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New things for fishermen - >

Posted: Tue Sep 03, 2002 2:54 pm
by Brendan Mason
Are there any plans to implement the following...
Oh and don't post angrily saying..."We have more important things to do"
I know they do, and I respect that, this is just an idea I'm putting out there.
How baout introducing nets, to catch more than 1 fish at a time.
New types of fish, like crabs, which could be caught in a type of trap.
Pitch-fields, where oil could be obtained and used in conjunction with the oil lamps.


Thanks for reading...


(Edited by Brendan Mason at 3:45 pm on Sep. 3, 2002)

New things for fishermen

Posted: Tue Sep 03, 2002 3:35 pm
by Erdrick
Fishing means catching fish.
If you get good at it, I would assume you would catch fish more...
Otherwise we could rename it "random-item catching"

New things for fishermen

Posted: Tue Sep 03, 2002 3:44 pm
by Brendan Mason
Touché, Erdrick.
Scratch that last one...

New things for fishermen

Posted: Wed Sep 04, 2002 4:14 am
by Serpardum
Actually, I think that ancient lamps used other types of oil than crude oil.

Not sure if olive oil burns, but if it does that is what they used.  They also used lime, hance the term "working in the lime light".

New things for fishermen

Posted: Wed Sep 04, 2002 11:35 am
by Mishrack
Isnt that what they also termed greek fire? some kind of early napalm of sorts?

New things for fishermen

Posted: Wed Sep 04, 2002 6:06 pm
by Damien
Nice ideas. Some things like this will or may be implemented later. But not in the nearer future i think - at first, we need to get an account system thingy.