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				Toadstool (Mushroom)
				Posted: Mon May 16, 2005 8:54 pm
				by Meriadoc Danderfluff
				I made a Toadstool for Illarion  
http://img228.echo.cx/my.php?image=toadstool3zl.png
Btw , the green things are little plants 
I can make another Toadstool without them
 
			 
			
					
				
				Posted: Mon May 16, 2005 9:09 pm
				by Dónal Mason
				It looks too cartoony and I'm sorry, that's awful. And we already have a toadstool, made by our resident Illarion graphics...people.
			 
			
					
				
				Posted: Mon May 16, 2005 9:33 pm
				by falco1029
				illarion graphics need to look a bit more realistic than that.
			 
			
					
				
				Posted: Mon May 16, 2005 9:41 pm
				by Keikan Hiru
				Are we playing the same game, Falco ?
Dónal is right, its a bit to cartoon'ish, even for the already cartoon'ish Illarion graphics.
Maybe try to use the same color sheme and it will look better.
However, try to use 3d models as base of your images.
			 
			
					
				
				Posted: Mon May 16, 2005 11:20 pm
				by Cliu Beothach
				Illarion gfx are a little more dark and smaller than that.
			 
			
					
				
				Posted: Tue May 17, 2005 12:50 am
				by martin
				It's not that bad, however it doesn't fit into Illarion.
Additionally my trained eye tells me that this is not your work. At least I suspect that.
The actual in game graphic for that thing looks terrible, too.
Martin
			 
			
					
				
				Posted: Tue May 17, 2005 2:12 am
				by Meriadoc Danderfluff
				It is my work , and im used to make Tibia-like graphics so thats why it looks cartoony , I dunno how to make Illarion-like graphics so....
			 
			
					
				
				Posted: Tue May 17, 2005 2:20 am
				by falco1029
				I sutre hope so Keikan. I dont know where you get "cartoony" from ilalrion's graphics. The non-3d ones look fairly realistic, some even to the point of looking like a photo. The 3d models look pretty real though it's obvious they are generated. But neithe rlook anything like cartoony.
			 
			
					
				
				Posted: Tue May 17, 2005 3:04 am
				by Meriadoc Danderfluff
				3d models? I thought Illarion was 2d....
			 
			
					
				
				Posted: Tue May 17, 2005 3:49 am
				by falco1029
				if you cant tell that the characters for instance are 3d rendered models....well then you dont know much about graphics.
			 
			
					
				
				Posted: Tue May 17, 2005 5:30 am
				by Nilo
				No, No, NO, and No.
No offense. NO
			 
			
					
				
				Posted: Tue May 17, 2005 7:59 am
				by The-Puppeteer
				Naahh it wouldn't look nice in Illarion, but it wasn't bad just not for illarion
 
 
			 
			
					
				
				Posted: Tue May 17, 2005 9:27 am
				by Adano Eles
				Illarion is 2d, however the graphics are rendered from 3d- models.
			 
			
					
				
				Posted: Tue May 17, 2005 12:07 pm
				by Delakaniam
				falco1029 wrote:if you cant tell that the characters for instance are 3d rendered models....well then you dont know much about graphics.
Isn't there any *NICER* way you could have said this?
At any rate, the toadstool is nice, but it fits somewhere like Furcadia better, I think.
 
			 
			
					
				
				Posted: Tue May 17, 2005 4:02 pm
				by Nilo
				Delakaniam wrote:falco1029 wrote:if you cant tell that the characters for instance are 3d rendered models....well then you dont know much about graphics.
Isn't there any *NICER* way you could have said this?
 
Haha i dont think so, thats pretty blunt.
But then, most people DONT know much about graphics.
 
			 
			
					
				
				Posted: Tue May 17, 2005 8:55 pm
				by falco1029
				Delakaniam wrote:
Isn't there any *NICER* way you could have said this?
 I Doubt it.
 
			 
			
					
				
				Posted: Tue May 17, 2005 9:31 pm
				by The-Puppeteer
				How would you see that it is 3d rendered falco? You can paint the same picture in 2d, though it might be a bit harder.
			 
			
					
				
				Posted: Tue May 17, 2005 11:09 pm
				by falco1029
				alright, granted, it is POSSIBLE to paint a 3d rendered picture to look the same. But it's very hard and no one with any sanity would do it. 
I dont know how to explain it, but there are certain things that characterize most 2d and 3d drawings, thoguh I suppose outliers are possible.
			 
			
					
				
				Posted: Wed May 18, 2005 2:17 am
				by Hermie
				It would be logical to presume that they render the model in 3d and take frames of the model in different positions to impliment as animations into the game.
They should do images of it sitting down and lying down. It would be a lot easier to get this across to people rather than having to type '#me is lying down' everytime someone new comes along etc.
 

 
			 
			
					
				
				Posted: Wed May 18, 2005 9:48 am
				by martin
				Having the graphics is one thing.
Implementing them so you sit down when you want to is another thing.
Martin
			 
			
					
				
				Posted: Wed May 18, 2005 7:03 pm
				by Bei Tian Kensai
				Maybe something like a command that initiates the graphic change, but it can only be done on certain squares of the map.
The musroom looks okay, but I don't understand why you would submit it to the Illarion staff...the art style is completely different. You have to keep the perspective and art style consistent so it doesn't stand out too much in the game itself. Learn simple 3d graphics, and take pics from different angles. Remember to skin them aswell. And pixie dust, don't forget to sprinkle pixie dust all over the place.