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The Tattletale Post

Posted: Tue Sep 05, 2006 12:30 pm
by Aegohl
I'm sorry to bring this back up after the topic was locked by Markous (and feel free to lock this if you feel it is entirely bad form of me) but this sort of thing has got to go at Illarion:
A Spoiled Crybaby wrote: I was just pked with no other real Rp reason other than me getting clouded. I was in Varshikar and the onyl act of violance Gort had done was #me rams into Taylor's back. Samantha killed me with two spells on Taylor's word. I was then given my things back.
Not only will it make it less likely the GM's do something about your case, but it makes you look bad for posting it, and the community look bad because it's here.

There is a system in place to report people and because I suspect that you know that system I and everyone else can only guess that you posted this in order to gain the sympathy of an audience and direct hatred at the villain of the story.

That's not even to bring up that in your average mmorpg (even those *with* enforced roleplay) the only thing the GM's would see wrong with this is that you got your items back when they more truthfully belong to the person who killed you.

Posted: Tue Sep 05, 2006 12:35 pm
by Retlak
If the items belonged to the person who killed him then that would make the good person a bad guy, for stealing. Thus defying the point of everything, By the way.

Edit: one moment while i think of something related to this topic.

Edit 2: ok i agree with Alkuurg.

Posted: Tue Sep 05, 2006 12:40 pm
by Farfara
ROFL

Posted: Tue Sep 05, 2006 12:41 pm
by Alkuurg
I think the post in not intended as an attack on the po sammantha, but more as a plea to the mages to lay off while the systems are so unbalanced. And he does so with good reason, no matter what happens now, a mage can kill a warrior, even if said warrior attacked from behin and had 5 good hits in before the mage started casting. The systems are being worked on, you can't argue with that. And it's true that mages DO have the advantage, so should avoid unnecessary clouding.

Posted: Tue Sep 05, 2006 12:58 pm
by Ku 'Agor
Wow.

Posted: Tue Sep 05, 2006 1:37 pm
by Samantha Meryadeles
PK means to kill a char because of ooc reasons. because you dislike the player behind, or because you simply have fun killing the char. There was a good rp reason why Gort died. So there was no PK. Please stop using that word.

Posted: Tue Sep 05, 2006 1:42 pm
by Alkuurg
:roll: fne.

Posted: Tue Sep 05, 2006 1:46 pm
by Samantha Meryadeles
It is funny. Last week every warrior, even those with no skills, were able to kill a char like Samantha in 1-3 hits. Noone of you complained than. Because you could all easily kill such a powerfull mage. Now you can't do it anymore alone, and every player of a strong warrior complains, because he want again to be able to kill a mage alone.

Posted: Tue Sep 05, 2006 1:50 pm
by Alkuurg
Not a complaint, it's a fact. The systems are unbalanced and being worked on, warriors were weakened yet mages remain as they are. The post was the po of Gort asking the po of mages to bear this in mind during conflicts, not a: MAKE ME UBER!!! post.

Posted: Tue Sep 05, 2006 1:51 pm
by Markous
This topic must not used to start another flamewar, or it will be locked again.

Stay on topic, to what Aeghol said, please.

Posted: Tue Sep 05, 2006 1:54 pm
by Samantha Meryadeles
That's not even to bring up that in your average mmorpg (even those *with* enforced roleplay) the only thing the GM's would see wrong with this is that you got your items back when they more truthfully belong to the person who killed you.
Nah, she told them to bring him his items. Thats why not even that would be a problem.

Posted: Tue Sep 05, 2006 2:00 pm
by Markous
Alkuurg wrote:The systems are being worked on, you can't argue with that. And it's true that mages DO have the advantage, so should avoid unnecessary clouding.
A lot of things are balanced here and then, and the systems are being worked on indeed.

Posted: Tue Sep 05, 2006 4:45 pm
by Aegohl
Alkuurg wrote:I think the post in not intended as an attack on the po sammantha, but more as a plea to the mages to lay off while the systems are so unbalanced. And he does so with good reason, no matter what happens now, a mage can kill a warrior, even if said warrior attacked from behin and had 5 good hits in before the mage started casting. The systems are being worked on, you can't argue with that. And it's true that mages DO have the advantage, so should avoid unnecessary clouding.
A post pleading for the players of mages to lighten up goes like this:

"Topic: Mages Lighten Up, Please

I personally am of the opinion that magic is unbalanced currently. Please be careful how you use it at this time."

It does not start with reporting a PK where there definately is no PK.

Reports of other players' behavior just doesn't belong on this board, and you all know that.

Posted: Tue Sep 05, 2006 6:12 pm
by Kevin Lightdot
I want to state another little thing, wich truely annoys me.
I'm rping to get into a fight with someone, using #me's and some then just attack me without any words or me's. Ruining the rp completely.
My little note, I'm done now and I have to go in an hour and 45 minuites and I don't like it.

Posted: Sat Sep 09, 2006 2:56 am
by Gort Greegog
I did not mean to "flame" Po Samantha. I realize I am beign slightly "flamed" here. Infact this entire topic was made to flame me it seems, thoe it took a different turn.

