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Blood , Gore 'n Violance (FSK 16)

Posted: Thu Jul 22, 2004 12:59 pm
by Darlok
As the topic says, this is not suitable for children below the age of 16.
(You know the game is not recommended for you, if you are younger.)

Since you know have the technical possibility to create objects based on a time interval, I would like to ask you:

Is it possible to create a "Pool of Blood"-Object below your Character when he is wounded?
Depending on how many hitpoints he has left this blood-object will be created faster or slower.

Lets say a character with 25% health will "bleed" every 30 seconds, while a character with 75% health will "bleed" every 45 seconds.

This way someone can recognice how baldy injured someone else is, and maybe replaces our little red spark. ;)
(Which is a bit off the center right now.)


And for someone who wants a hardcore version of this.
If you have 1% health "Insides" should be created below the character. :D

Posted: Thu Jul 22, 2004 1:13 pm
by martin
At least a nice idea.
I will think about that.

Martin

Posted: Thu Jul 22, 2004 3:38 pm
by Neonfire
Don't forget a new checkbox marked as "Parental control" in the startup window which let's all blood disappear :wink:

Posted: Thu Jul 22, 2004 3:44 pm
by Darlok
Hmm, you could avoid this easily.
Re-color the "blood" green. ;)


On the other hand, there are many different creatures in the game, with even more to come.
So maybe its not the worst idea to have some blood in a different color.
Green for the Swamp-, or Forest Trolls for example.

Posted: Thu Jul 22, 2004 3:45 pm
by Cassandra Fjurin
or we should make the blood green ;)

Posted: Thu Jul 22, 2004 4:30 pm
by Galim
i like the idea of bleeding characters, would give the game more thrill and realistic.

uhm, and, green? well, perhaps for elves ;) . our spock-friends out there *gg*. but not for others :P

Posted: Thu Jul 22, 2004 4:58 pm
by Hermie
An of course this pool of blood would need to be a limited size or when people use potions there will be a huge pool of blood, which actually ... since the only healing potion is the green one, then yes, green blood :wink:

Posted: Thu Jul 22, 2004 5:06 pm
by Nilo
Green Blood? Hahha Only for trolls and demons. :wink:

But hey its not a bad idea!

For the blood graphic when you hit the person, there could be a splash of blood that goes down . Hehe

It is recommended for 16 and older, so no point it trying to make the graphis for younger kids. If they want to put bad blood graphics in their mind, thats their problem. :lol:

Posted: Thu Jul 22, 2004 5:10 pm
by Hermie
I don't see how blood splats effect children, at least not in Illarion. I played SoF ages ago, I'g guessing before I was 16 and running round blowing people's faces off with a shotgun didn't effect me because I knew it was fake. Besides, I don't think there would be much gore on Illarion due to the graphic size.
If you have 1% health "Insides" should be created below the character.
I agree here, I also think all insides should be called 'insides' but look grpahically different. That is by demon insides look different from mummy insides etc. Would be very cool.

Posted: Thu Jul 22, 2004 5:24 pm
by Galim
uhm, but please, before something like that will be implement there should be real beer, no poison used as beer. or the tavern will be really a bloody place ;).

Posted: Thu Jul 22, 2004 5:30 pm
by Grunith Shuth
And don't forget orc's bloods can be dark red or just plain black. Orcs don't bleed like humans! Their hearts are black thus their blood is too ;) Anyway, a good idea as well. I agree with it. It would make the game more interesting. And just wait Galim, you may have some "real" beer coming sooner or later ;)

PO Grunith Shuth

Posted: Thu Jul 22, 2004 5:38 pm
by Val De Gausse
I don't see how this would cause a fuss amoun a few younger players. It wouldn't be too bloody. If you could zoom in and see every detail that might cause a little fuss but not a little circle of blood.

Posted: Thu Jul 22, 2004 7:58 pm
by Domitrio
I love this idea, it would add a new degree of reality, and help with a lot of RPs. It could also be used to see if people are powergaming using potions. Think about it, if you go to the mummies and the blood is everywhere, but there is just one person, then he could very well be popping potions ever few mummies all night. But that aside I agree with the blood idea, and I think the "make the blood green" thing is to dodge some laws or regulations about gore in video games, I don't mean to offend anyone by saying this, but isn't Germany supposed to be kinda hard on gorey games?

