boards. a relativ small group of players and ex-players is starting to make demands - in the name of being a mayority. some of them get worse and worser in their posting manners.
phase seven: ignition - some mod makes some decision. a couple of "how could you..." posts blow the spark to life.
phase eight: arrival of the shiny knights - a couple of comunity members see the need to fight for "rights", ignoring, that they are fighting for the wrong "side".
phase nine: full blaze - flaming at ist's best! any action by any staffy is used as more fuel. the shiny knights get scorched.
phase ten: burn out - everybody asks "how could that happen?" and "what really happened?"
phase eleven: clean up the mess - the staff tries to sweep away the ashes. the shiny knights tend their wounds and try to understand, what happened. the undead return to their graves, after a commentary or two. some actual players express their disgust and anounce consequences.
result: no winner. a lot of loosers. illarion damaged.
phase one: sunshine - the staff keeps a low profile, hoping that the players will stay good mannered by themselves....
my opinion:
the staff should think about the true reasons, that keep the ring of fire burning.
during the "nagging-phase" there are enough indications, where the true problems are.
a missbehaving poster is just the ignition. the fuel for the flames are not openly named in the flaming phase.
(and i won't name them here and now, not to stirr up the flames again)
i wrote, "the staff should..."
we got players, who are mere childs and react like childs. we got a lot players in the age of puberty, who act accordingly.
there are grown up players too.
but as a group "the players" are not consistent enough in their opinions and behaviour, to form part of the decision-making, this game (every game) needs.
hurry up staff! you got about two months, till the next nagging starts.
-korm-