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Suggestion: Labelling keys
Posted: Sun Jan 28, 2007 2:48 pm
by Rasteel Olin
Well yeah, it'd be nice if we could use the command '!key <whatever> -=- Shift+click the key'
Maybe use the same script as the bag one?
Posted: Sun Jan 28, 2007 3:27 pm
by Nitram
Sadly this is impossible.
The "Name" of the bags is on the so called Data Value of every item. Keys have this value too, but its allready used to select the lock the key fits in.
Nitram
Posted: Sun Jan 28, 2007 3:36 pm
by Rasteel Olin
Ah.. that would need a new script..
Hmm..
Couldn't one dye his keys? :/ I know it sounds stupid, but somehow change their color?
I could make different colors for each dye if you want.. I mean, different images of each color for keys..
Posted: Sun Jan 28, 2007 3:57 pm
by Samantha Meryadeles
but nitram, the seahorse keys have labels. or is that just possible because the doors are labeled too?
Posted: Sun Jan 28, 2007 4:36 pm
by Nitram
Rasteel Olin wrote:Ah.. that would need a new script..
Hmm..
Couldn't one dye his keys? :/ I know it sounds stupid, but somehow change their color?
I could make different colors for each dye if you want.. I mean, different images of each color for keys..
That is not possible, since we don't have the graphics of Keys in different colors.
Samantha Meryadeles wrote:but nitram, the seahorse keys have labels. or is that just possible because the doors are labeled too?
By putting the names into the script.
Posted: Sun Jan 28, 2007 4:41 pm
by Rasteel Olin
As I said, I cuold try and make graphics for different key color**
I'm sure it's not hard
** Edit
Posted: Sun Jan 28, 2007 5:17 pm
by Juniper Onyx
I for one like the keys the way they are. All the keys I ever had made matched the door they go to. Alse, different keys have different shapes. It's not like there are 'that' many keys in the game. Sheeesh.