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Death/ Fear
Posted: Sat May 27, 2006 9:52 pm
by Gort Greegog
As Arameh mentaioned. People are not scared of dieing. They are like so what, i can go to the cross and in half an hour come back with more people and try to kill you. This happens to me alot. So this takes fun out of it for the bad guys! We can complain to! Or I can.
Most people only care about dieing when they loose skill and it sickens me. I wish people would rp more fear. And Rp going to the cross. And also, I have noticed when "good guys" kill a "bad guy" the bad guy is supposed to wait at the cross to be dragged to jail. But when a "good guy" dies they just run or get more troops.
Posted: Sat May 27, 2006 9:57 pm
by Jon Childs
See, I care about my char dieing! I made him get caught. And then Taylor threatened to kill him. Although in the end Siltaris stopped him with 'words'. But still he stabbed Gra in the shoulder. Anyway, I care about my chars getting killed.
Posted: Sat May 27, 2006 9:57 pm
by Gort Greegog
I know you do! Mr.Run from skeletons and try to get Gort killed far down in the graveyard crypt.
Posted: Sat May 27, 2006 9:58 pm
by Jon Childs
Rofl! Well as I said in a thread. Flies should be walk-throughable. I can walk through flies, my char cant.
Posted: Sat May 27, 2006 10:03 pm
by Miklorius
Is there an official RP guide for dying? E.g. is the resurrection at a cross meant to be a divine gift?
Posted: Sat May 27, 2006 10:11 pm
by Salathe
Salathe doesnt die so this is no problem for me
Posted: Sat May 27, 2006 10:11 pm
by Azuros
well, ive only died a few times but when i do, i say that I passed out when I return to where I died, it seems like acceptable RP for me, my characters fear death, when someone points a sword at my characters they dont try and miracurosly kill the pesron, they try to reason with him and not anger him
Posted: Sat May 27, 2006 10:13 pm
by Gort Greegog
Well Miklorius maybe we should have one? We need a was to rp dieing that all know about.
Re: Death/ Fear
Posted: Sat May 27, 2006 10:15 pm
by falco1029
Gort Greegog wrote:As Arameh mentaioned. People are not scared of dieing. They are like so what, i can go to the cross and in half an hour come back with more people and try to kill you. This happens to me alot. So this takes fun out of it for the bad guys! We can complain to! Or I can.
Most people only care about dieing when they loose skill and it sickens me. I wish people would rp more fear. And Rp going to the cross. And also, I have noticed when "good guys" kill a "bad guy" the bad guy is supposed to wait at the cross to be dragged to jail. But when a "good guy" dies they just run or get more troops.
yeah i agree wholeheartedly. On everything there. People shoudl rp fearing death more. That's why Ules stays out of fights as mcuha s he can and my thief will never try and steal from someone 5 times his size with an axe

Posted: Sat May 27, 2006 10:18 pm
by Arameh
Yeah I noticed many peoples dosent care about their character getting killed/injured, unless they can lose equipment and skills. This gets really annoying. About the cross, currently what I RP when I go to cross is that my character gets killed, then resurrected at the cross, and I usually get him wounded for a while after that, I think most peoples RP it like that.
Posted: Sat May 27, 2006 10:19 pm
by Gort Greegog
Revlen dosent.
Posted: Sat May 27, 2006 10:24 pm
by Lance Thunnigan
Nope. Revlen's resurrection was bullshit...
Posted: Sat May 27, 2006 10:25 pm
by Gort Greegog
Revlen=Stephen Jr.
Posted: Sat May 27, 2006 10:30 pm
by Arameh
Jr?
Posted: Sat May 27, 2006 10:32 pm
by Gort Greegog
junior
Posted: Sat May 27, 2006 10:46 pm
by Miklorius
Gort Greegog wrote:Well Miklorius maybe we should have one? We need a was to rp dieing that all know about.
Yes, I agree! I did not know how to RP Midrusio's death because no official guideline for death.
I play it right now this way (more or less PO Stephen's way of playing death):
After I was killed, my soul left the body as a ghost (who is aware of the real world around him!?). At a cross the gods are merciful and transform the soul into a new body like the old one before it was killed. In that moment the old body turns to ash (but not removed body parts

).
Posted: Sat May 27, 2006 10:53 pm
by Arameh
Gort Greegog wrote:Revlen=Stephen Jr.
They are both completely different
Posted: Sat May 27, 2006 11:10 pm
by Fooser
Resurrections are commonplace, so why care about death?
Posted: Sat May 27, 2006 11:27 pm
by Arameh
Fooser wrote:Resurrections are commonplace, so why care about death?
True
Posted: Sun May 28, 2006 12:05 am
by Cliu Beothach
Ressurection are as commonplace just as these post degenerate into "who is the better roleplayer" for a topic.
Posted: Sun May 28, 2006 12:10 am
by Fooser
Cliu Beothach wrote:Ressurection are as commonplace just as these post degenerate into "who is the better roleplayer" for a topic.
Me >>> Cliu
Posted: Sun May 28, 2006 12:22 am
by Galahan
I still think that should loose all your supplies. I mean if your body turns into a spirt the armour can't stay with it. Can it?
Posted: Sun May 28, 2006 12:24 am
by Nitram
We just could make a ig dead permanent. Then the players would fear it enougth.

Posted: Sun May 28, 2006 12:24 am
by Lance Thunnigan

... N0!
Posted: Sun May 28, 2006 12:25 am
by Galahan
*screams like a little girl* #s Please don't!
Posted: Sun May 28, 2006 12:27 am
by Turonga Mudwater
I'd be cool with that if it depended on the cause of death. If I die from eating an apple acciedentally (which happened) or via NPC that would not be fun. If, however, I die via player that would be fine. I'd loss Turonga in a heart beat, but that wouldn't be a big deal, after all she is just a computer generated character, not a real person.
Posted: Sun May 28, 2006 12:47 am
by falco1029
Hmm, well, if you made death permanant you'd have to
A) make it so monsters dont give perma death
B) Make sure something like being poisoned by a scorpion or gettign sick from food isnt permadeath
C) if someone is permakileld, and thinks the person who did so badly rp'd, their char should be kept in the database until a verdict is reached. If the person who killed rp'd badly, then they perma die, if they didnt, the person dies, if neither can be confirmed, the person's char is just revived.
Posted: Sun May 28, 2006 12:48 am
by Gort Greegog
I agree with Nitram, thoe no one would ever dare gain skill from fighting anything. And we'd all be weak little farmers in a month or so.
Posted: Sun May 28, 2006 12:50 am
by Galahan
Lol we would all be training on pigs and mages would pwn everyone.
Posted: Sun May 28, 2006 1:00 am
by Nalzaxx
Uh, what if you were training and you lagged.
Thats the end of part of your life and soul right there.
Who was it who said, "For some people, a world breaks when their character dies"