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Will characters ever be able to look different frm oneanothr
Posted: Sun Jan 23, 2005 1:31 am
by Eldomar
Like, when you put on certain clothes or armor will it show up, so all the humans and all the elves dont all look exactly the same.
Is that feasible?
Posted: Sun Jan 23, 2005 1:31 am
by Cliu Beothach
Not right now. I dont believe they ever plan on doing it.
Posted: Sun Jan 23, 2005 1:59 am
by falco1029
They wil lhowver do somethign where you can bring upa description of the character that the player wrote as well as see what equipment they have on.
Posted: Sun Jan 23, 2005 4:32 am
by Gro'bul
As you know this would be a rediculous amount of work. #helmets x #bodyarmor x #robe x #weapons x #leggings x shoes x pants x shirts ECT x 16 = less than the insanely huge number of possibilities. There is not even a point in calculating it, some ludicris number is close enough.
http://www.illarion.de/ , skills category wrote:By looking at other characters, you can see what armour/weapons/clothes they are wearing, their gender and approximate age. You will only be able to see their names if they have introduced themselves to you how ever.
Your character picture represents your race, gender, skin color and current armament (as soon as the pictures are ready)
I think dransik has something like that when you look at a person you can see what they are wearing. This way you can use the item graphics that are already in the client. The player avatar will be like an avatar.

Posted: Wed Feb 02, 2005 11:37 am
by Amok BlackFang
Well, weren't they going to do so that you could see if the person had a sword, a bow or hands?

Posted: Wed Feb 02, 2005 4:27 pm
by Cliu Beothach
No, they will probably only do what grobul and Falco posted.
Posted: Wed Feb 02, 2005 5:42 pm
by Amok BlackFang
Well it can't be too hard, to show if he is holding one of those three groups?

Posted: Wed Feb 02, 2005 6:09 pm
by Cliu Beothach
5 races x 2 genders
10 x 4 (swords, bow, axes, staffs) sets of weapons
40 x 4 different angles
160 new graphic renders.
I suppose we could cut it down to 120 by knocking out a group. Still alot though.
Posted: Wed Feb 02, 2005 6:26 pm
by Amok BlackFang
mmmm... so? Not so hard... If you got a 3d model of the char and weapon, it doesn't need much time. Maybe a days work... And once it is done you can feel proud and happy

Posted: Wed Feb 02, 2005 6:28 pm
by Nikago Fyrstyn
The Staff has a reallife and gets no money for the game and they got more things to do so i think this is on the todo list, but comes later.
Posted: Wed Feb 02, 2005 6:40 pm
by Amok BlackFang
Yeah well, if you use that comment "They have better things to do" then nothing will be made, this game would be nowhere if it was like that. I'm grateful for the time they spend, but this is just as hard as everything else, but I think it would mean a grate deal to everyone. I've recently started to learn about programming and I've been moddelling for a month, so maybe I could help a bit. Maybe you could do one step at a time, Sword and hands, then staff and bow, it's easier to do it piece for piece...

Well think about it.... It's no use to wipe away a request just cause it takes more time than the small things...
Posted: Wed Feb 02, 2005 6:48 pm
by Darlok
This request can easily be wiped away, since it has be asked for countless times, and its really low priority.
But if you think that this proposal contributes so much to the game that its worth the affort, go ahead and start doing the work.
The staff has really better things to do. No really.
Posted: Wed Feb 02, 2005 6:48 pm
by Misjbar
Go play WoW or something
Posted: Wed Feb 02, 2005 8:01 pm
by Cliu Beothach
mmmm... so? Not so hard... If you got a 3d model of the char and weapon, it doesn't need much time. Maybe a days work... And once it is done you can feel proud and happy
Then they have to input the gfx, code them to animations, and finally make them appear when an item is selected in your hand.
Posted: Wed Feb 02, 2005 10:43 pm
by Amok BlackFang
mmmm... yeah sure I will give it a try, but I don't really know what the one sword, the one staff, the one bow, the one hands should be\look like... BTW I really just want to be able to play the game at the moment...

Posted: Wed Feb 02, 2005 10:51 pm
by Cassandra Fjurin
Cliu Beothach wrote:mmmm... so? Not so hard... If you got a 3d model of the char and weapon, it doesn't need much time. Maybe a days work... And once it is done you can feel proud and happy
Then they have to input the gfx, code them to animations, and finally make them appear when an item is selected in your hand.
Ohh really that easy? Never thought of that. OK tomorrow the new and better 3D Client with force feedback and holographic interface will be released.
Posted: Wed Feb 02, 2005 11:17 pm
by falco1029
ok i look forward to it

Posted: Wed Feb 02, 2005 11:20 pm
by Cliu Beothach
@Cassandra,
I meant it was very hard, though maybe your comment was Amok
Posted: Thu Feb 03, 2005 6:50 pm
by Amok BlackFang
K, everybody cool down, I notice there is a lot of anger about doing work, but I still won't let this request go... Therefore I've recently loaned one book on programming in C++ and one on Moddelling with 3Ds Max. Now which one should I read first?

Thanks that everybody is so helpful and so supportive, but I think it will take atleast 3 months to read the two books!

Posted: Fri Feb 04, 2005 10:08 am
by Amok BlackFang
Which book should I start with?
Programming?
or modelling?
Posted: Fri Feb 04, 2005 11:15 am
by Gro'bul
I would get a 3d program first. They tend to be rather expensive for commercial versions. However if your a student you can go
HERE . The main thing is you cannot use them for commercial purposes, Illarion is not commercial fyi.
Alias's maya, Discreet's 3ds max, Softimage xsi, Newtek lightwave, and Curious Labs Poser are all adequate.
Posted: Fri Feb 04, 2005 12:00 pm
by Gro'bul
Amok BlackFang wrote:So you mean I am not allowed to use 3ds Max 7?
I was just making a recommendation, you can use whichever program you like.
Posted: Fri Feb 04, 2005 12:41 pm
by martin
Amok BlackFang wrote:Which book should I start with?
Programming?
or modelling?
You really have no idea, right?
First things first:
The next time you start discussing illegal matters here you'll get a perma-bann from the board.
Furthermore: You have no idea of programing, right? Reading a book will maybe need 1 or 2 month, as you suggested, but afterwards you will not even be able to write some "Hello world"-program in C/C++. This will lead to nothing.
"Knowing" 3d max by book won't help much eighter.
It's not that I want you to lose your illusions, it's just to get your feet on the ground again.
Martin
Posted: Fri Feb 04, 2005 5:00 pm
by Amok BlackFang

K, I surrender, thx for the discussion everyone! Great fun!
BTW I got my account accepted!!! Though it said I had to wait a day or two, but I'm happy!!!

Posted: Fri Feb 04, 2005 9:12 pm
by Cliu Beothach
Illegal matters?
Posted: Sat Feb 05, 2005 11:32 am
by Amok BlackFang
Yeah, he deleted my last post because what I had written and was doing could be illegal... Though I never said I was doing something illegal...

Anyways I can't be bothered to take this discussion any further... I'm learning modelling and C++, though it will take atleast six months untill I can use my skills, but I will still learn them...
