Healing potions, could you please change the system? Yesterday there was a small fight IG, in which 2 orcs fought against 3 people... 1 of which is a guard. The fight took too long and was stupid due to the fact that the orc was gulping down healing potions like crazy.
I'm not complaining against the PO, he was running away before each drink.. but the healing potion system.
Its not fair for example also for archers, fighters can afford to attack till they run out of potions, archers can't run - fire [watch enemy drink potion].. because they will run out...
Here are my suggestions:
1) Healing while running is not allowed
or
2) Healing may only be done by someone else.. so the medicos will have something to do
or
3) Healing potions lose power with each drink.. (body more resistant to it)
or
4) Time delay for heal
I know all the coders are working themselves out with the new client/systems.. but i think it wouldn't take much time... 2 or 4 are already in the poision system... so i think a re-work would be all