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How do i feel right now?

Posted: Fri Jul 01, 2005 6:17 pm
by Llama
My idea? having a command which allows you do view your current state... so you can work out what to do next...

Example -> You are tired [increased too much skill], hungry [food bar is low], and encumbered

Or You are alert [have been resting a lot]. [stuffed], and you can carry much more

The idea is that these alerts dont only happen when something happens... its easy to forget that you were stuffed, eat more and feel sick or something... or you have a doubt if your skill is increasing or not...

Posted: Fri Jul 01, 2005 11:37 pm
by Misjbar
I actually would encourage such a command (oh dear lord, I like a proposal.). For instance, if you take real life as a guideline, I would KNOW when I am stuffed, or when I am encumbered. If this is possible within the current timeschedule of the devs, then I say: GO! :)

Posted: Sat Jul 02, 2005 1:44 am
by falco1029
Misjbar wrote:I actually would encourage such a command (oh dear lord, I like a proposal.). For instance, if you take real life as a guideline, I would KNOW when I am stuffed, or when I am encumbered. If this is possible within the current timeschedule of the devs, then I say: GO! :)
Really? I dont know Im stuffed until it ry eating, and I dont know im carrying too much until my back breaks ;)

Posted: Sat Jul 02, 2005 8:07 pm
by Llama
RE: stuffed--> I think you know the difference between when your starving... and when your full..

As for carying things, i think you know how much you carry

If u dont... well i suppose yr char . should