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				doors?
				Posted: Tue Sep 05, 2006 5:42 pm
				by Shrouded Figures
				not really a technical issue, so i'll put it here. who has locked the town gates? and would you be kind enough to open them. since towns aren't private property to anyone, i can't see why keys to the doors would be used outside of times of emergency 

 
			 
			
					
				
				Posted: Tue Sep 05, 2006 5:50 pm
				by Samantha Meryadeles
				The doors got locked automatically when there was an update. That happens to all doors with locks
			 
			
					
				
				Posted: Tue Sep 05, 2006 5:53 pm
				by Athian
				mmh and no one thought that might be a bit annoying maybe? now we have to bug someone to open all the doors on the island. i'm not sure if there's a magical GM auto unlock all doors tool.
p.s.
if thats so then why are the inn and library and other buildings open, all doors can technically be locked, yet those are open. you sure it was an update?
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:00 pm
				by Samantha Meryadeles
				the inn gets locked by every update, but i try to unlock the maindoor every time as soon as possible.
that was made so that the jaildoors dont unlock bys updates, like it happened in the past. many jailed ones used that to flee
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:02 pm
				by Garett Gwenour
				No, the town gates now lock at night ingame.  And are now lockable by the captain of the guard.
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:05 pm
				by Athian
				so basically if your not with the guard you have to sit around for hours, or lgo out until daytime. might sound all realistic for the gates to be as such but players play at all different times of day. it turns out to be more of an annoyance then anything with a benefit.
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:09 pm
				by Garett Gwenour
				i am not certain but i believe the two doored gates only lock one way (i think) if not you can get into the town by walking around the western gatehouse.  
I have my own thoughts on the issue, it is cool that the gates lock at night and can be locked for future confrontations.  I think that it is a feature Silverbrand and Tol Vanima can prevent unwanted people to teleport into TOl Vanima.  Least this way you can still teleport into Trolls Bane or just walk into it by going around the gatehouse. However I also see the problem of a ghost not finding a way to the cross, however that was a problem with the gatehouses being closeable by players.  
So I dunno, I think it should hang around for a few months and see how it goes.
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:14 pm
				by Athian
				not just ghosts though. imagine what a monster attack would be like with gates where people can't evacuate. and more over villians(PC) will just log off within the wall of the town they want. now there victims will be unable to flee the town so it's log off or spend a hour running around and unable to rp. 
it's good in thoery but since this is an MMO and all, it's going to hinder quite a few people. besides short teleport onto the little island where Adron is, then over into town. still feel that safe? because it's crazy evil mages that do the most damage 

 
			 
			
					
				
				Posted: Tue Sep 05, 2006 6:19 pm
				by Nitram
				The locking of the gates at IG nights, will be done by Guard NPCs
They may open the gates for you, even at night, if you have some coins 

 
			 
			
					
				
				Posted: Tue Sep 05, 2006 8:00 pm
				by Retlak
				Some fat drunk guy that attacks you if you do not donate coin?
YES! i knew this would come true!
			 
			
					
				
				Posted: Wed Sep 06, 2006 2:32 am
				by Silo
				I like it...in the middle ages, the gate-keepers would always shut the doors ( in some cities ) at a certain time, and not open them untill another specificated time.
And wait...guard NPC's??????!!!!!!!!!
			 
			
					
				
				Posted: Wed Sep 06, 2006 3:26 am
				by Poots
				*imaginary* guards I'm assuming.
			 
			
					
				
				Posted: Wed Sep 06, 2006 5:11 am
				by Cain Freemont
				Fucking stupid.
			 
			
					
				
				Posted: Wed Sep 06, 2006 7:29 pm
				by Nalzaxx
				since towns aren't private property to anyone
Actually, mine is....
 
			 
			
					
				
				Posted: Wed Sep 06, 2006 8:09 pm
				by Retlak
				Yes, and we actualy kick the shit out of tresspassers. We have such good guards! ^^.
			 
			
					
				
				Posted: Wed Sep 06, 2006 8:11 pm
				by Avalyon el'Hattarr
				hehe .. Amen to that 

 
			 
			
					
				
				Posted: Wed Sep 06, 2006 9:14 pm
				by Shrouded Figures
				Nalzaxx wrote:since towns aren't private property to anyone
Actually, mine is....
 
mhm, and i'm sure you made it too 

 
			 
			
					
				
				Posted: Wed Sep 06, 2006 10:45 pm
				by AlexRose
				Nalzaxx wrote:since towns aren't private property to anyone
Actually, mine is....
 
Caelum's gonna be locked to everyone but citizens and only Lords, Ed and Ava can use the ferry 

 
			 
			
					
				
				Posted: Wed Sep 06, 2006 11:00 pm
				by Theon
				Wrong, entirely. Wait, partially. But this is about doors.
			 
			
					
				
				Posted: Wed Sep 06, 2006 11:14 pm
				by Retlak
				Shrouded Figures wrote:Nalzaxx wrote:since towns aren't private property to anyone
Actually, mine is....
 
mhm, and i'm sure you made it too 

 
ACTUALLY he did! 
he even forgot to implement walls first time too. the looser.
 
			 
			
					
				
				Posted: Wed Sep 06, 2006 11:24 pm
				by Shrouded Figures
				actually yes that would qualify him as a dork faced loser. 
 
p.s. extend those walls a bit. it's still real easy to get in