Hello,
I realised there are different procedures to get different kinds of raw materials, for example you have to use an axe, then select the tree you want to chop manually before chopping.
Or you have to use scissors, then select a sheep manually which can be very tedious as they're moving aswell.
Or you have to use a shovel on sand to get the sand you want.
On the other hand, processes like mining and smelting are fairly easy:
USE a pickaxe while facing a mineable rock - works, saves time, doesnt make your hand go "ouch!" after the first 100 ores (and you need a lot more than that number of raw materials in all crafts to become anywhere good).
So I want to ask if this kind of process ( Just use the tool necessary while facing the object you want to use it upon), can be implemented not only for mining but also for lumberjacking, sheep sheering, and sand digging (maybe I missed some things that could be made easier aswell).
This would greatly raise the fun for those, not being smiths or miners as they do not have to move their mouse through the whole screen over and over again to get their raw materials and encourage people more to pick up other crafts (Ever seen a glassblower recently?).
Thanks for reading
Proposal about crafts / Attaining raw materials
Moderator: Gamemasters
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
Re: Proposal about crafts / Attaining raw materials
Yes, Kevin Lightdot, aprentice glassblowerThurbert~ wrote:(Ever seen a glassblower recently?).

And, I didn't know that about mining!

- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
Re: Proposal about crafts / Attaining raw materials
Now i can make you feel a little dumb *g* 
Have Fun,
Nitram
Edit:
There IS the possibility to change the way to get materials pretty drastically.
For example mining.
You click your axe and your target stone (or the facing stone) once.
Then you start automaticaly mining the ore. Every few seconds a hit, without you have to do something.
This actions would be interruped by random events, to prevent AFK-working.
The positiv site on this is, that you could roleplay while working. And if you step away from the stone (you can do instandly) you automatically stop working.
The negative site would be, that this kind of working could be boring if you do it alone.

In since nearly a month.Thurbert~ wrote:Or you have to use scissors, then select a sheep manually which can be very tedious as they're moving aswell.
In since a week i think.Thurbert~ wrote:Or you have to use a shovel on sand to get the sand you want.
Have Fun,
Nitram
Edit:
There IS the possibility to change the way to get materials pretty drastically.
For example mining.
You click your axe and your target stone (or the facing stone) once.
Then you start automaticaly mining the ore. Every few seconds a hit, without you have to do something.
This actions would be interruped by random events, to prevent AFK-working.
The positiv site on this is, that you could roleplay while working. And if you step away from the stone (you can do instandly) you automatically stop working.
The negative site would be, that this kind of working could be boring if you do it alone.
Acc. mining: It seems you do not lose food/endurance if you mine...
(Edit: mjrrjs, "Health" was a mistake, I was meaning the food bar - it does not decrease)
PS: Nice that some craftings were made to work the same.
(Edit: mjrrjs, "Health" was a mistake, I was meaning the food bar - it does not decrease)
PS: Nice that some craftings were made to work the same.
Last edited by Miklorius on Fri Sep 15, 2006 4:40 pm, edited 1 time in total.