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good ideas? - hmmm maybe, a weeks ideas of mine summerd up

Posted: Sat Jan 12, 2002 7:26 pm
by sean
1) skills (smithing and crafting) should have the perfect imperfect armour situation so that it takes a long time to perfect but its never really perfect it just gets better and better (lets say weak armour medium armour good armour great armour super armour ect ect)
2) skills (fighting)
it has come to my attention that many weapons are very weak compared to
Firesword (slashing)
Spear Like battle staff (staff/Concusion)
Wand (magic)
Scissors (puncture/concussion)
however if we have seperate skills (keeping the overall  skills already implemented into the game) that you (the admins) coul implement a similar systemt o that of perfect imperfect armour even after hours of powergaming you would not be the best ever as youyr skills can only continue to rise making powergaming an endless event but losing more powergamers who are to bord trying to be perfect it wouls also allow sikles and daggers to become as deadly as fires swords and war staffs
3) adding a peice of each of the directional countries to the map
adding a peice of the west continent east continent north continent south continent would allow a great playing area as well as more traded goods from the continents it would take a long time but results are worth it
4) getting goods put into games
more goods and trade options should be mput into the game (maybe a little more swords but not alot) if you have a good you want implemented it should be able to be sent to the admins with a full backround story about its origin and what its purpose is here is an example of a bad backround story
Origin:my house
Weapon:super sword
Backround: super power sword that kills everything with one hit but only i can use it
that is a bad story the good ones should be pages long and even then the admins decide what gets put into the game

good ideas?

Posted: Wed Jan 16, 2002 3:23 am
by sean
5) a sperate attackc ursor for each hand (with two handed wepaon the attack cursor alternates targets) one could be the  standerd red and the other could be green

good ideas?

Posted: Thu Jan 17, 2002 6:32 am
by sir ganon
even for old powergamers like me ;) (not anymore) i like the ideas of sean and the story thing because i consider myself a very poetic person with a very deep background , and i really like the armor thing, just my opinons