Page 1 of 1
Proposal: Book of Law
Posted: Sun Oct 09, 2005 6:24 am
by Jori
As far as I know the IG laws arent listed anywhere. I think that laws sould normally be accessible on a document or something instead of from what someone says. So maybe there should be a book of laws in the library so people can learn what is forbidden IG. Or someone could make a post containing the IG laws that could be stickyed so new players can actually know what they're allowed to do without having to experience it first hand and pay the price (e.g. a tax that they have to pay because they accidentally wandered somewhere forbidden). I've been playing for about 3 years (with several different chars) and I still know VERY few of the laws I'm sure.
In some ways a post on the forums might be better because I suspect that that would be easier to change and adjust when laws change. And nobody would need to spend the time programming the book.
Posted: Sun Oct 09, 2005 6:39 am
by Gro'bul
Theres a post on the rpg forums with basic town laws for Trollsbane.
Posted: Sun Oct 09, 2005 6:45 am
by Jori
Thanks... now I finally will at last know when I break a law

Posted: Sun Oct 09, 2005 6:53 am
by Moirear Sian
It's not even half as fun if it's not intentional.

Posted: Sun Oct 09, 2005 6:56 am
by Jori
I read the post on the RPG board and it covers TB very well. However, it doesnt cover the places that are forbidden to go or the places that you have to pay a tax to go legally. (e.g. Varshikar)
Posted: Sun Oct 09, 2005 7:03 am
by Moirear Sian
Yeah, the problem is you have to look to the Guild section to Varshikar specifically, in that case. Or whatever guild for wherever. Which means in other words, you can't tell what's going on where without going in-game and hoping that hundreds of players are online simultaneously, which happens every time the stars align and the great Cthulu arises.
Seriously, can't do much more than find out who's calling the shots where, and then snooping around the RPG/Guild forums for that stuff.
Posted: Sun Oct 09, 2005 9:23 am
by Nop
And no newbie will ever get that idea by himself. I'd never think that you have to search several forums for older topics before you can play the game. When you start fresh, you don't even know the names of those places you are supposed to search for.
Therefore I like the original proposal:
- make a book of law and put it sticky into the RPG board so everybody can find it easily
- it's enough if it holds links to the relevant threads
- put a hint somewhere in the handbook
- and post some signs in the game. If there's no sign "keep out" everybody will walk right in. Can't blame them.
Posted: Sun Oct 09, 2005 10:42 am
by Aegohl
Be ready to rescript that book often, though. The Laws of the various cities change wayyyy too often.
Posted: Sun Oct 09, 2005 10:44 am
by Nop
Nop wrote:
- it's enough if it holds links to the relevant threads
I'd rather say those people complaining about trespassing should see to that the links are current.
Posted: Sun Oct 09, 2005 11:36 am
by Moirear Sian
While we're at suggesting, what I'd like to see in the future:
- a guild seal ring (in-game item that is granted from a GM to a player)
"Using" the ring allows entering a html link address.
- a guild banner (another in-game item that is granted from a GM to the player)
Using the banner on the ground sets up a flag item or something of the likes. The banner doesn't rot, and when "used" like an item, displays the address given by the guild leader with the seal item (or even better - directly opens up the system's default browser with the given address). Just clicking on the banner a single time ("analyzing"), displays the item name, which is 'guild name + Territorial Banner', e.g. 'Grey Rose Territorial Banner'.
- Every time the GM creates a seal+banner, she's prompted for the guild name which is then bound to the items until they're permanently removed from the game.
This would serve for guilds and organizations for marking their territories somehow, straight in-game. In theory, a GM could hand out more than one seal+banner for especially influencial and highly active guilds.
Posted: Sun Oct 09, 2005 6:16 pm
by Jori
So kind of like all those skulls and "Turn Back" signs up in Bloodskull territory?
Posted: Sun Oct 09, 2005 6:21 pm
by Moirear Sian
Yeah, wouldn't that be awesome? People could actually leave territorial marks without being in-game 24-7 or leaving significant and radical "marks" like full buildings. I love that prospect, would probably motivate me to actually try playing characters who are interested in claiming territories and leadership and stuff like that. xD
Posted: Sun Oct 09, 2005 7:37 pm
by Tzi Hahasus
Or what if 'law books' downloaded their laws from a text file? Would it be possible to do this? If cities could upload their laws in the proper format in a text file, which the book then displayed, ingame law books could be kept current.
This would also eliminate something mentioned earlier--website addresses, and/or browsers being opened to the website. I don't know about other people, but it doesn't take much to minimize the game for me. That would do it, and I'd find it very annoying.
Posted: Mon Oct 10, 2005 8:14 pm
by Moirear Sian
Tzi Hahasus wrote:Or what if 'law books' downloaded their laws from a text file? Would it be possible to do this? If cities could upload their laws in the proper format in a text file, which the book then displayed, ingame law books could be kept current.
This would also eliminate something mentioned earlier--website addresses, and/or browsers being opened to the website. I don't know about other people, but it doesn't take much to minimize the game for me. That would do it, and I'd find it very annoying.
I originally thought the exact same thing. The reason I suggest web addresses is because for one, I am not a big friend of deep immersion into the game anyway.
For another, because of the vast possibilities a website would offer, compared to a simple body of text displayed in-game. Having direct links like that to websites would allow guilds to play with things like sound effects and music, special maps and visuals of any sorts, as well as several bodies of text; perhaps even private forums. It crossed my mind that there were quite a few nicely designed Illarion fansites like the Eldan Monastery and they get almost zero recognition for that. If they actually had a tiny representation like I suggest, directly via the game, they could not only mark their boundaries efficiently, but also actually set unique moods for their territories.