Fairy suggestion
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- Senjana Sternenkind
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Fairy suggestion
I would like if fairies could fly over water.
- Taliss Kazzxs
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- Nerian Finera
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- Nerian Finera
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pff...who needs realism? but well...fleeing before monsters and such could be somehow unfairCawdor wrote:Realism?Nerian Finera wrote:[sarcasm] And I'd like to see Priests going over water, because Jesus could do that too [/sarcasm]
no really...which advantages do you believe to gain through walking/flying over water?
- Ganon Harper
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- Nerian Finera
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- WickedEwok
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I can think of two ideas that 'kindof' implement this...
1) It's already scripted that you can walk over 1 tile of water (very thin streams)... so would it be possible that fairies could 'walk' over 2 or 3 tiles' depth?
2) Make a separate riverwater/seawater tile, and make them able to go over riverwater but not seawater.
Either of these would add a touch more realism for the fairies, but prevent the abuse concerns.
1) It's already scripted that you can walk over 1 tile of water (very thin streams)... so would it be possible that fairies could 'walk' over 2 or 3 tiles' depth?
2) Make a separate riverwater/seawater tile, and make them able to go over riverwater but not seawater.
Either of these would add a touch more realism for the fairies, but prevent the abuse concerns.
- Quinnalin Puideraline
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- Hadre Taliset
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well for one thing fairies can only carry very few items, so that is already a disadvantage as our max strength is 4. our max contsitution is only 8, so you hit us and we not far from dead. but think, fairies should be able fly on water or something like that because lets face it, that is what the would do to get away. now as for the size of fairies, i think the tallest fairies can get to 2 feet 6 inches, where the smallest is 7 inches i think. but fairies should be able to fly over at least some water. lizards should be able to swim to for the reason that, in every background of lizards they are living in it. their cities are underwater for crying out loud. to prevent abuse, create a seperate tile that looks like see but can't be walked on. then you can make it so that they can only walk where you want.
Re: Fairy suggestion
Not possible.Senjana Sternenkind wrote:I would like if fairies could fly over water.
- Hadre Taliset
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sorry for the double post but this one here bugged me and i forgot about it.Silas Farron wrote:I think fairies could fly over water... but be punished with severe other disadvantages, as:
-Not able to mine or smith at all
-Not able to lumberjack or carve
-Only able ot carry VERY few items
-Unable to do any lsashing/concussion or other close combat
NO YOU NUT. if that happened fairies would be able to do almost nothing and noone would play a fairy. fairies would be EXCELENT smiths because the are very fast, very good dexterity and because of there size they would be able to do the FINEST detail. fairies could mine, just not very well or fast because of low strength so they wouldn't. same for lumberjack. fairies so could fight. their slashing weapons would just be alot smaller then ours. however you shouldn't really see any fairy fighters anyway because they are not a violent race. and look at it this way, if i where a fairy and was chased, i would fly a 100 or so feet in the air, which i do rp, but rp doesn't work on monsters and noobs who don't know how to rp. being able to fly over water would just make fairies good messengers and be able to travel the land faster, lizards to but since they would have to swim they wouldn't travel across water as fast as fairies.
Add the same ability to lizardfolk then....NirAntae wrote:I can think of two ideas that 'kindof' implement this...
1) It's already scripted that you can walk over 1 tile of water (very thin streams)... so would it be possible that fairies could 'walk' over 2 or 3 tiles' depth?
2) Make a separate riverwater/seawater tile, and make them able to go over riverwater but not seawater.
Either of these would add a touch more realism for the fairies, but prevent the abuse concerns.
Number 2 is acceptable IMHO, but make it impossible for them to fight ....
- Tinuva Geogroda
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Thats wrong.NirAntae wrote:1) It's already scripted that you can walk over 1 tile of water (very thin streams)...
A river consists of the real river and the transion tiles. You can walk over transion tiles (gras - water). Thin rivers consist only of 2 transion tiles and no real plain water tile. So you can walk over them.
I fear this is not possible because the server doesn't know where the closest tile, you can normaly walk on is. Such a calculation would be pretty slow i fear.NirAntae wrote:so would it be possible that fairies could 'walk' over 2 or 3 tiles' depth?
This would be the only possibility. Some slightly server changes would be needed and, not to forget, a amazing amount of work for our map editors.NirAntae wrote:2) Make a separate riverwater/seawater tile, and make them able to go over riverwater but not seawater.
Nitram
- Hadre Taliset
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