Yes I agree with you Kevin, and that was another left out poitn my original post tried to make.

Posted: Sat Sep 09, 2006 4:24 am
by Korm Kormsen
kevin,

i suppose, that you encounter this mainly with unexperienced players.

i had it once, that a char #me-ed my char, to attack him.
while i still fumbled with the keys, to produce a #me answer, he startet to attack.
then i said to myself, to hell with #me-ing and counterattacked.
(nothing more spoken during the few seconds, till my char peacefully floated to the cross)
the next time, being #me-ed with an attack, i first attacked, than me-ed.

i know,that is very bad roleplay. but i am fed up, to have all my chars killed over and over, just when they hunted enough pigs to replace the tools lost in the last robbery.

so, if you suspect, that your victim might be a greenhorn, you should give him time to react.

korm
(who would be really happy about a newbee zone)

Posted: Sat Sep 09, 2006 4:25 am
by Aegohl
Actually, Kevin's post is off-topic here, which Markous warned about; it's actually more whining.

Instead of whining, you may report someone to the GM's. This board doesn't need more whining, and it's becoming a major problem at these boards that detracts from the game.

Posted: Sat Sep 09, 2006 4:28 am
by Korm Kormsen
Aegohl,

sorry.

korm

Posted: Sat Sep 09, 2006 4:31 am
by Fooser
Aegohl rez-killed me 14.5 times wtfffffff

But for real, posts like that, and I'm not really sure about judging that one in paticular, COULD be decent if they bring up some larger issue that needs to be discussed, like the circumstances behind a killing or something else. But as to going out and naming people, and making direct complaints, then yeah it doesn't really help.

Posted: Sat Sep 09, 2006 9:33 am
by Kevin Lightdot
Actualy Aegohl, I think it kinda fits this topic, it goes about the same things.

Oh, and it wasn't meant toward you Aegohl, though it still annoyed me a bit with the short reply stuff. But I've also had those who simply do it for the below stated reasons. I did not mean to whine, I just meant to state it so some would perhaps think about it and try to keep such things in mind.

And Korm, I've also experianced such things with players who've been playing for a month or longer, some just want the techniqual advantage, the items and not wanting to loose skill since it's oh so important these days apperantly.

Posted: Sat Sep 09, 2006 10:39 am
by Aegohl
No, really, Kevin. It's off-topic. And if you think I broke a rule, report me, sweetheart. =)

The topic as it stands is: when someone breaks a rule, you report them to the authorities privately, rather than doing so publically on the board in order to humiliate the person because it's inefficient, bad form, and makes the community look bad.

Posted: Sat Sep 09, 2006 10:46 am
by Garett Gwenour
I personally think public humiliation is the best way to learn. And lets be honest, the GM staff for this game is pretty inactive/lax. You report a constant pker and you, the victim, have to force the GM to do anything about it. (And I speak Gms, not Devs, they already have enough work to make the game). Going to the general board, posting logs, humiliates and makes the person feel like they need to not randomly pk/do whatever they did wrong again.

Posted: Sat Sep 09, 2006 10:53 am
by Aegohl
I find that half the time the public humiliation isn't even for a rules violation, though, and therein lies the problem. One thread like that and you then find people jumping the same person in other threads about their horrible action.

Just browsing the board lately and I see a lot of people complaining about being "PKed with only a single #me." PK with roleplay? No such thing.

Some of us remember a day when you didn't have to go into poetics before hitting the control click button.

As Kevin brings up, even I've been told I'm breaking the rules because I used a simple #me to attack. Nevermind the fact that I had already rped that my character was at the ready with that blade for quite a long time. He still expected me to fall for some ninja maneuver #me.

Wrong. That's forced rp on the part of the ninja maneuver. There is *no* forced rp in a control-click. Hitting that combination of keys is like telling the GM to "roll the dice."

Posted: Sat Sep 09, 2006 11:27 am
by Richard Cypher
The GM's are not lax. I got talked to by a GM moments after I caused a problem. It seemed settled because I kept playing after the incident but then I turn off the game go to sleep wake up and my character was banned! The GM's are anything but lax more like sneaky in their ways.

Posted: Sat Sep 09, 2006 11:33 am
by NirAntae
I have to agree with Aegohl.

Furthermore... the *fighting system* is there for a *reason*. Yes, there are times when a character can justifiably ask that people refrain from using the ctrl+click.. such as regular players that want to run their own 'quest' but don't want to wait around for months training a throw-away character. But for the most part, the fighting system is there for a reason... don't like your character getting beaten? Don't fight someone you know perfectly well is stronger than you.

Yes, to walk up to someone and just ctrl+click without a single word or #me is bad RP. However... one #me that you are getting ready (drawing sword, whatever) and/or one 'warning' ("Get out of here or I will attack") is really quite sufficient most times, if it's an 'expected' thing (a character who was banned entering a town, old enemies, so on.) If it's out of the blue, more is probably more appropriate, but I'm getting really sick of people complaining that <sarcasm> ::gasps:: someone used the fighting system to fight! </sarcasm>