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Pure rocks
Posted: Sun May 01, 2005 2:21 am
by falco1029
I think that certain areas should have purer, higher quality ores, coal, and jewels. These would have higher chances of making higher quality items. Same thing with wood. Certain trees grow better than others. They would also have higher chances of highquality items.
Posted: Sun May 01, 2005 2:29 am
by Moirear Sian
And then we live with the raw resources not stacking either, just like immediately after the wipe and release of the new client.
Don't get me wrong; I'm not saying this is a bad proposal.
In fact if implemented right, it might get some more people to actually explore the map, or go on treks with other characters, rather than bustling about by how much exactly the map is too big these days.
At any rate, I don't see this in the all-too near future.
Posted: Sun May 01, 2005 2:46 am
by falco1029
Actually, if they make maybe 3 qualities of rock/wood/whatever, each quality would be stackable, right?
Posted: Sun May 01, 2005 2:47 am
by Nilo
good idea, but we are already short on scripters, so it would just be more work...

Posted: Sun May 01, 2005 2:48 am
by falco1029
I offered to one of them that I could probably help them, I can learn very fast, i'd probbaly be worth something within a week or so

. But (I forget who it was) they said we'll see, in a way that meant no.