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NPCS

Posted: Mon Jun 27, 2005 6:55 pm
by Llama
Could we have a few different graphics for NPCS? Mugush, sam and the innkeeper look exactly the same...

Even just swiping the clothes with stripes or something... would make them look a bit different...

Posted: Mon Jun 27, 2005 7:08 pm
by Gro'bul
Not a bad idea for static npc's accually. This would require new graphics obviously, but also another client release because thats where the graphics are stored.

Posted: Mon Jun 27, 2005 7:09 pm
by Llama
Also the NPCs dont need to turn.. so there is only 1 view of them.. so just ONE graphic.. no need for 4

Re: NPCS

Posted: Mon Jun 27, 2005 7:41 pm
by Aagoth
Hadrian_Abela wrote:Could we have a few different graphics for NPCS? Mugush, sam and the innkeeper look exactly the same...

Even just swiping the clothes with stripes or something... would make them look a bit different...
Yea but we also look the same... We make do dont we?

Posted: Mon Jun 27, 2005 8:11 pm
by Gro'bul
Accually another good reason I can think this is good for, noobs could tell the diff between npc's and players much easier.

Posted: Mon Jun 27, 2005 8:12 pm
by Lady Arynne
They can just hit F12, if no names come up it's an NPC

Posted: Mon Jun 27, 2005 8:13 pm
by Adano Eles
Yes, but that is something you have to realise first. Different graphics would be obvious to everyone.

Re: NPCS

Posted: Tue Jun 28, 2005 8:46 pm
by Llama
Aagoth wrote: Yea but we also look the same... We make do dont we?
We can use #me is tall with XXX eyes ect... like most of us do

They cant

Posted: Tue Jun 28, 2005 8:52 pm
by Estralis Seborian
They can :lol: They can more than we use now.

NPCs could be made semi intelligent; imagine this: A char knocks on the door of Silverbrand. A NPC walks to the door and asks who it is. If it is a citizen, the NPC opens the door, greets the citizen and walks to another place. If the door is left open, he waits some time and closes it if no char is around. This is possible (but not realistic because it would use many, many days to weeks to code this).

But I agree, in a distant future, we should have customizable avatars for every char and NPC. But somebody has to create all the gfx and this is a huge work with only moderate benefit for the game. Thus, it won't happen tomorrow.

Posted: Wed Jun 29, 2005 11:13 pm
by Llama
Adano Eles wrote:Yes, but that is something you have to realise first. Different graphics would be obvious to everyone.
The first time i logged in,., with a human, the program exited [while it created the account]

When i re-logged.. i though he was just an image i had left [not timed out]

Took me a while to realise

Posted: Sun Jul 10, 2005 7:38 pm
by Llama
If someone would supply me with the pictures of the NPCS.. i would give them a few edits... they dont need animations anyway...

or do i have to PRINTSCREEN and extract it myself?

Posted: Sun Jul 10, 2005 8:18 pm
by Estralis Seborian
It does not work this way. Changing gfx in the client requires an update. And it does not make much sense to change some details about the 2D gfx. But I guess our gfx-spokesperson can explain this better.