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Magic & Runes?
Posted: Thu Feb 10, 2005 6:52 pm
by Amok BlackFang
Is there meant to be anything done about the magic system? Because at the moment nearly no people know magic because the way you gain the runes, through the riddles. The people who have guesed them already think they are so very easy. But for someone starting up and doesn't get any help since the short supply of mages Doesn't have a chance.
Sort of Like this(can never remember the whole message):
"Coal and luk, is the smiths favorite weapon" This might tell you the ingredients but doesn't tell you at all what you should do with them. Which quickly makes the role of a mage boring... Sure you might by chance find a mage, but once you do he might not like you and after that it seems sort of hopeless. Ok, I know people are going to bomb me with this has already been posted, or something like that, but please try not to. Try to find an answer to the problem instead...

Posted: Thu Feb 10, 2005 7:35 pm
by Djironnyma
the waye to become a mage is a hard way,.... to go them you search better ig for a teacher, he will ell you, how you become the rune from the runestones or he will give you the runes...
Posted: Thu Feb 10, 2005 8:53 pm
by Amok BlackFang
Hey, Djironyma would you mind becoming my teacher?

Posted: Thu Feb 10, 2005 9:03 pm
by Nikago Fyrstyn
Djironnyma wrote:.... to go them you search better ig for a teacher
Posted: Thu Feb 10, 2005 9:59 pm
by falco1029
actually if you find a mage even if they dont teach some will at least helpy you get started or point you to a teacher
Posted: Thu Feb 10, 2005 10:07 pm
by Amok BlackFang
I didn't really get that part... Was there someone called ig, should I search for IG or should I ask Ig instead of teacher?
Posted: Thu Feb 10, 2005 11:16 pm
by falco1029
ig means ingame
Posted: Thu Feb 17, 2005 12:22 pm
by Cylyan Fleam
I've got quite a good start on magic, but I haven't ever managed to find a teacher. If you are patient, you will be able to pick up scraps of information from people, piece it all together, and you'll be on your way. My main problem is the vast sums of money I need.
Posted: Thu Feb 17, 2005 5:22 pm
by Quinasa
Magic used to be a sacred thing in Illarion. Now every first timer comes in and announces that they want to learn. After repeated attempts at asking them to speak in hushed tones when it comes to magic most still do not listen. It takes a lot of money to become a mage, a lot of gold and hard work. And up until recently it was respected. Working for a few months and getting the money and experience in other areas that you need helps you meet other characters and gain their trust. THAT's what helps the most in becoming a mage. It's not something you should do in a matter of a couple weeks. And if someone meets you, you have a fairly new number, and you are casting spells, a sort of distaste immediately comes out because it's obvious someone wasn't respecting what has always been respected.
Posted: Thu Feb 17, 2005 5:51 pm
by Cylyan Fleam
And if someone meets you, you have a fairly new number, and you are casting spells, a sort of distaste immediately comes out because it's obvious someone wasn't respecting what has always been respected.
Well, in all fairness, you used to be able to buy magic-books from the shop at 200 gold per book. So, it hasn't always been so sacred.
Posted: Thu Feb 17, 2005 6:01 pm
by Quinasa
And every zombie dropped the Path to Magic books. Oooh. Big frickin' whoop. The point is you can learn all you want about how to get the runes in the library, but it's something you need to work hard at. I've seen players run up to another player who just casted a food spell and demand that they give them what they need to begin magic. And it's so insulting to see someone come in and take up magic right away because some of us followed the instructions others had given us. Some of us respected the wishes of those we spoke to. How can someone be respected and liked in Illarion if they don't listen to the people they want to learn from?
Posted: Thu Feb 17, 2005 10:21 pm
by AlaineMilan
Yeah thats true Quinasa. I`m here since Octobre (about five months now ^^). Not very long, I know. But I`m always confused when I see people with 74*** or 75*** fighting with ogres or casting ice flames. My chars cant do that. And I dont want that they can do it that quick. Because it isn`t normal. I Germany we must train 3 years to be full-trained for ONE job, and some new chars can do three jobs very good after one month. Or can cast ice flames after a week. First log in and at the same day they ask someone: can you teach magic? (or something like this)
Posted: Fri Feb 18, 2005 2:49 am
by Cylyan Fleam
I think your focusing the blame on entirely wrong people. Without the help of other players, there would be no way of these 'newbies' getting the magic in the first place. And, if they do it themselves, good for them, it isn't easy finding out how to obtain magic, and it certainly isn't cheap.
Posted: Fri Feb 18, 2005 3:11 am
by Cliu Beothach
It takes a lot of money to become a mage, a lot of gold and hard work. And up until recently it was respected.
It was only respected because it was impossible to learn for a bit. Before that only people who dominated the last remaining books hit up prices. BEFORE that you could by them from the shop and get them from the library.
Posted: Fri Feb 18, 2005 10:00 am
by Naybet Grint
If a young character wants to learn magic then, so long as they can convince an existing mage that they are worthy and will respect magic, I don't see the problem. I think existing mages have a responsibility to not just give away their great and respected secrets, but to analyse the worthiness of the candidate. Then again, if mages don't value their craft, then I can't think of an RP reason why they shouldn't teach to anyone who can pay for it.
Perhaps what is needed is a guild of mages to whom applicants need to apply. Then that guild would need enforcers to cut down on rogue wizards and it would be there responsibility to keep magic respected. But thats an idea that needs to happen in game, rather than here.
Posted: Thu Mar 03, 2005 9:32 pm
by Murphy Macmanus
I think the magic system is perfect. Its not too easy anymore to become a mage. I also think that the riddles are brilliant because then it allows to players to use there mind. A mage would not let a little riddle get in there way no matter how new they are. So I think it is a very good system.
Posted: Thu Mar 03, 2005 11:19 pm
by Bloodhearte
The magic system is okay. Some of the riddles, I feel, are too vague. Like: "Hept doesn't shiver in the winter."
Hm. To my knowledge, no inanimate object shivers - it could be anything.
But then again, it could just be me. I'm not a fan of deciphering shite.

