Ideas to bror - To the next many updates to put ALL or some
Posted: Wed Dec 05, 2001 1:35 am
ok i will cut to the cheese
Skills:
1) phylosphy:
to obatain this skill you must read the books that are put in by bror and later by other players once the skill is high enough you can write your own
2) Bartering:
this is a suggestion about the price of goods in illarion the more goods you sell the more money you make therefore your goods becoms valueable
New Spells:
1) Force Field (for all of the devoted mages)
A force field should be put in for only mages with wands A force field would require a new rune to do with Force obvously and can only block solid weapons 10% of the times (increases with the other spells) wearing a forcefiel will drain mana fast to start and slower as you progress
2) Make spells in game more dangerous so that people finaly understand why casting in town is dangerous examples include
Ra Kel Quan: Should spring off fields from the spikes making it lethal in its own right
Hept Kel: Should Spring off ice fields
Ra Kel: should turn into a field (1field) after impact
Cun Jus and Hept Jus: Turn into a new field of electrified water
3) New Fields (out of town only)
Electrfied water
Paralise Field (The most dangerous there is noescape but is VERY hard to cast regardless of magic powers)
New IdeasTo Enhance Gaming
1) Increas MAp by 100% doubling the map will make moreroom for 2
2) add at least another twon to the map wich leads to three
3) Have a town on the water with boat piers makes way for 4
4) Boats, At first the boats should only travel Via NPC so u must have a ticket and they steer them selves after that Fishing Boats and Clipper Ships can be added and can be stopped by the helms man yet after Fishing Boats comes Player Owned Vessels (Destroyers, Battle ships, Heavy Cruisers, Luxury Ships) The boats will be VERY DAMN expensive at least 600ingots for a Light Cruiser.
5) New islands follwed by a new country for the boats to go. Sevaral small islands with small villages will help explorers discover new lands and places
6) Add in race clours please (sorry martin but we all aint white)
7) in addition to 6, make the players start on the approparait islands/ countries
Thats all for now
Skills:
1) phylosphy:
to obatain this skill you must read the books that are put in by bror and later by other players once the skill is high enough you can write your own
2) Bartering:
this is a suggestion about the price of goods in illarion the more goods you sell the more money you make therefore your goods becoms valueable
New Spells:
1) Force Field (for all of the devoted mages)
A force field should be put in for only mages with wands A force field would require a new rune to do with Force obvously and can only block solid weapons 10% of the times (increases with the other spells) wearing a forcefiel will drain mana fast to start and slower as you progress
2) Make spells in game more dangerous so that people finaly understand why casting in town is dangerous examples include
Ra Kel Quan: Should spring off fields from the spikes making it lethal in its own right
Hept Kel: Should Spring off ice fields
Ra Kel: should turn into a field (1field) after impact
Cun Jus and Hept Jus: Turn into a new field of electrified water
3) New Fields (out of town only)
Electrfied water
Paralise Field (The most dangerous there is noescape but is VERY hard to cast regardless of magic powers)
New IdeasTo Enhance Gaming
1) Increas MAp by 100% doubling the map will make moreroom for 2
2) add at least another twon to the map wich leads to three
3) Have a town on the water with boat piers makes way for 4
4) Boats, At first the boats should only travel Via NPC so u must have a ticket and they steer them selves after that Fishing Boats and Clipper Ships can be added and can be stopped by the helms man yet after Fishing Boats comes Player Owned Vessels (Destroyers, Battle ships, Heavy Cruisers, Luxury Ships) The boats will be VERY DAMN expensive at least 600ingots for a Light Cruiser.
5) New islands follwed by a new country for the boats to go. Sevaral small islands with small villages will help explorers discover new lands and places
6) Add in race clours please (sorry martin but we all aint white)
7) in addition to 6, make the players start on the approparait islands/ countries
Thats all for now