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Gebäude errichten / buildings

Posted: Sun Jun 19, 2005 11:30 am
by Evok
Hallo,

in anderen Threads wurde schon mehrmals über die Errichtung zusätzlicher Gebäude gesprochen, sogar schon von einer komplett neuen Stadt.
Wie habt ihr vor, das technisch umzusetzen? Wird das Gebäude geplant, vom Spielleiter geprüft und dann einfach eingesetzt? Ich würde es bevorzugen, wenn man Gebäude per Hand errichten muss. Also zuerst den Boden bearbeiten (entfällt, da er ja eh immer eben ist), das Fundament graben, darauf die Mauern setzen. Verschiedene Handwerker müssen hier also zusammenarbeiten um ein Haus zu bauen: Maurer, Tischler/Schreiner, Glaser, ...
Lässt sich diese Idee umsetzen? Es würde ein Erhebliches dazu beitragen, diese Sache realistischer zu gestalten, schließlich dauert ein Häuserbau ja auch seine Zeit und man baut es auch nicht alleine...

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Hello,

in other threads there are already postings about build a builing and found a new town.
How will it work, does the player have to plan the building, a gamemaster has to check and confirm it, then it will be integrated in the game? I appreciate to build building by hand. First you have to prepare the ground (can be dropped, becouse the ground is always flat), dig the foundation, build walls on it. Different crafter have to work together to be succesfull: bricklayer, joiner, glazier, ...
Is this idea realizable? I think it would be mor realistic, becuase building a house needs some time and: you cant build it alone...

Posted: Sun Jun 19, 2005 12:25 pm
by Estralis Seborian
In principle, this might be possible. If a GM builds a building ingame, it does work like this, preparing the ground and using tools to build walls. However, there are serveral things to forbid to hand out these tools; just imagine someone decides to "build" a wall just infront of a "newbie spawn" or the cross. Or someone just decides to place random walls all around the map because he feels like it.

House building will become more "interactive" one day, however, it will alway happen under the supervision of a GM. And currently, one has to find a very good reason why to build a new building. Serveral building were torn down because they were totally abandoned, we even have towns that are deserted now because the players lost interest in them.