Posted: Thu Jul 22, 2004 8:32 pm
by Gurik Elvenstar
i also like this idea it would make it a lot more realisitic ;)

Posted: Thu Jul 22, 2004 8:46 pm
by Nilo
Kinda like your avatar Gurik. :wink:

Posted: Thu Jul 22, 2004 8:50 pm
by Kincent Nolatri
I love it! the insides is kinda err idunnno because it would be werid to have a pile of inside behind every step Kinny takes to get to the shop...

Posted: Thu Jul 22, 2004 9:52 pm
by Darlok
Kids, both, the green blood (for redblooded species) and the insides where a joke.

(They where a joke? Right Neon ... please ...)

Posted: Thu Jul 22, 2004 9:59 pm
by Kincent Nolatri
yeah becuase as I see it the insides would cause a lot of pointless lag, would they not?

Now green blood might look good on monsters like forest trolls and such.

Posted: Thu Jul 22, 2004 10:29 pm
by Nilo
I dont think insides would be logical... especially if they were the same...

heres a scneario : Nilo walks down the street. Nilo gets attacked by squirrels. Nilo has a large pool of blood under him and drops his liver. Nilo walks to the shop, and drops a few more livers onhis way. A trail of livers lead to Nilo's body.

You'd have to have a whole lot of different body parts for the insides... :wink:

Who likes my scenario? :lol:

Anyway, the blood part is good. Orcs need green blood i think, everyone else red....

Posted: Fri Jul 23, 2004 12:14 am
by Gro'bul
This game is recommended for 16 and older right? Blood sounds like a cool idea. So do footprints, but footprints would probobly lag the server alot.

"Follow your nose, wherever it goes."

-Tucan Sam

Posted: Fri Jul 23, 2004 12:43 am
by Val De Gausse
Maybe for footprints you would have to Shift Click the land to look at it. A little message would pop up saying "You see nothing" or "There are small footprints"

Re: Blood , Gore 'n Violance (FSK 16)

Posted: Fri Jul 23, 2004 8:54 pm
by Bloodhearte
Darlok wrote:As the topic says, this is not suitable for children below the age of 16.
(You know the game is not recommended for you, if you are younger.)

Since you know have the technical possibility to create objects based on a time interval, I would like to ask you:

Is it possible to create a "Pool of Blood"-Object below your Character when he is wounded?
Depending on how many hitpoints he has left this blood-object will be created faster or slower.

Lets say a character with 25% health will "bleed" every 30 seconds, while a character with 75% health will "bleed" every 45 seconds.

This way someone can recognice how baldy injured someone else is, and maybe replaces our little red spark. ;)
(Which is a bit off the center right now.)


And for someone who wants a hardcore version of this.
If you have 1% health "Insides" should be created below the character. :D
The hardcore version doesn't sound bad, but that would presume that the character has been disembowled. I think it would be a little unusual to have every corpse have a big, open cut across his belly. :wink:

That, and it could mean death. But characters only die once. The cloud stage, I think, is just a "significantly wounded" thing. Not a real death.

I like the idea though, very much. It could give Illarion more of a Middle Ages/war backround to battling.

Posted: Sun Aug 22, 2004 6:47 am
by Konstantin K
I think it would be awesome!
And don't worry about the kids' mental health! Lol, Illa is far away from being graphically disturbing! :lol:

Posted: Wed Aug 25, 2004 1:51 am
by Shakgriig the lonely
For the insides idea you could easily just do it like, the insides an only drop once. Hmm, maybe, I dunno. Maybe the insides couldn't be done, but the pool of blood I think is a good idea. I had proposed bleeding every so often when hurt before. That way people know if their actually hurting the monster.

Posted: Wed Aug 25, 2004 2:02 am
by Darlok
Inside drops where a joke, Kids.
Face it, even I have some sort of weird humor.

Posted: Wed Aug 25, 2004 3:13 am
by Moskher Heszche
Darlok wrote:Inside drops where a joke, Kids.
Face it, even I have some sort of weird humor.
Maybe you should have made it all the more obvious by proposing that characters soil themselves upon taking massive damage. :wink: