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Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 2:23 am
by Mannelig
Ok, since the weapons are "based" on middleages, here are some ideas:
Bucklers: Are small shields attached to the Guantlet (glove) used widely with two handed swords, an extra square and a few types would be nice
Swords: Falchion is a large rectangular sword, BIG and powerful used by middle line knights during territorial battle, Samarai long,thin and wavy an inverted razor blade, this sword is deadly with generations of metal working and a powerful warrior behind it. Elongated mail dagger, a longer thinner dagger used for puncturing through the holes in armour, used first by the syrians and later by knights of scottish and celtic origins. Rapier, light and quick effective in the hands of a good fighter, this two hander isent as heavy and its lightness allows for easier manuvering of the weapon
Armour:
Adding the following armour slots on the interface would improve the games realism:
Shoulder armour: used to protect...the shoulders, usually small but larger shoulder/neck guards were used for arena bouts and by the front lines. Knee/calve armour, to protect from ground slashes of course Arm Guarding armour, protects the bis and tris from getting sliced off.
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 2:32 am
by Chyan Guo Messenger
erm---some of the swords/daggers all ready work, and look like those described by you though they are not named. (though you cant choose the style you want to fight them with. a dagger can both slash and puncture ect.)
there is a slot for your neck, for amuletts, and body ect. More armor however indeed could be nice.... so far there is leather types, chain, and body plate. Scaled, and as you saids shoulders/for the nees or the "leg slot"... ect would be handy addition. Wood works other than a wooden shield could also add leg and wrist armor... somewhat like what the natives made...
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 2:36 am
by Mannelig
natives worn animal skins, wood was only used in a shingle like chest plate as armour for the warriors. the neck slot there is only ONE there are TWO shoulders, see the logic? I have not seen an Elongated dagger yet or a rapier, but then how would I know? just becuase I did 5 hours of reasearch on a website means I have no life right? the woodworks idea is good, but more work for the programmers
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 2:43 am
by Chyan Guo Messenger
"natives worn animal skins, wood was only used in a shingle like chest plate as armour for the warriors. the neck slot there is only ONE there are TWO shoulders, see the logic? "
i was going to say leather.... but thats already included, .... there was wooden "wrist bands" or something like that, i cant quite describe it, more decoration than armor, but it contributes.
"I have not seen an Elongated dagger yet or a rapier, but then how would I know? just becuase I did 5 hours of reasearch on a website means I have no life right?"
Rapier, or can be that long black sword, make it any skinnyer and it looks like its on the edge of breaking. The "silver dagger" is elongated enough, its looks tells its for jabbing through chain almost. like i said,there isnt a choise of how you can attack, so far daggers are all slashing... might be changed next client ANYWAY.
As for your part of that quote,
1. where in my last message did i say that?
2. you just pretty much dissed yourself, your getting paranoid, just because i negatively respond to your post DOESNT mean i HATE YOU OR THINK YOUR A JERK. Again, when i said "WHEN I RESPOND TO YOUR POST OBJECTIVELY IT MUST MEAN I HATE YOU" is sarcasium. i suggest you >Dont< try to start the engine again!
Everything we suggest is more work for them. Not to mention the graphic artist if they must implement all your descriptions into those new weapons as well.
---Proposal Board this is right?
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 2:58 am
by Mannelig
Rapiers arent black, they are light grey, if you aare refering to the colourd bead bands the natives wore, its how the told thier tribes apart. The dagger is STILL much to large for chainmail. if the GFX artists want realism of shades, they would otherwis eI'm only giving a material reference of the weapons and items.
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 1:14 pm
by Chyan Guo Messenger
well, its close enough, change the name from sword to rapier would make not much of a difference, use a little bit of imagination...... there is indeed enoughs swords and daggers.
As for the other daggers, the silver dagger is very skinny, if you are really dissatisfied with it, then use a NEEDLE. It pass chains, and a large needle im pretty sure can be jabbed like a dagger. (imagination)
As for shade and realisum (also this is why the sword dont look like a skinny line).... they are real enough, looks great in my opinion.
im not worried about what passes through chains, more interrested at why not very many things can pass 2 knights shields ect...
about the slots.
