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ring effects
Posted: Sat Jan 15, 2005 1:12 am
by falco1029
My character has recently aquired two rngs, and they both seem to have the opposite effect. I'd give more detail but I'm pretty sure I'd end up with a spoiler by accident.
Posted: Sat Jan 15, 2005 5:12 am
by Gro'bul
Ring effects are only legend, if they do anything you probobly couldn't measure it in game. Giving rings with noticable effects would be too unbalancing.
Posted: Sat Jan 15, 2005 5:48 am
by falco1029
it still seems to be having the opposite effects of the "legends"
Posted: Sat Jan 15, 2005 5:58 am
by Kasume
It would be hard to measure it in game?
Posted: Sat Jan 15, 2005 6:12 am
by falco1029
what i am saying is, after puttin the rings on, even if the amount is normally not noticeable, I seemed to decline in it after putting it on (right after, and tyaking the ring off doesnt help

)
Posted: Sat Jan 15, 2005 7:49 am
by Quinasa
Not really measurable in game unless you make the two characters with the same stats and have one use the ring and the other one not use the ring and see where that ends up. It's impossible to measure something like the use of a ring in game like that because unless you had a char with the same stats in the same position without it you have nothing to compare it to.
Posted: Sat Jan 15, 2005 8:30 am
by Lorck
Quins got a good point, without proper information and a proper way to test it, not many will know, though i highly doubt that rings bring your skills down. And if they do it might be a bug of some kind, ask a Gm they usually have the awnsers.
Posted: Sat Jan 15, 2005 11:37 am
by Cassandra Fjurin
Gro'bul wrote:Ring effects are only legend, if they do anything you probobly couldn't measure it in game. Giving rings with noticable effects would be too unbalancing.
Are you really sure

?
Posted: Sat Jan 15, 2005 11:43 am
by Gro'bul
Cassandra Fjurin wrote:Gro'bul wrote:Ring effects are only legend, if they do anything you probobly couldn't measure it in game. Giving rings with noticable effects would be too unbalancing.
Are you really sure

?
Nope, not a bit. Where did I say I was telling the truth.

Your right, I have no idea.
Posted: Sat Jan 15, 2005 11:48 am
by Lennier
To get some more legends: Some months ago i had a rare item. For this time my char never had broken tools.

Posted: Sat Jan 15, 2005 9:44 pm
by falco1029
Well, whether the ring would improve you signifigantly or not: I can compare statistics bewforehand and lessended statistics afterwards quite eaily. For example, after wearing one of the rings, that supposedly increases your stats a bit (I wont say which one, most will know), my character took more strikes to kill an enemy, even a pig (went from five hits with hammerheaded staff to eight!), he could carry less, he seems to parry less often (this oen I cant be sure of, since sometimes a parry could be by luck), and other such things.
After putting a different ring on, that supposedly decreases mana usage, my character takes at least twice the mana to make some food for himself, and sometimes (for some reason it varies) up to five times as much to heal.
Posted: Sun Jan 16, 2005 1:26 pm
by Estralis Seborian
All rings work as they are supposed to. Their benefits work and they are not decreasing your stats whatsoever. I can“t reproduce your observations.
Technically, the rings are OK.
Posted: Sun Jan 16, 2005 5:42 pm
by falco1029
That's very weird, and I don't know what happened to em then, maybe the time that it happened was a coincidence. Does magic and fighting cause the other to become worse, because i have been training Ules' magic a bunch?