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New Learning System
Posted: Tue Jun 27, 2006 9:38 pm
by Nilo
I could be wrong, but since Cassandra implemented the new learning system, I have not seen the blue 'swirly' graphics above your head to show that you've learned something.
Are they supposed to be gone?
Also, i shot 250 arrows today, and i learned nothing at all... should this be?
THanks,
Nilo
Posted: Tue Jun 27, 2006 10:15 pm
by Liles
Same here. 3 skill caps with my gnome for carpentery and a couple a skill caps for Liles with fighting
Posted: Tue Jun 27, 2006 10:21 pm
by Jon Childs
I have carpented over 400 staff handles, 8 skill caps, no skill ups.
Shot over 250 arrows, no skill caps, no skill ups.
Posted: Tue Jun 27, 2006 11:00 pm
by Nop
The blue swirl is solely a client matter and has not been changed.
If it does not show, you haven't gained an skill points.
Posted: Tue Jun 27, 2006 11:01 pm
by Lance Thunnigan
Ok,
you gain in your minor skill,
Say it is 1-10.
You skill up in the minor skill of Carpentry we'll say.
Once it hits 10, the color bar, or major skill rises in Carpentry.
PS: Cassaundra said think of it as the system in Elder Scrolls.
Posted: Tue Jun 27, 2006 11:05 pm
by Cassandra Fjurin
today i increased the skillgain rate 10 times. please watch it from now on and if you post questions about skillgain please with the charname... so i can have a look about your skillstate.
Posted: Wed Jun 28, 2006 12:00 am
by Jon Childs
Jon Childs wrote:I have carpented over 400 staff handles, 8 skill caps, no skill ups.
Shot over 250 arrows, no skill caps, no skill ups.
Ok. Capentry, Draline Hobygon Togglebottom
Arrows, Vrau'grug
Posted: Wed Jun 28, 2006 12:01 am
by Lance Thunnigan
Then it hasn't reached the maximum for the minor skill to raise the major skill.
Posted: Wed Jun 28, 2006 12:06 am
by Juniper Onyx
I don't know why, but ever since Cassandra implemented the new skill advancement system about aweek ago, my character (Dusty Bottoms) hasn't advanced in a single skill (no swirly blue thing)
I have been mining, lumberjacking, carpentry, tailoring and even Herb Hunting and Lute playing all week, and nothing! I've tried making complex items as well as simple ones. Nothing. Usually I advance at least one level a day, I do so much. But nothing all week, and I have been busier than normal due to increasing business. I am starting to get worrried, and a little cheated for all the work I've already done.
Has anyone else had this problem? Could a GM or Dev, check this out for me? Thank you.
Posted: Wed Jun 28, 2006 5:23 am
by Galahan
Same here. I have fought mummies and various other things to train and my skill hasn't gone up a inch.
Character name: Galahan Jierdan
Posted: Wed Jun 28, 2006 5:34 am
by Mah'dee Daye
I played my Harp for a little while practicing on a few occasions without anything. Since I am new I just figured it takes ALOT to improve at all. Although, with all the playing I figured it would go up at least a little bit.
*shrugs*
IG Name: Mah'dee Daye
Posted: Wed Jun 28, 2006 5:37 am
by Cliu Beothach
Odd, I get some sand every now and then, and haven't seen any change in skill gain really. It seems a bit less drastic now, though, but I have been seeing it.
Atleast three graphics for about 300 sand or so. This was over a few days, so comparing one day to the next, it didn't seem any different.
Posted: Wed Jun 28, 2006 7:33 am
by Mah'dee Daye
Ok. I got one of those blue things now while playing the harp. It actually scared me for a second.
*laughs*
Posted: Wed Jun 28, 2006 9:15 am
by Jalen Noel
My character, Jalen Noel, has been doing plenty of mining, smithing, fighting (concussion weapons/parry), and tailoring this week. I haven't seen one skill-gain in ANY of these areas.
Posted: Wed Jun 28, 2006 10:18 am
by Kevin Lightdot
Jon Childs wrote:I have carpented over 400 staff handles, 8 skill caps, no skill ups.
Shot over 250 arrows, no skill caps, no skill ups.
Powergamer...
Posted: Wed Jun 28, 2006 5:08 pm
by Jon Childs
Not really

Leave that for Stephen.
Posted: Wed Jun 28, 2006 5:28 pm
by Arameh
I trained some character a lot for 3 skill caps, agaisnt mummys, and 0 skills up.
No need telling the charcter name since its like that for everyone ^^
Posted: Wed Jun 28, 2006 10:08 pm
by Friedwulfa
same for Friedwulfa. no gain at carpentry and lumberjacking.
same for Briggi Blumenkind at herb lore and alchemie.
Posted: Wed Jun 28, 2006 10:58 pm
by Cassandra Fjurin
i know the problem i think there is a hidden bug, currently i implement a information system where you can show directly your current "skill state" how hard you failed in gaining skill.... etc.... maybe i can find the bug with this informations.
Posted: Wed Jun 28, 2006 11:03 pm
by Jon Childs
Maybe you can give us all the skill ups we should have gained ^^
Posted: Wed Jun 28, 2006 11:10 pm
by Jalen Noel
I couldn't agree more, Jon.
But while we're on the topic, what exactly is the deal with the "Minor/Major Skill" system? When you saw a minor skill, are you talking about Smelting being a sub-skill of Smithing? Or are you talking about Smithing being a sub-skill of the Strenght attribute? I'm a little confused.
Posted: Wed Jun 28, 2006 11:18 pm
by Misjbar
No no no...Smelting is the skill..And you have minor skill ups, and major skill ups. Major skill ups are the blue swirlies. Minor skill ups are just skill ups that you get with each smetling action you do. If you gather up enough minor skill ups, you get a blue swirly. This was done to take out the randomness of skill upping.

Posted: Wed Jun 28, 2006 11:20 pm
by Lance Thunnigan
Misjbar wrote:No no no...Smelting is the skill..And you have minor skill ups, and major skill ups. Major skill ups are the blue swirlies. Minor skill ups are just skill ups that you get with each smetling action you do. If you gather up enough minor skill ups, you get a blue swirly. This was done to take out the randomness of skill upping.

The Colbert Report wrote: I couldn't have said it better myself, except for all those times I said it myself.
Posted: Thu Jun 29, 2006 5:49 am
by Garett Gwenour
Cassandra Fjurin wrote:today i increased the skillgain rate 10 times. please watch it from now on and if you post questions about skillgain please with the charname... so i can have a look about your skillstate.
Does not seem to have made it that much better.
Posted: Thu Jun 29, 2006 9:23 am
by Kevin Lightdot
Garett Gwenour wrote:Cassandra Fjurin wrote:today i increased the skillgain rate 10 times. please watch it from now on and if you post questions about skillgain please with the charname... so i can have a look about your skillstate.
Does not seem to have made it that much better.
Who cares?
Posted: Thu Jun 29, 2006 9:28 am
by Thariel Feuersturm
i dont.
Posted: Thu Jun 29, 2006 5:03 pm
by Garett Gwenour
I do because I prefer to use resources to gain skill and not gain minor monetary value.
Posted: Thu Jun 29, 2006 5:03 pm
by Thariel Feuersturm
Powergamer
(joke)
Posted: Thu Jun 29, 2006 5:24 pm
by Kevin Lightdot
Thariel Feuersturm wrote:Powergamer
(joke)
Powergamer
(Not realy a joke.)
Posted: Thu Jun 29, 2006 9:23 pm
by Shadows
Can we have the old version back untill fixed in the test server?