Anyway, one slot can = two shoulders.... ect.
and the "bands" the are almost like gaunlets, but missing the hand parts. The are wooden strips tied together and is from the wrist to the elbow. It is decorated with beads, and other items... any items, but is for looks but CAN contribute to the armor status.
dont worry about that part, is was only a example to wooden works of armor or vests.
anyway main points:
-wood works like i said
-They do need slightly more metal (scaled, wooden)and armor from other areas.
-the weapons exist, the ones you look for "just use a little imagination" and like i said, there is no way to CHOOSE the fighting style, a sword and dagger can puncture and slash.. but is all slash for now. (puncture passes through chains if you didnt know)
-maybe in the future, not every sword you see will be named sword. Perhaps one will be called rapier ect... but realize they dont have to looks "exactly" but similar to the real thing. Many other swords are not included, im a fan of .... Scimitars <--sp-ck
long curved bladed sword, not as strong as a regular sword, but a LOT lighter so faster slices.
but see, i wont worry about that for now. All im saying is they do got the weapons that can do what you asked for, but as for daggers, they are still slashing. And as for rapier... some of them can be renamed for a easier and faster way.
- and a new notice, yes we need more gloves and shoes.... "thats why i suggested the wooden band that you wear in the hand slot (and others are welcomed as well)" .
(Edited by Chyan Guo Messenger at 7:19 pm on Aug. 7, 2002)
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 4:22 pm
by Mannelig
I only read about half your points before:
"I'm a fan of....Scmiters"
you do realise that a schimter is not even a real sword it was made as a practical joke for an online game, and later was incorperated into Runescape were it took off and other games mimiced it, the man who invented the joke named it Smiter(hitter,basher) and the name evolved and stuck, sinc eIllarion is uniwue so should most of its weapons, in my opinion such a joke should not be incorperated the closest thing to a smiter is a Curved shortsword, heavy and clunky but it looks about right. For the time peroid there is not nearly enough, for the game there is to many....ah what an argument this can start...
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 5:03 pm
by Chyan Guo Messenger
a scimitar (even if its not what its accually called), or what ever it was accually called is not a joke, though it is not a european made weapon. (middle east raiders used it)
This weapon isnt classified as a sword, its only my example of "more people than you have things they want in the game" but we dont need to bother them about that, its not really important.
This weapon does exist and again, its main feature is its lightness and easy to make.
Egyptians, Middle east kingdoms came up with large jagged curved light blades, and even double swords and forked shape sword for their own stratigies and uses. But those were of course not the exact name given to them. Dont take "scimitar" so seriously, I only used it to give you the idea that everyone wants something, and scimitar is to give you a idea of the blade i was refering to when it is said "sword".
have a fluffy, ichy, and batty day.
(Edited by Chyan Guo Messenger at 11:52 pm on Aug. 7, 2002)
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 9:28 pm
by Hyssena
@Mannelig: I'm not sure where you learned about the supposed history of the scimitar, but Chyan is right, it is indeed a sword, and it was used chiefly in Arabia, Turkey, Persia, etc.
I'm not sure how you make the connection between "smiter" and "scimitar" as the word scimitar comes from the italian word "scimitarra" or the french word "cimiterre" (They have very similar derivations.) By the way, I think fire swords look relatively scimitar-esque...
I don't think more weapons need to be added, I think the ones we have are sufficient. I would like to see a whip in the game, but I have no problem using a morning star and calling it a chain whip, or some similar solution.
Feasable wepons and artifact proposel
Posted: Wed Aug 07, 2002 11:02 pm
by Setherioth
Just out of curiosity; i know a mace is a metal ball attached to the end of a stick, and a flail is a metal ball attached to a chain attached to the end of a stick, but what's a morning star? Is it the same as a mace or flail or is it different. I just thought a mace might be a smooth ball attached to a stick, and a morning star might be a spikey ball atteched to a stick. Could somebody clear this up for me?
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 12:09 am
by Hyssena
A flail is a farming implement rather than a weapon, and consists of a wooden handle, with a shorter and stouter stick (usually not a ball) hanging from the end.
A morning star is a mace but with a chain between the spiked metal ball and the handle.
