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Problem with Leveling

Posted: Tue May 30, 2006 11:21 pm
by Jalen Noel
I know I'm new, but I think this must be a technical problem...

I've killed at least 80 pigs with my staff, and my Concussion Weapon skill never goes up. I get the swirling light that indicates a level-up, but the listing under "F8" never changes. Just to try something different, I killed two pigs with daggers. After just two kills, my Puncture Weapon skill is already higher than Concussion. Is this a problem in-game?

Posted: Tue May 30, 2006 11:28 pm
by Crothu Inkathurg
I am pretty sure that concussion is a lot harder to learn to puncture but it still sounds like some what of a bug.

Posted: Wed May 31, 2006 12:25 am
by Negyth
I got a simmilar problem, i see the blue squirrls, but the colors dont change.

Posted: Wed May 31, 2006 12:26 am
by Nalzaxx
Keep doing it for another 50 years and get back to us :lol:

Posted: Wed May 31, 2006 12:31 am
by Jalen Noel
[quote="Nalzaxx"]Keep doing it for another 50 years and get back to us :lol:[/quote]

Yeah... that was helpful.

Posted: Wed May 31, 2006 12:35 am
by Nalzaxx
As you seem to be unable to detect the actual point behind my sarcasm I will clarify.

You won't see any change in the F8 section for a LONG time, because it takes a LONG time to gain skill.

Just keep trying and it will start to go up.

Posted: Wed May 31, 2006 12:39 am
by Jon Childs
No it dont.

Slashing takes about 5 minutes. Conc takes about 20.

Posted: Wed May 31, 2006 12:59 am
by Negyth
and what about my problem? i am doin mining and fightin now for the second day and neither mining nor parry, tactics, hitweapons(?) changed colors, but i saw a lot of squirals. I understand with parry, because its allready green and i know it takes a lot of squirals then to get a new color, but i dont understand with hitweapons, its light blue and didnt change for about 120 mummies now <.<

Posted: Wed May 31, 2006 1:34 am
by Gro'bul
Most people cannot detect notable changes inbetween a few shades of the color blue. Consider, you have a chance to level every sucessful hit, now also consider how much faster you attack with a dagger than a staff. Now, this is balanced because you will hit your exp cap faster with the dagger than with you conc, and the closer you are to you cap the less likely you are to learn. At low levels you can't really see this occuring because of how easy it is to skill up anything.

Also note, levelling is based basically on controlled luck.

Posted: Wed May 31, 2006 2:09 am
by Mystra
For me it can easily take 20 "level-ups" for me to see a difference in the colour of the skill.

PS. Are you playing on 8-bit colour? ;)

Posted: Wed May 31, 2006 2:15 am
by Negyth
me? Ö.ö i am playin on 32bit with a 21" flatmonitor for 400€ and its only three weeks old <.<''

Posted: Wed May 31, 2006 2:21 am
by Gro'bul
Negyth wrote:me? Ö.ö i am playin on 32bit with a 21" flatmonitor for 400€ and its only three weeks old <.<''
It has more to do with the fact that the average human eye could not spot the difference between blue 250 and blue 245. Its like, can you spot the difference betwen 1/100th of an inch and 3/100th of an inch? Probobly not with out a microscope.

Posted: Wed May 31, 2006 2:37 am
by Jalen Noel
[quote="Nalzaxx"]As you seem to be unable to detect the actual point behind my sarcasm I will clarify.[/quote]

I got the point just fine. I think you missed the point of my initial post. I have no problem with the concept of having to do A LOT with an action to try and level-up. I simply didn't understand why one form of attack seemed completely stagnant (no visible change in over 80 kills), and another showed change in no time (just two kills). The difference seemed too illogical to not merit explanation.

Posted: Wed May 31, 2006 5:05 am
by Gro'bul
Negyth wrote:mining
You can only gain mining skill when sucessful, I suggest practicing mining sand first.