Posted: Thu Mar 03, 2005 11:27 pm
by falco1029
the riddles are fine, it's the fact that some people spoonfeed people who dont deserve it that messes everything up.
Posted: Thu Mar 03, 2005 11:39 pm
by Bloodhearte
I don't mind too much like I used to. Magic should only be available to a select few characters, and, in my opinion, moderated by GMs.
And no, I don't mean give the character cryptic phrases like "those who are patient will get their just reward," forcing the character to sit on his ass for half a year, clueless still (such was my case until some other character was passionate enough to teach mine when asked). When mage characters tell this to characters who want to learn, that's just a complicated, dishonest way of saying "piss off, you'll never learn." I mean, what else can a character do to prove he is worthy? Be good to the townspeople, help them out, be unassuming, willing to learn...that's all that can be done, especially as a newbie.
...IMHO.
What should happen, is the character should get the answers they are looking for if they have exemplified a real desire to learn runes, have made enough friends to be trustworthy, etc. No sense in teaching malcontents, but there's also no sense in letting potentially well played characters stagnate.
Posted: Fri Mar 04, 2005 4:00 am
by Sordelka
I think you must make atleast three clues to the runes...because two is a bit vague and three would be just great!
Posted: Mon Mar 07, 2005 9:06 pm
by Ghásh Wargclaw
The system where you give certain gifts to the guardian really doesn't work... I myself traveled the island just the write down, where every runestone is and which guardian it held and this gave me 2 runes! and I got both of them by accident... And also I think the riddles are hard and perfect just because everybody overestimate them and think that the gifts must be something impossible to get not the most resonable thing that first pops into your head.
Well anyway I was just wondering how hard some spells are to cast...
Well I recently got the rune PEN and which I then combined with___ to create the "Magical shower spell", but ehm I still haven't got the message
PEN + (other rune) I did it over a hundred times and it well didn't work is that normal? 0/100? Though I got the grey smoke thing but nothing more... And my char has a high Essence, intelligence and willpower.
Edit: Magic shower spell = healing spell, sorry for the missunderstanding..
Posted: Mon Mar 07, 2005 9:46 pm
by Nitram
Ghásh Wargclaw wrote:"Magical shower spell"
???? oO
I never heard something about his spell! ^^
Posted: Mon Mar 07, 2005 10:17 pm
by Cain Freemont
I have the same problem, Ghásh. I have skill for it, barely anymore because of events from looooooooooooong ago, but I can never successfully cast it.
Posted: Mon Mar 07, 2005 10:41 pm
by Estralis Seborian
I'm not sure if this is what you want to know, but you can't cast the healing spell on yourself anymore.
Posted: Mon Mar 07, 2005 10:45 pm
by Cain Freemont
Estralis Seborian wrote:I'm not sure if this is what you want to know, but you can't cast the healing spell on yourself anymore.
Hey, that's soooooooooooo coo - that sucks.
Why was the healing spell removed from self-useage?
Posted: Mon Mar 07, 2005 11:19 pm
by Sordelka
healing...maybe becaus eit makes a mage invincilbe???
Posted: Mon Mar 07, 2005 11:21 pm
by Sordelka
And my char has a high Essence, intelligence and willpower.

hmmm...I thought stats were no longer in use...[/quote]
Posted: Mon Mar 07, 2005 11:38 pm
by Dónal Mason
Sordelka, please use the edit function rather than making two posts straight after eachother.
Anyway, stats are still in use. What would be the point in allocating them otherwise?
Posted: Mon Mar 07, 2005 11:43 pm
by Fooser
Sordelka wrote:healing...maybe becaus eit makes a mage invincilbe???
How does it make them invincible? It takes time and mana to cast the spell on oneself, if anything the paralyze spell makes them more invincible than healing.
Posted: Tue Mar 08, 2005 12:22 am
by Pendar
More over as mages generally wear leather armour. They are most vunerable. I have had far more expierenced mages fall before my axe. Even if they could cast healing on themselves they would then not be casting an ice flame. The stronges healer I know off can heal nearly half health. In leather I could knock that down in two hits propably."depending on there other stats of course".
Sorry for rambeling, merely I think mages until they aquire an exceptionally high level are extremely vunerable.
Pendar