(edited to correct a slightly redundant statement)
(Edited by Hyssena at 12:13 am on Aug. 8, 2002)
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 12:26 am
by Cain Freemont
Hello all,
I know this is going to start some weird discussion...but I thought there were two types of flails ...one was for farming and one was the SAME as a morning star...Isn't that true?
<Cain>
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 12:26 am
by Mannelig
ahh, I see, I've done the reasearch however the fact reamins the weapon is middle eastern, and that raises up a whole new amount of crap to it.
also, A Morining Star is, yes a ball and chain attached to a stick the ball has nails or crafted spikes pertruding from its exterior is really heavy and used widely as a Torture weapon.
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 1:22 am
by Chyan Guo Messenger
"however the fact reamins the weapon is middle eastern, and that raises up a whole new amount of crap to it. "
1. the scimitar was (again) NOT A PROPSAL, there for no need to say add it or not, i never said to add it, its a example.
2. Scimitars/smiters existed during the Med-evil or middle ages so therefore its possible illarion can get a hold of some too, but lets not worry about that either.
3. ..... before a mace came a wooden stick with spikes... called a club..... .there is a wooden stick with spikes, but its called a .... staff?..... anyway, thats the question part. Care to take a swing at it heheeh!:cheesy:
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 1:42 am
by Setherioth
the morning star was used more in battle then torture, how torturous would it be to smash somebody with a large spiked ball? Not much because he would die to quickly. And yes the flail is a farming tool, but it's also a term for a morning star like weapon.
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 2:48 am
by Mannelig
now now setheroith, you did not reasearch and thus your argument is flawwed, the "victim" is paced on a vertical board, shackled and struck in the stomach with the mace. IF they lived long enough they usually would submit to the torturer otherwise they would be left without care for dead, sounds great doesent it?
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 2:56 am
by Cain Freemont
...Honestly Mannelig (the following is for the non-offended, if you feel that it offends you then I am sorry in all ways)
Did anyone request for you to go out and do the research?
Is it in everyone's best interest that you be right 100% of the time?
I don't think it is your place to say who is flawed.
(Again, if this is offensive in some odd way, I am sorry in everyway)
Sincerely,
Cain Freemont
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 3:23 am
by Cain Freemont
....
What does jumping from a bridge have to do with anything? Like I said, I was just asking, it wasn't meant to be offensive in some way. I don't know where you came up with the bridge thing, but to answer your question, no I wouldn't rather you jump off a bridge. I don't wish such things on people. I merely wanted to know whether or not you thought it was your place to say who was flawed or not. I'm sure that a morning star to the stomach or back or ass or whatever would be devastatingly painful........*shudders at the thought* but I don't see how some people have to question everything. Please don't twist my words to your liking, read them for what they are.
Sincerely,
Cain Freemont
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 1:54 pm
by GMcFly
Short closed cuze spamming from Chyan Guo Messenger and Mannelig
Feasable wepons and artifact proposel
Posted: Thu Aug 08, 2002 11:28 pm
by Setherioth
i really think torture is so inaffective though if you're trying to get information out of somebody. Because if the person doesn't know it, he'll just tell you whatever you want to here(which is probably not true) just to get the torture to stop....
Feasable wepons and artifact proposel
Posted: Fri Aug 09, 2002 12:08 am
by Mannelig
the funny thing is, there left for dead either way:)
Feasable wepons and artifact proposel
Posted: Fri Aug 09, 2002 1:51 am
by Chyan Guo Messenger
Clubs, Maces, Morningstars can bash ones skull open. Death may follow of course. As for torture, sure, of course, but what weapons cant be used to torture?
all blades, needles, clubs, and may other objects can!
Beating of one doesnt have to be done with a mace --- staffs, sticks, hammer, fist, whip, heck, from forks to chairs! it all works out.
A mace is a club or stick with a spiked ball, or some sort of weight at the end, to kill with it is to beat your opponet to death, what other main ways are there? Sure if you beat slowly it can be dreadfully torturous.
Perhaps in a dungen Morningstars and other weapons are used greatly to torture but in the battle field it is or can be a very deadly weapon. The full impact exerted to ones head even if that person had a helmet could mean instant death to skull fracture or neck injury can easly happen also (dying from any of those or anything in between), if they were spared that fait-----expect brain damage.