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Problems with Transition Tiles
Posted: Mon Jun 19, 2006 2:36 am
by Juniper Onyx
I've noticed a problem with the new update.
For some reason, I can't walk from Grass tiles to desert tiles to mine for sand when I used to do this easily before. Is this supposed to happen? What's wrong?
Posted: Mon Jun 19, 2006 5:50 am
by Kevin Lightdot
And on some parts you can walk over rivers...
The place i saw is above the brige to the right of the library.
Posted: Mon Jun 19, 2006 6:28 am
by Juniper Onyx
Yes, I love that part. Any river tile that is one space wide, it seems you can cross.
But Watch out! So can the monsters, as I found out the hard way when a scorpion crossed and killed me.
I'm concerned about not being able to enter sand tiles. I mean, it will be impossible to get sand then for glass making. This must be a mistake.
Posted: Mon Jun 19, 2006 6:53 am
by Daidalos
Another problem I have: Where are all the melting furnaces? There used to be one in Varshikar and one in Trolls Bane, now both are gone.
Posted: Mon Jun 19, 2006 7:00 am
by Gro'bul
Daidalos wrote:Another problem I have: Where are all the melting furnaces? There used to be one in Varshikar and one in Trolls Bane, now both are gone.
I don't know what your talking about, everything is correct in trollsbane, for me at least.
Posted: Mon Jun 19, 2006 12:41 pm
by Miklorius
Juniper Onyx wrote:Yes, I love that part. Any river tile that is one space wide, it seems you can cross.
Oh, if it is not a bug it is a nice new feature (which I suggested).
Uncrossable sand must be a bug.
Posted: Thu Jun 22, 2006 8:37 am
by Juniper Onyx
The problem with the sand tiles still hasn't been fixed. Others have told me they could not cross sand tiles too. How am I supposed to make glass without sand? How can I dye yellow cloth without going to Sirani?
Could someone please fix this. Thank you.
Posted: Thu Jun 22, 2006 9:45 am
by martin
We don't fix bugs because it's boring.
Martin
Posted: Thu Jun 22, 2006 12:58 pm
by Estralis Seborian
Please report bugs on flyspray. If you encounter a bug, check wether it was reported before or not.
See:
http://illarion.org/flyspray/index.php? ... ils&id=345
Enabling glass blowing and walking on sand sounds like something with low priority, compared with server crashes and such.
Posted: Thu Jun 22, 2006 1:06 pm
by Enwell van Illdoran
martin wrote:We don't fix bugs because it's boring.
Martin
eine neue episode von "pawned by martin"
Posted: Thu Jun 22, 2006 1:23 pm
by martin
Problem should be solved now.
Martin
Posted: Thu Jun 22, 2006 5:55 pm
by Juniper Onyx
Estralis Seborian wrote:Please report bugs on flyspray. If you encounter a bug, check wether it was reported before or not.
See:
http://illarion.org/flyspray/index.php? ... ils&id=345
Enabling glass blowing and walking on sand sounds like something with low priority, compared with server crashes and such.
Thank you all for fixing this. I didn't know about flyspray and I've read almost 50% of all the forums. Could we notify newbies about this service? I will keep it in mind next time. Thanks.
Posted: Thu Jun 22, 2006 5:58 pm
by Nop
Juniper Onyx wrote:
Thank you all for fixing this. I didn't know about flyspray and I've read almost 50% of all the forums. Could we notify newbies about this service? I will keep it in mind next time. Thanks.
It is the fourth sticky topic in this forum:
http://illarion.org/community/forums/vi ... hp?t=18853
Posted: Fri Jun 23, 2006 11:13 pm
by Juniper Onyx
Thanks for fixing those sand tiles.
A new problem however, You can't shovel any sand!
I know how and where, but it doesn't produce any sand. Couldsomeone fix this?
Thanks
Posted: Sat Jun 24, 2006 2:49 pm
by Daidalos
Juniper Onyx wrote:Thanks for fixing those sand tiles.
A new problem however, You can't shovel any sand!
I know how and where, but it doesn't produce any sand. Couldsomeone fix this?
Thanks
Aye, can approve that.
Posted: Sat Jun 24, 2006 2:58 pm
by Nitram
Should be fixed.
And again.
Bugs --> Flyspray
Posted: Sat Jun 24, 2006 3:28 pm
by Daidalos
Nope, still not working. But I'll rather wait until some other player confirms this, before posting it in the bug database.
Or isn't that the way it works?
Posted: Sat Jun 24, 2006 11:42 pm
by Nitram
nope. Just put it into the database. We will check it. If you can reconstruct it: it will be fixed. If not we have a button: "not a bug"
Nitram
Posted: Sun Jun 25, 2006 6:07 pm
by Nop
Was fixed on test server, but not on real server.
Fixed now.